M
maff63
Guest
Multiplayer Voice
I assume this feature will automatically be made avaialable in HL2 multiplayer. But does anyone know if the engine uses it in any new unique ways ?
I thought a good idea to make it more realistic, would be to have a higher quality voice stream encoded and sent only to players close to the player talking, ie. within listening distance. So in effect you would have to shout to someone far away.
Has anyone emailed gabe about this idea or the inclusion of multiplater Voice ?
I assume this feature will automatically be made avaialable in HL2 multiplayer. But does anyone know if the engine uses it in any new unique ways ?
I thought a good idea to make it more realistic, would be to have a higher quality voice stream encoded and sent only to players close to the player talking, ie. within listening distance. So in effect you would have to shout to someone far away.
Has anyone emailed gabe about this idea or the inclusion of multiplater Voice ?