Hour-long 'Spore' presentation

Aren't the slides supposed to change during the show ? Or am I missing something ? I only have the first green one showing during the entire thing.
 
From microscopic speck in the primordial soup to interstellar spacefaring civilization.

<3 will wright.
 
Im looking forward to designing a catlike fast creature, based on cheetas bone struture, so it *should* be very, very fast.
 
I'm gonna have a creature that is almost completely brain. With immense psychic abilities none will be albe to stand before it!
 
I will make a small blue creature with hundreds of arms.
It will be the only civilisation to develop deodorant before the wheel.
 
Wow, just finshed the end of the video.

Very cool when he nuked that planet and it blew up, mwahaha! :D
 
I was surprised how entertaining that was. Im really looking forward to this now!
 
French Ninja said:
I love that video. Will Wright is hilarious! :LOL:

Yeah alot of his jokes I laughed at, cool guy. The bit about the carebears was rather funny.
 
Forget the game, forget E3, forget fall 2006. The most impressive thing from that presentation was Will. That man is a genius.
 
If if find a planet populated with CareBears, and there's no reason to believe I won't if they exist, it's gone! Boom! :sniper:

Either that or I will cross-breed them with some horribly ugly, violent, bug-like thing. :LOL:
 
I worry how easy, or hard, it is to micromanage things. Of course each phase of your character will take many hours to complete, and getting a spaceship is probably one of the more advanced things to do, let alone nuking a planet ;). I just hope each sub-section doesn't require any attention to survive. And I'm hoping that there's a limit to how powerful a flying saucer can be ;o. The concept is brilliant, but there are many flaws apparent, not exactly with the game, but with the players and their obvious trends to try and top out over everyone else.

Edit - Then again, I forsee all content to follow a structure of advanced coding, where textures are no longer done in image editors, but are developed at the molecular level in the code itself, where the grass isn't a decal, but a cause of code and implementation of light refractions/reflections to give it color properties. Too advanced at the moment, but I predict that games will be complete creations of code, as is, fundamentally, the universe which we live in today. Scary, but true.

(If you want to get into a theoretically conversation, our "universe" that we live in right now could very well be the creation of a little 12 year old, playing a game, with us as the NPCs)
 
Pesmerga said:
I worry how easy, or hard, it is to micromanage things. Of course each phase of your character will take many hours to complete, and getting a spaceship is probably one of the more advanced things to do, let alone nuking a planet ;). I just hope each sub-section doesn't require any attention to survive. And I'm hoping that there's a limit to how powerful a flying saucer can be ;o. The concept is brilliant, but there are many flaws apparent, not exactly with the game, but with the players and their obvious trends to try and top out over everyone else.

My worry is that the game will be too samey. Like, you could play though the game with a creature with 40 legs and 10 heads. But then if you play through it again with another creature with 2 legs and 1 head, then it would just be the same, you'll have done it all before.
 
Pesmerga said:
I worry how easy, or hard, it is to micromanage things. Of course each phase of your character will take many hours to complete, and getting a spaceship is probably one of the more advanced things to do, let alone nuking a planet ;). I just hope each sub-section doesn't require any attention to survive. And I'm hoping that there's a limit to how powerful a flying saucer can be ;o. The concept is brilliant, but there are many flaws apparent, not exactly with the game, but with the players and their obvious trends to try and top out over everyone else.

I wouldn't worry too much about it. I'm sure it will be possible to "lose," otherwise it wouldn't be a game at all, but Will mentioned that each section wouldn't go as in-depth as games corresponding to that genre go. As for the flying saucer powers, there will be no human players competing against you so you don't have to worry about getting blown up while you are still in the cesspool.

Pesmerga said:
(If you want to get into a theoretically conversation, our "universe" that we live in right now could very well be the creation of a little 12 year old, playing a game, with us as the NPCs)

So if we are the NPC's in this game, then who is the player?? o_O
 
Feath said:
My worry is that the game will be too samey. Like, you could play though the game with a creature with 40 legs and 10 heads. But then if you play through it again with another creature with 2 legs and 1 head, then it would just be the same, you'll have done it all before.

