spitcodfry
Newbie
- Joined
- Aug 10, 2003
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http://www.planethalflife.com/screenshot.asp?src=/half-life2/screenshots/22.jpg
Just to think of all that went into making that small portion of City 17. I didn't notice this before (I'm sure you did, feel free to gloat about it), but this screenshot: http://www.planethalflife.com/screenshot.asp?src=/half-life2/screenshots/08.jpg appears to be a close-up of whats going on. If you look in the low to mid left corner of the first screenshot, you can see the guys standing against the wall. Looks like all Valve did was freeze time in dev mode and fly the camera up above the square. Kinda neat, huh?
I'm continually curious about the Citadel structure, which can be seen in the background of the first screenshot, and in action in the Strider movie clip. I wonder if this is actually a structure with a fully-functioning interior (like the Combine HQ or something like that), or if it just serves as a city-munching juggernaut. Thoughts?
Just to think of all that went into making that small portion of City 17. I didn't notice this before (I'm sure you did, feel free to gloat about it), but this screenshot: http://www.planethalflife.com/screenshot.asp?src=/half-life2/screenshots/08.jpg appears to be a close-up of whats going on. If you look in the low to mid left corner of the first screenshot, you can see the guys standing against the wall. Looks like all Valve did was freeze time in dev mode and fly the camera up above the square. Kinda neat, huh?
I'm continually curious about the Citadel structure, which can be seen in the background of the first screenshot, and in action in the Strider movie clip. I wonder if this is actually a structure with a fully-functioning interior (like the Combine HQ or something like that), or if it just serves as a city-munching juggernaut. Thoughts?