[46] pushit [2]
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- Oct 23, 2004
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Glad to see I'm correct...in vague and untechnical terms, of course.
Earlier today I was playing both HL2 and CS:S and I noticed shadows...I'm sure they have always been there, I just never bothered to really notice them.
So, are those dynamic shadows or not? They did seem to react some to the light sources in the room. From what I can tell, it seems Source is definetely capable of Dynamic lighting/shadows, but doesn't take full advantage of it in HL2 due to it's drag on system resources.
(I know I may be dragging this out a bit, I just want to make sure I understand this stuff....pretty amazing stuff, what they can do with games these days.)
All I know is that HL2 looks absolutely beautiful graphic-wise. Dynamic lights or not...still looks great.
Earlier today I was playing both HL2 and CS:S and I noticed shadows...I'm sure they have always been there, I just never bothered to really notice them.
So, are those dynamic shadows or not? They did seem to react some to the light sources in the room. From what I can tell, it seems Source is definetely capable of Dynamic lighting/shadows, but doesn't take full advantage of it in HL2 due to it's drag on system resources.
(I know I may be dragging this out a bit, I just want to make sure I understand this stuff....pretty amazing stuff, what they can do with games these days.)
All I know is that HL2 looks absolutely beautiful graphic-wise. Dynamic lights or not...still looks great.