A good point. I very much doubt that creatures with no ability to develop into a culture would strive at all, and probably be eradicated. It'd be interesting, though, to create an airborne bacteria and strive in not only environments, but in player animals as well. Or just have complete control of a planet with a powerful agressive species, although that too would probably be destroyed by saucers. Interesting concept, though. More things to think about.

Edit -
So if we are the NPC's in this game, then who is the player?? o_O

Heh, dunno, god? George Bush? It would explain alot ;)
 
Yeah what if you did make a carebear... and was a peace loving hippy character. Does the game accomodate to vegetarian animals? We'll have to see!
 
oldagerocker said:
Yeah what if you did make a carebear... and was a peace loving hippy character. Does the game accomodate to vegetarian animals? We'll have to see!

Yeah, it depends on the type of mouth you have. You can be Carnivore, Herbivore or Omnivore.
 
holy shit... I had no interest in this game before.... thank you for that link.

just wow.
 
That was beautiful. What an awesome game that will be. Will Wright shows just how deep and involving games can be. :thumbs:
 
Pesmerga said:
A good point. I very much doubt that creatures with no ability to develop into a culture would strive at all, and probably be eradicated. It'd be interesting, though, to create an airborne bacteria and strive in not only environments, but in player animals as well. Or just have complete control of a planet with a powerful agressive species, although that too would probably be destroyed by saucers. Interesting concept, though. More things to think about.
That too would be amazing, but I'm afraid that airborne bacteria and anything to that degree would be nigh-impossible to do, not from a developmental perspective, but from a gameplay perspective.

With physical evolution, you're getting consistent visual feedback on how your creature is performing, as well as ample context for its performance. However, if your creature is merely a single cell and is airborne, the game would stay far too similar between stages, there would be little to no context to base your actions and opinions of your creature on, and some stages simply wouldn't exist, such as the tribal or galactic stage.

Cool idea, yes, but I doubt it's a feasible gameplay concept.

And on-topic: This is going to be the coolest game ever created. Only a man by the name of Will Wright has the skills to top Valve.
 
I want to have Will Wright's babies...

I just hope I have a system capable of running it.
 
Oh I know. Will Wright is my bf!!!!



I was also wondering about the specs.


That one part was the volcanos really showed some sluggishness. I really, really want this game. I know if i get it though, i'll be even more addicted than I am to WoW right now. :smoking:
 
Does anyone know a place you can download this video presentation or if theres a way to download it from that site?
 
I vote we change the site from Halflife2.net to Spore.net.
 
Urgh, I certainly hope there is a better way to watch the video than on that small screen on the pop-up.

EDIT: Finsihed watching and I am now getting paper towels to clean my pants.

/me watches again

Noobulon said:
Click the small 'expand video' button, makes it a reasonable size.

I see no button.
 
Click the small 'expand video' button, makes it a reasonable size.
 
Mr. Redundant said:
holy shit... I had no interest in this game before.... thank you for that link.

just wow.

No shit.
Oh my ****ing god!!!
It reminds me so much of that kick-ass Evo : Search for Eden game for the SNES.
Is too much to say that I want this more than BF2 now?
 
BF what?

I NEED SPORE+_AS+D_ASFAPIGJASDPJDAS@-i02349123-2153-513j-w3rq-jkr01w-
 
This game looks so amazing. Sure, before this I'd seen pictures and read loads of articles, but you don't realise how truly "Awesome" (as Shippi put it) Spore is until you see it in action.

Personally I wanna get to the part where your UFO can blow up planets with a missile. Damnit that looks so cool!
 
I find the eveloution part (Where you a singular being on land) the most interesting. Probably because I suck hardcore at RTS.

But now i'm afraid that saucers are going to come and kill my precious wolf-men/Blobs/ Horde and/or Allaince. :(

Pi Mu Rho said:
* Pi Mu Rho is unimpressed

The killer Carebear compells you!
 
Come to think of it... I guess this game will have to be 18-rated! If all the content is authored by other players, who's to stop the proliferation of obscene material? Mark my words - we'll find giant penis creatures / genital monsters lurking in the corners of the Spore universe. :p
 
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