skater4evr5
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:naughty: clicky on my picky
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Sparta said:2nd best FPS ever (1st comes Half-Life :E)
Originally Posted by Spartan
Instead of repeating, I'll re-explain:
Gordon is suddenly on a train in City 17, ten years in a future controlled by his old administrator Breen, who represents an alien power called the Combine. Does Gordon wonder what's going on? Is he baffled? Confused? Does he ask questions?
Does he F-CK!
He just blindly charges forward like a stoned homicidal maniac, without knowing what's going on and why. Then again, even if he did ask, it would probably go something like this:
Gordon: What the hell is going on, Barney? Where am I?
* roof crashes, Combine soldiers descend from above *
Barney: OMG SHIT YOU GOTTA GET TO ELI HE IS SOMEWHERE NO TIME TO TELL WHERE GO GO GO!!!!!
Barney: But before you go, let's spend some time on a pointless subplot about a funny headcrab instead of informing you of the basics... .... done. NOW GO!
Or...
Gordon: Why me? Why am I so important? I'm just another guy.
Resistance guy: You are The One. Take this RPG and kill someone.
(note: if we compare this with the Matrix, Neo has doubt about himself is wondering why people are making a big deal about him - Gordon isn't doubting, wondering or thinking about anything at all. I know someone will counter this with "well, YOU are Gordon," but that's pointless because I, the player, can't ask the NPCs any questions, like Gordon could.)
Or...
Gordon: Alyx, I've murdered thousands of people, don't sweat it. I'll just kill everyone again and Eli can continue his research.
Alyx: No! It is imperative that you go to Ravenholm for no reason other than to dick around with physics, expose yourself to unimaginable danger and end up on the coast just in time to rescue my father who will no doubt be kidnapped soon because you weren't here!
subtlesnake said:Those that claim their view is somehow superior because they somehow asses things critically are falling victim to the same fallacy.
In breaking a game down into it's fundimental constituents you shatter the illusion. A game is but a collection of discrete challenges that are repeated over and over again. Out of this has to come excitement, fear, tension, exhileration.
Gameplay itself means nothing without the underlying emotional reaction. This is why some people love Doom 3 and some people don't. The people that love it see beyond it's mechanics and appreciate it as an experience - the sights, sounds, the feel. You can't articulate such things, especially not on a discussion forum. So the detractors can claim that Doom 3 was a derrivative experience that just involved mindlessly shooting monsters, and the fans try to claim that Doom 3 was a great game anyway but can't really explain why in technical terms.
It's the same situation with HL2. People analyse it, discover that actually a lot of the gameplay is repeated and that it's actually quite linear and use that to try to objectively claim that it wasn't all that special. Those that don't rate the enjoyment of HL2 this way are called fanboys and accused of not thinking critically.
There is no such thing as the perfect game. There is no such thing as an objective rating system. Critical thinking plays no direct part in having fun. The totality of the experience is what matters and this will be different for every person.
Heh, I hated the Matrix sequels. But as crap as the pretend-philosophy turned out, they still had good action sequences. Sorta like HL2, actually.Stooby said:You know...I somewhat compare Half Life 2's story to Matrix: Reloaded.
Not in terms of product quality...but in terms of what the product gives you to work with.
I really liked Reloaded, because it gave you things to think about. You could make your own theories about what was going on...about why characters acted the way they did, etc. It allowed you that freedom by not putting forth everything in your face. When Revolutions came out...it somewhat ruined the film - meaning those theories you had about previous events suddenly didn't matter.
Half Life 2 allows you those freedoms again. You are free to explore the game, theorizing about what is going on in the storyline. If they answered all your questions, i wouldn't find it as much fun. In fact...if you look a little deeper, they have answered some questions about Half Life 1 with the second game. I hope they do the same with the third - answer some about 2, maybe even some about 1, but raise a whole slew of new questions.
Of course, you are going to get out of a game what you put in to it. Generally, if you expect something not to live up to your expectations, it won't. I expected a lot from Half Life 2 - and i thought it would live up to them. In my opinion - it did. If that makes me a fanboy, then so be it.
