Mattigus
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- Sep 13, 2003
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I've been reading posts about what fans feel a good Half-Life movie would be, and it seems that most people want the main character being someone else, and have Gordon show up only occasionally in the background. I think that idea wouldn't work at all, and if it did, it wouldn't be the story of Half-Life.
Half-Life was a story about Gordon Freeman, a scientist who created a portal to a different world and nearly destroyed Earth. Putting the focus on a different character would destroy the story. Everyone's reason for saying otherwise (I'm guessing) is that in Half-Life, YOU are meant to be Gordon. Allowing a player in a video game to become the playable character is easy, but it is impossible for a movie viewer to become a character in the movie. The level of interaction that's in a video game doesn't exist in a movie. A movie based on Half-Life wouldn't be able to allow a viewer to become Gordon (and don't even say the entire movie should be in first person. NO ONE would watch that. If I wanted that, I'd give my friend the Half-Life CD and watch him play it.)
My opinion of a Half-Life movie is this: Don't try to let the viewer become Gordon, let the viewer take the journey with Gordon. The director should cast an actor as Gordon, write dialogue for Gordon (yes, Gordon should talk. If we aren't BEING Gordon, there's no reason to make him mute), and make the movie BASED on Gordon's story. Doing anything else would butcher the credibility of the game. Of course, making the movie in the first place could butcher the game.
Regardless, if a good director, and good actors, and a good production company got together and made a movie about Half-Life, and it was based around Gordon's story, NOT some other person with Gordon as a shadowy background figure, I would definately watch it.
Half-Life was a story about Gordon Freeman, a scientist who created a portal to a different world and nearly destroyed Earth. Putting the focus on a different character would destroy the story. Everyone's reason for saying otherwise (I'm guessing) is that in Half-Life, YOU are meant to be Gordon. Allowing a player in a video game to become the playable character is easy, but it is impossible for a movie viewer to become a character in the movie. The level of interaction that's in a video game doesn't exist in a movie. A movie based on Half-Life wouldn't be able to allow a viewer to become Gordon (and don't even say the entire movie should be in first person. NO ONE would watch that. If I wanted that, I'd give my friend the Half-Life CD and watch him play it.)
My opinion of a Half-Life movie is this: Don't try to let the viewer become Gordon, let the viewer take the journey with Gordon. The director should cast an actor as Gordon, write dialogue for Gordon (yes, Gordon should talk. If we aren't BEING Gordon, there's no reason to make him mute), and make the movie BASED on Gordon's story. Doing anything else would butcher the credibility of the game. Of course, making the movie in the first place could butcher the game.
Regardless, if a good director, and good actors, and a good production company got together and made a movie about Half-Life, and it was based around Gordon's story, NOT some other person with Gordon as a shadowy background figure, I would definately watch it.