Dan
Tank
- Joined
- May 28, 2003
- Messages
- 4,186
- Reaction score
- 3
Do you think that it will be possible to render scenes isometrically, as in 3d, but without the diminishing perspective. Sort of as though you are an infinite distance away and just zoomed in really far. I think that this would be very useful for any kind of rts style game where you might want an overhead or slightly angled view of the world. I could also see it being handy for a 3rd person rpg. It would come out looking somewhat like diablo, only with true 3d as opposed to sprites, so you could rotate the view as much as you want.