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destrukt said:that's why you play 1.6
TheSomeone said:If you can stand having one headshot misregister every 5 months, this is why you don't play 1.6.
destrukt said:alot more than just graphics and the headshot issue.
Haha well I guess I got owned :thumbs:CookieCuttah said:Hey dekstar, here's a tip.
:cheese: Joking
Thats because the running animations aren't sync'd between the client and the server (it would use so much more bandwidth). So if you shoot someone's head on the client. If they're running the head-bob might mean on the server the head hit-box was just below what you were shooting at. And since blood-decals are handled client-side then there's what happened.D€vIL² said:Theres been a couple instances when I made a blood decal on an enemy but did no damage
^Ben said:
they have to be to compensate for the time delay between the server and client communicatingmmmm, what the hell does that prove lol
All I see is hitboxes ahead of the actual model.
I mean bullets hitting in a shooting game isnt too much too ask for is it?
The Article said:Here's what happens... you see the enemy, shoot him in the head. Blood appears on his head, you confidently hit reload, but he just carries on running and shoots you down.
You think that bullets should register on a 64-man server? That's the max possible you can get on default maps! Do you understand why 90% of the servers out there don't set them to 64-man? Because there is hardly any reg on them anyway! The only thing they're useful as is benchmarking tools for new systems hoping to work at a decent FPS on them.-={Cpt.Darling}= said:EDIT - Did write shit loads on why its wank again.... *blah blah blah lots of shit*
-={Cpt.Darling}= said:EDIT - Did write shit loads on why its wank again, but it appears theres too many noobs on here. If u think the game is in a good state now u obviously didnt play source when bullets registered. Also i only play on 64 man servers. I still dont think its alot to ask for that bullets hit on 64 man servers. Theres always going to be alot of ppl bumming the game no matter what. As for the impartial ppl who havent got their willies stuck i the source engine, we can all see the games diabolical. U can go on a 64 man server put a gun directly to some1s head sprey a clip and get 0. The ppl who have played from the start of cs know exactly how the game should play and atm its no1 where near
Also u instead of you is short hand, short hand is actually used in law, journalism, etc etc . . . Its a higher level of typing. The fact that u "tried" to take the mickey out of some1 for using shorthand well . . . lol . . . u need ur nappy changing
PsychoFreak said:mmmm, what the hell does that prove lol
All I see is hitboxes ahead of the actual model.