And just as another thing - I think it's unfair to cite what was cut from the game as grounds for critisizing it. Valve didn't want to make a bad game. They didn't have to rush it if they didn't want to. Come on...it's valve. If something was cut from the game - then it was cut with good reason.
Take the game for what it is - instead of what you want it to be. If what it is doesn't please you simply because it isn't what you want it to be, then perhaps you're thinking a little too much about this particular game and your expectations of it.
Nothing will ever be perfect for everyone.
miked4o7 said:Revolutionary implementation of physics, really good story for an fps, great graphics, very good AI (although nothing new), amazing sound quality and effects, great gameplay variety for a fps, absolutely brilliant level design, perfectly paced, loads of little secrets, good arsenal of weapons (none of them feel redundant and all are useful), revolutionary in-game character animations, overall attention to detail...
Sorry, physics were good.AI was pathetic there was nothing that differentiated the elites from the grunts, they acted the same.Gameplay was mediocre, no level was harder than the other,it was an easy game. Non of them felt redundant and were useful? crowbar never touched after first level, crossbow..lame. Sniper rifle would have been nice.Try some specifics, what secrets? i must have missed them and i turned over most crates and looked at most posters.
A complete makeover of the most popular online action game of all time is not exactly what the obvious majority of pc gamers would consider "no multiplayer".
Most popular? in your circle maybe.i even thought shogo was better than HL1.
Then you'll be proven wrong.... or you'll resort to labeling the vast majority of pc gamers that enjoy fps as hl2 fanboys.
subtlesnake said:The vast majority of what was shown made it into the game.
Robinhood_01 said:oh poor baby....did oo have preconcived ideas about how great the game would be because somebody else liked it....oooh i feel so sorry for oo.
Get with the program, if you want to winge about how you didn't like the game then piss off and go to the Doom 3 forums any winge about it there.
HONESTLY!!!! Quit winging, nobody gives a flying kangaroo poo what you thought of the game, as long as i liked it (which i did) i don't care whether you thought it wasn't up to your "high standards".
yeah, like HL1 didn't fall into obscurity. I only picked it up b/c it was in a bargain bin. Without MP and the way word is getting out about this game, it will be a forgotten.
Soldcar4gasmony said:Really? The Hydra? The dock scene? People getting impaled by striders? The strider shooting that time altering beam at players? The bink of Eli's office is the only one that i remember making it.
Last I checked things are always getting cut from games. Fact is just because things like the dock scene were cut doesn't mean it wasn't replaced by something else. Also the Striders do shoot that beam at you, you just didn't notice it.Soldcar4gasmony said:Really? The Hydra? The dock scene? People getting impaled by striders? The strider shooting that time altering beam at players? The bink of Eli's office is the only one that i remember making it.
Have you checked the server stats over at www.gamespy.com recently? Half-Life 1 related games (its mods) are in the lead with the total number of players with 58,320 people as I post this. The next highest game is Call of Duty with 5,327 players and the stats have been like this with Half-Life in the lead for a very long time now (before HL2 was announced). Also if you read any gaming magazines or go to alot of internet forums you will find that HL1 was still talked about and compared to other games long after it was released.Soldcar4gasmony said:yeah, like HL1 didn't fall into obscurity. I only picked it up b/c it was in a bargain bin. Without MP and the way word is getting out about this game, it will be a forgotten.
ThrasherX9 said:You're just not with it if you don't think Revenholm didn't fit into the story of the game. It showed the tyrannical nature of the combine by using Headcrabs to suppress certain parts of the world and force humans into slavery or into certain sections of the world. QUOTE]
I dont care how many pages this thread is, i have to say this. THE COMBINE DOESN'T CONTROL HEADCRABS!!!! If you do some research you will understand WHY headcrabs are there or in any area for that matter.
This is the third post i have read which has said this and im only 3 pages in....
