id Reveals Rage

Hey look, you making a definitive statement about a game you only played for 5 minutes.
and that`s all I needed. I ain`t even gonna bother to get it again.
I`ll go play the original.

Shared ammo, who the **** came up with that idea.
 
and that`s all I needed. I ain`t even gonna bother to get it again.
I`ll go play the original.

Shared ammo, who the **** came up with that idea.

Thats just stupid man, its a great game. The story and gameplay are very good.
 
This seems to be wandering off topic somewhat, but I'll add my 2 cents worth to the whole IW debate. Firstly I agree with the one poster, that as a game within itself it wasn't wholly awful, but as a sequel it was somewhat of a let down. Secondly I think that the games main flaws stem from compromises forced upon the development team through the choice of the over demanding engine and the need to release a console friendly version. What diminished the game for me was the complete lack of tangible atmosphere. Where you are supposed to be in Cities in IW, you're actually in corridors, and the lack of people in locations was telling. The animal fights with the complete absence of spectators, the coffee shops empty except for the staff.
 
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