LittleB
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- Aug 3, 2003
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Okay, it took alot of trial and error, but finally with the use of Source's movie capturer and Photoshop opacity thingy, I've managed to conjure some motion blurred screenshots.
I recorded a demo and then rendered it at 300 fps, then using Photoshop I took 10 images for each screen and alpha'd them together, to make 30 fps with 10x motion blur.
Screen 1, Normal
Screen 1, Motion Blurred
Screen 2, Normal
Screen 2, Motion Blurred
Screen 3, Normal
Screen 3, Motion Blurred
As it is hard to tell by looking at screens seperately, I made side by side comparison shots of #2 and #3.
Screen 2, Side by Side
Screen 3, Side by Side
The effect is subtle, because we are talking about 1/30th of a second here.
But as you can see, this is real motion blur, unlike those faked out trails seen in GTA3 or MGS2.
If seen in a movie, this would produce motion as smooth as (actually a little smoother) then the best DVD quality.
To make a 4.5 minute movie, my computer would have to render 81,000 frames (as opposed to 8,100), and it would take me 3-4 hours total to mix every shot and make a movie.
Does anyone have a faster way of mixing screens evenly? Cuz I would like to make such a movie...
Also does anybody have a fast paced demo with lots of fast moving objects running on a normal HL2 map?
Anyway, I'd like some feedback on this
p.s. BTW I'm going to bed now so don't expect any answers from me for about 9-10 hours.
I recorded a demo and then rendered it at 300 fps, then using Photoshop I took 10 images for each screen and alpha'd them together, to make 30 fps with 10x motion blur.
Screen 1, Normal
Screen 1, Motion Blurred
Screen 2, Normal
Screen 2, Motion Blurred
Screen 3, Normal
Screen 3, Motion Blurred
As it is hard to tell by looking at screens seperately, I made side by side comparison shots of #2 and #3.
Screen 2, Side by Side
Screen 3, Side by Side
The effect is subtle, because we are talking about 1/30th of a second here.
But as you can see, this is real motion blur, unlike those faked out trails seen in GTA3 or MGS2.
If seen in a movie, this would produce motion as smooth as (actually a little smoother) then the best DVD quality.
To make a 4.5 minute movie, my computer would have to render 81,000 frames (as opposed to 8,100), and it would take me 3-4 hours total to mix every shot and make a movie.
Does anyone have a faster way of mixing screens evenly? Cuz I would like to make such a movie...
Also does anybody have a fast paced demo with lots of fast moving objects running on a normal HL2 map?
Anyway, I'd like some feedback on this
p.s. BTW I'm going to bed now so don't expect any answers from me for about 9-10 hours.