Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Originally posted by -*Mi6*-Mr_Matt
How in the world did you get a .rar file to think it's an .avi?
Really that's quite an achievement.
Now how the hell do I get this to play?
Originally posted by -*Mi6*-Mr_Matt
How in the world did you get a .rar file to think it's an .avi?
Really that's quite an achievement.
Now how the hell do I get this to play?
Originally posted by -*Mi6*-Mr_Matt
I opened it in winrar, and that was an awful lot of wasted file size playing the sierra and valve logos.
Made me laugh how the soda machine bounced vertically upwards and exploded, oh so crappy, heheh. Reminds you how ancient the old Half-Life engine is.
Originally posted by VoodooGod
Can you actually download the hl2 techdemo map or what?
Originally posted by roxXx
yes here DOWNLOAD THE MAP HIMSLEF (halflife users only)
Originally posted by Adam
RoxXx, I appreciate you making the footage of my map available for those who don't have Half-Life to run the map, but I had a few problems with this. Firstly, it would have been nice of you to add to the credits my name, as I spent my own free time creating the map and the fact that only your name is present makes it seem as if you created the map yourself.
Secondly, you ran the map improperly. Your supposed to run the map via console, not thru lan or internet game. The map was designed so that there would be actual soldiers who you could kill by the traps I set up. In an internet or lan created game, monsters and scripted sequences do not function. (Unless you explicitly enable this through console commands. ie: mp_allowmonsters 1)
Anyways, as always, im glad people enjoyed my map. By the way, about 90% of the stuff you seen in my map was painstakingly timed and scripted to function just right. Only 10% was left to the actual physics of Half-Life 1. This is one of the reasons I can't wait for HL2. I will finaly be able to concentrate on other things pertaining to gameplay, instead of having to spend hours emulating physics effects through complex scripting of the Half-Life entities.
Originally posted by bizzy420
how do i actually view this file? i downloaded it and i guess im supposed to put the .wad, and .bsp into the maps folder?
Originally posted by Adam
RoxXx, I appreciate you making the footage of my map available for those who don't have Half-Life to run the map, but I had a few problems with this. Firstly, it would have been nice of you to add to the credits my name, as I spent my own free time creating the map and the fact that only your name is present makes it seem as if you created the map yourself.
Secondly, you ran the map improperly. Your supposed to run the map via console, not thru lan or internet game. The map was designed so that there would be actual soldiers who you could kill by the traps I set up. In an internet or lan created game, monsters and scripted sequences do not function. (Unless you explicitly enable this through console commands. ie: mp_allowmonsters 1)
Anyways, as always, im glad people enjoyed my map. By the way, about 90% of the stuff you seen in my map was painstakingly timed and scripted to function just right. Only 10% was left to the actual physics of Half-Life 1. This is one of the reasons I can't wait for HL2. I will finaly be able to concentrate on other things pertaining to gameplay, instead of having to spend hours emulating physics effects through complex scripting of the Half-Life entities.
Originally posted by tewmten
Link doesn't work, fix it plz, I wanna see movie :-D
EDIT:
Btw Adam, very nice map :-D