F
flashcanrooster
Guest
It's been well established that Valve has approached the Half-Life series with a bent toward immersion: no cutscenes, no third-person action, and especially, no glimpse of Gordon Freeman (ostensibly to make you, the player, feel like you and Gordon are one and the same).
However, has it struck anyone else as odd (I think it has, because I read something about this in another post) that they would show a picture of Gordon Freeman on the box art? And isn't it strange that, if immersion is indeed Valve's goal, that they would have characters in the game refer to you as Gordon Freeman? Why not just "Doctor"? or "You" or "Him"? I guess I just don't understand, if you're trying to make a character who is a cipher, why would you give him a very specific name and appearance? Doesn't this contradict Valve's immersion philosophy?
I just want to add that, although I question the philosophy, I find the contradiciton fascinating. Does it point to anything in particular about the identity of Freeman? Is it important that we know his name and what he looks like? Is it a red herring? Or is simply a cool name and some cool character art? Is it an attempt to make us sympathize with the humanity of a character who, while powerful, is ultimately powerless in terms of his destiny? If this last is true, doesn't it lead back to what I said about identity: why do we need a face and a name to sympathize with?
However, has it struck anyone else as odd (I think it has, because I read something about this in another post) that they would show a picture of Gordon Freeman on the box art? And isn't it strange that, if immersion is indeed Valve's goal, that they would have characters in the game refer to you as Gordon Freeman? Why not just "Doctor"? or "You" or "Him"? I guess I just don't understand, if you're trying to make a character who is a cipher, why would you give him a very specific name and appearance? Doesn't this contradict Valve's immersion philosophy?
I just want to add that, although I question the philosophy, I find the contradiciton fascinating. Does it point to anything in particular about the identity of Freeman? Is it important that we know his name and what he looks like? Is it a red herring? Or is simply a cool name and some cool character art? Is it an attempt to make us sympathize with the humanity of a character who, while powerful, is ultimately powerless in terms of his destiny? If this last is true, doesn't it lead back to what I said about identity: why do we need a face and a name to sympathize with?