Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Already on itThis thread makes me want to play Halo on legendary again.
lol, arbiter avatar same thing
see? couldnt have been that memorable if I couldnt remember his name
ya he's better only in the sense that he could cloak (which was useless cuz the guy I was playing with is an idiot and would always charge uncloaked) ..the arbiter (avatar) guy should have moved differently than master choice ..errr master chief
Oh wait, might have been thinking of Master Quest. Not sure if there's a Majora's Mask one too, sorry =/I only got the version with OoT and Master Quest. Not sure how to attain the MM version now.
heh, that sounds like the most annoying and frustrating trail and error, hindsight fuelled quicksave-tastic gameplay ever
(I did like the beach landing, and shat my pants the first time the game loaded and a world of pain came flying down the beach )
Oh wait, might have been thinking of Master Quest. Not sure if there's a Majora's Mask one too, sorry =/
Anyway, off-topic... *ahem*
I'll get Halo 3 as long as Bungie actually raises the bar somehow with this one. Halo 2 was fine, but it didn't really have anything over the original, and infact seemed to pretty much ignore it's criticisms and just out-right mimic it, save for a few nifty additions (not all of them welcome).
Also when they stop paying off game critics who continue to give their games ridiculously high scores despite their glaring flaws
Now, take away the quicksave portion of it
Halo 2's singleplayer sucked for the following reasons:Give us some examples, oh prophet of telling me Bungies various flaws! *praises*
You are idiots.
Do you always offend people with different opinions than you?
The problem with Halo, mainly, is that the level designers suck ass. Press the button gameplay FTL.
No offense Samon, but judging from your posts, your tastes don't seem to be very mainstream. I read that you didn't like Mafia or Halo, both of which IMO were some of the greatest gaming experiences ever. Prove me wrong.
If we're talking about the depth and challenge of combat only, I think FEAR was a lot better than Halo.
I will not buy it. Halo 2 was very repetitive.
Halo does'nt deserve to be named in the same breathe as Half-Life.
Edit: Typo
What about Halo makes it not point and click compared to FEAR?
Slacker said:In that factor, there are a LOT of games better than Halo.
I think the main difference is Halo forces you to think very quick, adapt, and really use your surroundings and cover well. Bump into an Elite and you can be dead in 2 seconds - which will happen alot if you haven't put the time in to practise.
What the hell. It's the exact opposite. I think you've confused the games here. FEAR is very tactical. Halo is very arcade-y.
Which isn't a bad thing. Granted, Halo 1 and 2 has far superior and more fun MP than FEAR. That's where strategy and tactic come into play.
QFT. I was just playing the FEAR: Extraction Point on normal, and even on that difficulty one good burst from and enemy's assault rifle will leave you at < 30 health. On higher difficulties you're as good as dead when an enemy gets a clear line of fire on you, which happens a lot because they're great at flanking. Halo's MP is a lot better though.What the hell. It's the exact opposite. I think you've confused the games here. FEAR is very tactical. Halo is very arcade-y.
Which isn't a bad thing. Granted, Halo 1 and 2 has far superior and more fun MP than FEAR. That's where strategy and tactic come into play.
Only when those opinions are formed after completely misunderstanding a statement. Honestly, I'm sorry if I offended you, but people keep pushing that quote in my face as if it "proves" that Griesemer "knew" that he was designing a game that sucked. Or something. It's just frustrating, is all.Do you always offend people with different opinions than you?