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French Ninja said:I love that video. Will Wright is hilarious!
Pesmerga said:I worry how easy, or hard, it is to micromanage things. Of course each phase of your character will take many hours to complete, and getting a spaceship is probably one of the more advanced things to do, let alone nuking a planet . I just hope each sub-section doesn't require any attention to survive. And I'm hoping that there's a limit to how powerful a flying saucer can be ;o. The concept is brilliant, but there are many flaws apparent, not exactly with the game, but with the players and their obvious trends to try and top out over everyone else.
Pesmerga said:I worry how easy, or hard, it is to micromanage things. Of course each phase of your character will take many hours to complete, and getting a spaceship is probably one of the more advanced things to do, let alone nuking a planet . I just hope each sub-section doesn't require any attention to survive. And I'm hoping that there's a limit to how powerful a flying saucer can be ;o. The concept is brilliant, but there are many flaws apparent, not exactly with the game, but with the players and their obvious trends to try and top out over everyone else.
Pesmerga said:(If you want to get into a theoretically conversation, our "universe" that we live in right now could very well be the creation of a little 12 year old, playing a game, with us as the NPCs)
Feath said:My worry is that the game will be too samey. Like, you could play though the game with a creature with 40 legs and 10 heads. But then if you play through it again with another creature with 2 legs and 1 head, then it would just be the same, you'll have done it all before.
So if we are the NPC's in this game, then who is the player??
alan8325 said:So if we are the NPC's in this game, then who is the player??
oldagerocker said:Yeah what if you did make a carebear... and was a peace loving hippy character. Does the game accomodate to vegetarian animals? We'll have to see!
That too would be amazing, but I'm afraid that airborne bacteria and anything to that degree would be nigh-impossible to do, not from a developmental perspective, but from a gameplay perspective.Pesmerga said:A good point. I very much doubt that creatures with no ability to develop into a culture would strive at all, and probably be eradicated. It'd be interesting, though, to create an airborne bacteria and strive in not only environments, but in player animals as well. Or just have complete control of a planet with a powerful agressive species, although that too would probably be destroyed by saucers. Interesting concept, though. More things to think about.
Precisely what I had in mind.Ennui said:I vote we change the site from Halflife2.net to Spore.net.
Ennui said:I vote we change the site from Halflife2.net to Spore.net.
Noobulon said:Click the small 'expand video' button, makes it a reasonable size.
Mr. Redundant said:holy shit... I had no interest in this game before.... thank you for that link.
just wow.
Pi Mu Rho said:* Pi Mu Rho is unimpressed