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Played the beta yesterday. It's okay, just another Halo game. Not a big fan of the series so I can't say much. There also only seems to be two maps in the rotation at the moment and boy do they get boring.
stormy, ever thoughtful and witty as ever. obviously you too are in the F&F beta then, huh? i mean judging the game right now, three days before it's actually playable, you must be. right?
Its just yet ANOTHER reharsh of the same old shit apart from this time there are more clown aliens to kill.
Its just yet ANOTHER reharsh of the same old shit apart from this time there are more clown aliens to kill.
You irrationally reject any colour scheme that involves purple. Got it.Its just yet ANOTHER reharsh of the same old shit apart from this time there are more clown aliens to kill.
Except for, you know, stealth kills and armor upgrades, such as jetpacks and that new shield thing.
But now there are so many more games doing what the did a hella lot better.
I just find halo very bland. I can understand why people liked the first game, even the second. At least then it was quite fresh. But now there are so many more games doing what the did a hella lot better.
They need to let the franchise die and do something new.
the funny thing is that it's the first three games that are very, very similar, and the latest release, ODST, and (seemingly) reach that are pushing new directions. i wouldn't be surprised if you hadn't played ODST and i now know for sure by your pussyfooting of my question that you haven't played reach either. doing ''something new'' is what they are doing right now, it's just in the halo universe as, you know, they're kind of attached to it. you don't like it, that's fine, but give the new ones a chance at least.
and the special class abilities are very minor in terms of gameplay.
the special class abilities are very minor in terms of gameplay.
But I think Halo from the onset has always been appreciated by these guys who are just jacked on testosterone
*snip*
Exaaaactly. Halo has a specific thematic style. It has ALWAYS been about clean shapes, angular architecture, primary colours, and a sort of "grand minimalism". Everything plays into this; the Covenant vessels, the Forerunner architecture, the sweeping grassy vistas, even the comparatively gritty Human architecture and technology is smooth and clean compared to most games. It's just what Halo is. Complaining about this like it inexplicably needs to be changed is like complaining that a Mercedes-Benz doesn't look like a Ferrari. Too bad, it's not supposed to. (And don't read too far into that analogy, price and capability aren't criteria I was including). If anything, even if you hate Halo for its gameplay, you should appreciate it for being one of what, four? AAA series that hasn't given up and slapped brown-and-bloom onto every rock and character model.man, these days i actually wish the people with more constructive halo criticisms came back and said what they wanted to say - i can't take some of you guys seriously anymore. GET SOME STRUCTURE and a POINT to say already.
i think the funniest complain is the tired-old whine about the environments. i've said it a few times now that a covenant ships are repetitive for a reason; it's a military vessel, why would it look like a fun house around every corner, but i would take that aesthetic over an environment that is fixated around something everyday like an actual navy warship or a US army base that we've all seen in countless other war games and films. i'll take the blunt brutalist architectural style of the forerunner with their minimalist design then another weather beaten industrial complex or factory. obviously this is all going to be opinion on what you like and personally i'm a bigger fan of fictional make believe, esp. these days when titles like COD are taking every single ''gritty'' location they can and inserting half arsed stories and waves of boring opponents (the human) in them.
No, you're doing it wrong. We're supposed to ignore the Dynasty post.