Sheepo
The Freeman
- Joined
- Apr 9, 2007
- Messages
- 10,577
- Reaction score
- 79
Project Zomboid's developers have gone through some tough times and have consequently been forced to release their game much earlier than they intended while being technically unable to sell it. Presently you can buy one of their joke games (the cheapest being 5 euros, or 8$) and get the alpha tech demo of Project Zomboid as a free gift.
The game is a zombie survival RPG in an XCOM style isometric world. The zombies are slow, yet everywhere. You need food. It is scarce. You need weapons. They are scarce. You need medicine. You are not immune. It randomly generates the items and places them throughout the world. It's amazing. It's got about a dozen buildings and two NPC's and I've probably put over 7 hours into it already and I'm definitely not stopping anytime soon. This demo is only supposed to be a tiny fraction of the depth and size of the game world they eventually want to create, which they will do via the Minecraft updating model. I can't recommend it highly enough.
Here's the site where you can buy it or see some media or read up on how passionate the developers are about making a bleak, unforgiving, and honest zombie world.
You can either follow the "story"/tutorial that the demo has now, which has about three different endings (one of which isn't really an ending. It's just like, okay, that happened, now go play the game more) I guess, or completely disregard it. I'd recommend you play through the two real endings to get a real sense of what they're trying to do narrative-wise. If you want to skip the tutorial/story with some real finality:
Although you may well just end up doing that by accident anyway. I did.
The game is a zombie survival RPG in an XCOM style isometric world. The zombies are slow, yet everywhere. You need food. It is scarce. You need weapons. They are scarce. You need medicine. You are not immune. It randomly generates the items and places them throughout the world. It's amazing. It's got about a dozen buildings and two NPC's and I've probably put over 7 hours into it already and I'm definitely not stopping anytime soon. This demo is only supposed to be a tiny fraction of the depth and size of the game world they eventually want to create, which they will do via the Minecraft updating model. I can't recommend it highly enough.
Here's the site where you can buy it or see some media or read up on how passionate the developers are about making a bleak, unforgiving, and honest zombie world.
You can either follow the "story"/tutorial that the demo has now, which has about three different endings (one of which isn't really an ending. It's just like, okay, that happened, now go play the game more) I guess, or completely disregard it. I'd recommend you play through the two real endings to get a real sense of what they're trying to do narrative-wise. If you want to skip the tutorial/story with some real finality:
Select pillow. Click Kate. Smothered.