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pomegranate said:Hoh yeah I'm gonna pay a £100 upgrade for a game developed for an obsolete console, that will be two years old by the time Vista comes out!
Stupid MS. They're gonna loose money for this, no-one is gonna upgrade for the sake of playing Halo 2, so they're gonna sell far less copies of the game. By the time most people upgrade to Vista, the RRP of the game will have dropped by at least half.
No, you'll have to buy Vista and Halo 2The Brick said:Wtf? Will I have to buy single player and multiplayer apart? D:
Illegally or not is another matter.weskerQ8 said:We all will upgrade our pcs for vista..
Icarusintel said:I was planning on upgrading to Vista anyway, but f*ck M$, seriously, f*ck them up their stupid asses. I WILL NOT buy Halo 2 for PC, I'm going to download it illegally, just to spite them. Hell, I might even get Vista illegally since they're being such dicks about it.
I swear, some days I wish I knew Linux
DigiQ8 said:im buying Vista anyway
but its lame to be a " Only Vista " Game, unless it use some DX10 stuff
true =(dream431ca said:ya but you need to buy a new videocard to experience DirectX10...the joy of monopolies.
Minerel said:Wow you arn't to bright are you?
1)The Developers are responsible for Memory Managment.
2)All memory required WILL DOUBLE becuase of the move from 32bit to 64bit. With 64bit memory addresses double in length. If you double the length you double the size they take up in RAM.
Plus how do you know it will run that slow? Vista isn't coming tommarow. They have lots of time to make it work faster. Just because the XP beta ran as fast as the full version MEANS NOTHING. This move is like going from 3.1 to 95. They are introducing code written from the ground up, going to 64bit, adding a hell of alot more security(everythings based around it), and is overall going to be a much better OS.
XP was a move from 32bit computing to uuhhh 32bit computing just with an upgraded interface and made to handle networks, USB devices, and such better.
Vista has a far bigger job to do.
Also where the hell did you get 706 from? Lets see, System Cache is using 460,000(My XP is using 260,000 and considering if Xp was 64bit it would need less than that, Vista holds off pretty well, and I expect less for the final release). So the available ram plus system cache = 1006864. Everything else combined i using less than 46Megs of Memory.....
Now why is that Commit Charge so high, lets see here:
"Windows NT REQUIRES "backing storage" for EVERYTHING it keeps in RAM. If Windows NT requires more space in RAM, it must be able to swap out code and data to either the paging file or the original executable file."
I'd assume the same for Vista.
Which means that:
457 of that Commit Charge is coming from the OS. Since this is 64bit computing address double, so if your going to really compare it to XP you should have that as about: 228 which is pretty nice actually.
Since you are running a grand total of 44 processes, I am going to assume you are running quiet a few other things with that program to add even more to the commit charge.
So really that game does not take that much memory as you said. Infact it is taking less than 40 megs of actualy RAM which is only 20megs for a 32bit system which sounds about right.
So how about this, you go to view select columns and show the Virtual Memory Size for all programs then take a screenshot of the process menu then post that, that way we get the amount of Ram and Virtual Ram taken up and we can really see how much ram and virtual ram that little program is taking up.
jondy said:
Go build your own thenboglito said:Yet another very good reason for me to continue pirating this piece of shit microsoft passes off as an os.
.bog.
Last One In said:Go build your own then
err, we've been 'focred' (omg those scoundrels !) to upgrade video cards to support the new versions of directx for a long time, why is it suddenly different now ? it has nothing to do with microsoft too (the old hardware simply isn't able to run those versions of directx), dx10 will be released on xp.dream431ca said:ya but you need to buy a new videocard to experience DirectX10...the joy of monopolies.
destrukt said:err, we've been 'focred' (omg those scoundrels !) to upgrade video cards to support the new versions of directx for a long time, why is it suddenly different now ? it has nothing to do with microsoft too (the old hardware simply isn't able to run those versions of directx), dx10 will be released on xp.
gosh, you guys are so freaking clueless.
either way, my point still stands, you can't expect old tech to always be up-to-date. i'll try and find the article where they spoke about dx10 on xp.dream431ca said:As far as I heard, XP will not have DX10..unless you can prove to me otherwise.
Kschreck said:Vista does have DX10. In fact they already unvieled Microsoft Flight Simulator 2006 running on DX10. The funny part though was it was lagging real bad in the video. You can check it out in the CES 2006 Microsoft Press Video. Also Vista only emulatres DX9 and 8 and will not run them very well from what I heard since it's not fully supported. You can find that article on Google.
destrukt said:either way, my point still stands, you can't expect old tech to always be up-to-date. i'll try and find the article where they spoke about dx10 on xp.