S
Spartan
Guest
gregornz said:Is fighting action the only type of action?
No. Driving is action, solving puzzles is action, flying a plane is action.
I’m making a bold prediction: shooting games will soon be a thing of the past.
Nonsense. FPS games are more popular than ever before.
Let me put that in context. A game like battlefield, flashpoint or VBS1 will always have a place – a military simulation.
Well... Battlefield is hardly a military simulation. It's less realistic than Half-Life 2.
But the ‘good thing’ started by wolfenstein or doom, the era of 3D gaming [which is going to evolve into Virtual reality, although this seems like a very 80’s term nowadays doesn’t it?] has hit a turning point with HL2, IMHO.
You are being overly dramatic. HL2 is not a turning point in any way. It's not very different from Doom. System Shock (and its sequel) had great ideas and pushed the genre forward (much like Deus Ex), even though the genre had just begun. Unfortunately, no one noticed and we're still playing simple Doom-like shooters. HL2 may have superior graphics and really nice facial animations, but that's just surface coating.
Think of every advantage that a ‘Game’ has over a film when it wants to convey a message! Sure there are challenges, like how a ‘player’ can speak [we can’t carry on as mute-freeman’s forever!] and how exactly you marry a linear plot with freedom of movement.
Players speak by choosing a pre-determined sentence, or maybe using a parser (which doesn't work as well). Marrying a linear plot with freedom of movement isn't really an issue. The issues of today are graphics and other content. Making a huge, epic game with a great story and freedom takes an agonizing amount of time and effort to make, because you need great graphics, sound, music, voice acting and shit, especially if its 3D. Therefore, most studios make small, linear games.
as gamers, it is hard sometimes to understand the concept of a game without shooting.
Um, I'm getting the distinct feeling that you have absolutely no understanding of games, because you seem to think that all games are FPS games where you shoot anything that moves. I could probably spend an hour telling you how much more there is to it, but I don't have the motivation.