I agree, it was alot better than HL2 in that matter and linearity did irritate me most in HL2. In Far Cry the level design pretended you could go anywhere, but you actually couldnt. So that sucked.Smigit said:As opposed to Hl2 which NEVER had more than one route? At least half crys areas were open, it dosnt always feel like you were on a rail but they have to limit you in some ways.Cukel said:There was actually about 1-4 pre-desinged routes in the maps to go, everywhere else was cliffs or water or too much supersighted enemies.