Damn..half life newbs piss me off
SFLUFAN said:SoldCar4GasMony:
God almighty - you're STILL here? Geeze - you, Odysseus, and Spartan must either be masochists or incredibly stupid to be constantly posting on a game's fan site despite the fact that the 3 of clearly dislike the game immensely.
good pointJimmyPage said:*cough* DEUS EX *cough*
Yes because its getting terrible reviews :dozey:Soldcar4gasmony said:Without MP and the way word is getting out about this game, it will be a forgotten.
THE COMBINE DOESN'T CONTROL HEADCRABS!!!! If
Soldcar4gasmony said:Without MP and the way word is getting out about this game, it will be a forgotten.
Mechagodzilla said:And guess what? Every post you made here is because of Half-life 2. Every single one. And, not only that, each of those posts is contrasted by a hundred, if not a thousand positive ones.
You just spent several days of your life in the service of a game you profess to hate. And, not only that, you're making it look better by being three people softly whining amid a tremendous crowd of people who are chatting happily.
Sharpfish said:Hint > Check steampowered forums firstly, 1 in 3 threads are about bugs, frustrations, and people pretty pissed at valve/vug right now. I haven't seen that many complaints (on such a scale) on any game forum in recent history.
AAHAHAHASharpfish said:"And, not only that, you're making it look better by being three people softly whining amid a tremendous crowd of people who are chatting happily."
HAHA, man you are living in your own world if you think that is the case, get out of the confines of hl2net forum where the fanaticism is strongest and you will see a hell of a lot of people who are not happy, not just a few.
HAHA, man you are living in your own world if you think that is the case, get out of the confines of hl2net forum where the fanaticism is strongest and you will see a hell of a lot of people who are not happy, not just a few.
Hint > Check steampowered forums firstly, 1 in 3 threads are about bugs, frustrations, and people pretty pissed at valve/vug right now. I haven't seen that many complaints (on such a scale) on any game forum in recent history. Obviously they have shifted loads of units which means there will be more posters, but also more readily shows how big a lot of the problems are. Problems that when combines == a shitty sub par experience for thousands of people who have paid the same cash as the happy users.
The Hyrda was taken out, yes (it wasn't fun to fight), as well as the docks scene.Soldcar4gasmony said:Really? The Hydra? The dock scene? People getting impaled by striders? The strider shooting that time altering beam at players? The bink of Eli's office is the only one that i remember making it.
Sharpfish said:No need, there have been countless posts on that. Why is HL2 just "better" seems to be something you guys can't put into words,
And unfortunately only half of the problems ARE patchable. The other ones such as Loading times, Loading triggers, Scripted sequences, extremely strict linearity (far more than most of the above mentioned games) are all going to stay the way they are.
"Name an FPS that you think is better, besides HL1."
No need, there have been countless posts on that.
Why is HL2 just "better" seems to be something you guys can't put into words,
the GAME of HL2 is great, it very probably has pushed the genre further than any other game from the angle of what it is TRYING to do. It has awesome "set pieces" and some great environments.
but it has so many bad aspects that either pull you out of the game, frustrate you, hamper the fun experience or just bug out.
had so MANY issues all in one go to deter you from enjoying the game.
Now if you are happy with the strict dragging of your progression through the gameworld, which feels more like a showcase for physics that a solid game with it's stop-start feel then great. Some of us expect more in this day and age, and are a little bit older and wiser and not so readily wowed by a good but flawed game.
Some people are more easily impressed and pleased than others. Tough ****ing shit.
It's not as simple as that. Linearity has been the staple of every FPS since HL. Only Far Cry manages to break away. Doom 3 is more linear than HL2, yet you are still able to appreciate it more. Scripted sequences are present in every FPS and HL2 uses them more imaginatively than most.Sharpfish said:Some people are more easily impressed and pleased than others. Tough ****ing shit.
A tech gimmick? HL2 incorporates physics into the gameplay like no other game before. Using objects tactically as shields, returning grenades to their owner, turning cover against enemies (manipulator primary fire), building barricades, grabbing vital health packs when pinned down - the list goes on.and btw - Physics doesn't make a game the best game ever. The Whole game does. And the WHOLE of HL2 does NOT match up to the physics - which are a tech gimmick