Druckles
Party Escort Bot
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But there's several MAJOR stumbling blocks that you should really see in this thread before you even consider the FACT that you will be instantly ignored for being nobody in particular.
This alone says a lot to me. Firstly, anyone can say they can write something better than someone else, but you'll have to be able to prove that. Secondly, the whole statement suggests that you're immature, and inclined to jump on Internet opinion bandwagons because thirdly, you have ZERO understanding of film making. Sure, Uwe Bolls' films are rubbish, and perhaps you CAN write a better script than him, but since he directs the films and other people write them, what exactly do you have to prove, other than the fact that any script you write may just be informed by your own cluelessness?
So you're not just a nobody, but you're a nobody with zero professional profile, who can have never been properly criticized and doesn't know anything about the standards required for surviving on written output?
If you want to be a writer of any kind, you'll need to work on your patience. Getting the kind of break you believe you can get just by asking a game's designer nicely if he'll take you under his wing, will take YEARS and possibly DECADES to achieve. And you can't wait 20 MINUTES for a reply to ramblings that essentially reveal that you're going to go ahead with something you don't have the first clue about?
The thing is, do you really? How can you really be sure that anyone came up with anything as ridiculous as a 'cavalry charge on the back of bullsquids', and that's not just the Half-Life devs making up any old thing to let it be known that they're not happy with Hollywood sending them script proposals that are anything but first rate? And how do you know that there weren't finer details that Valve weren't happy with. Subtle creative differences and rights management issues that shipwrecked the projects?
What you wouldn't do isn't proof of what you CAN do.
Ell Oh F**king Ell.
Forget the fact that you're trying to write a script on a game you haven't played for half a decade (because there really isn't that much you can take from Half-Life anyway, it's perfectly do-able). You think that someone is going to spend millions of dollars on your movie project when you cannot be bothered to spend $15 on buying background research resources.
But you've just told us that a movie of the game shouldn't be about Gordon Freeman, so why do you need to play the games at all?
The problem here is that the Half-Life story is vague, probably moreso than the stories those Game-Movie conversions had. You would need to significantly flesh out the plot, and your changes would ultimately anger more of your audience than you're apparently expecting to.
There is really nothing to say to this. My jaw drops and my brain cells lock up in a silent cacophony of laughter. Common sense and elementary 1+1 logic just commited seppuku, and it was messy.
Money is good, but even if your friend is willing to give you his entire fortune, you have a budget eclipsed by most of the movies you yourself have considered lacking. Which is besides the point anyway, since you're the scriptwriter and one of the smaller cogs in the production machine. Money from some mysterious benefactor will not win over a developer that has rejected the certainty of the Hollywood dollar.
Now that I've pissed on your parade, here's the paint-by-numbers helpful bit. If you're serious about this, it won't happen when you complete a script in a months time. It won't happen in a year's time. It will probably not happen in TEN years time. You want to be better than the dregs of the movie industry that Valve are turning away, but you will never manage that if you have no idea why these people are to be criticized, and if the entire industry that birthed them is alien to you. You need to study film, or creative writing or something, ANYTHING that fills in the gaping chasm of your film-making and writing knowledge, even the apparent void of your basic common sense. Then you have to work up the industry ladders like everyone else does to get to the point where you might one day get in negotiations with a film and a game development studio.
Let us know how that goes.
Piss all you want, I really don't care. I already understand all the problems that are in my way. It should be quite clear that there's alot I don't know or else I wouldn't be asking anything. Why would I ask if I already knew? So, pointing that out doesn't really do too much for anyone who understands the entire purpose of a question.
Obviously you have had some disappointments in your life and have learned to look at things realistically, but I am still naive as hell and I'm going to continue to enjoy having hopes and dreams.
Also on the comment about creative writing classes...I've been in several. The teachers never taught me anything because they thought I couldn't learn anything from them. Sadly, the really advanced classes they thought would be great for me were too far away for me to reach.
So, if it really makes you feel good, continue pissing away and saying that I shouldn't do this. What's the harm in trying? It's either I waste some time doing what I love (which really isn't a waste to me, but apparently I lack basic common sense. So I could be completely wrong about that.), or I get the .1% chance of being noticed.
They can get sued by you if they include in a movie any ideas that you put into your script
So you're not just a nobody, but you're a nobody with zero professional profile
Now that I've pissed on your parade, here's the paint-by-numbers helpful bit. If you're serious about this, it won't happen when you complete a script in a months time. It won't happen in a year's time.
Your no better then anyone else who tells him he's not good enough and won't make it.