Saturos
Newbie
- Joined
- Jul 25, 2007
- Messages
- 4,068
- Reaction score
- 1
I had super-high hopes for Fable 2. I'm about half-way through and I think I'm on the verge of major disappointment once again. It's like Oblivion all over again. Just plain full of game-breaking bugs. Tell me, is it the producers fault or the developers? I mean, why do so many console games have so many bugs these days? It's used to be the only pro for owning a console, not having to worry about patching and all, but that doesn't seem to be the case anymore. I might as well save up for a PC upgrade tbh.
The lamest excuse I've heard was because games have gotten so big and complicated in it's development that glitches and bugs are inevitable. I say that's BS. I've played through many games with tons of content that don't seem to have so many bugs with Mass Effect being one of them. Also, even though I haven't played it yet, I hear word on the street that Fallout 3 suffers from innumerable bugs as well and as always, people blame it on the scope of the game. (which is nothing but excuses)
I think the biggest culprit is that the damn producers bully and pressure devs into releasing games within a certain time frame, and the direct consequence being that a half-baked game is released. If this is the case, then why don't they just boot them out and get their own damn in-house producers? EA games, 2K games, just to name a few, are the biggest offenders.
I'm getting fed up with it all. I mean shit. I have some C++ and Python experience, maybe I should join a dev house and show them HOW THE GAME IS F**KING SUPPOSED TO BE!!! DAMN!!!
Also, if I was a gazillionaire, I'd buy out producers like EA and throw em' to the dogs and invest in more competent administration for the devs.
It's like they don't care about the gamers opinion anymore because they know they are stupid enough these days to eat anything up with big and popular IPs like cotton candy even if it's bug riddled. So long as they get the game out the door in time so they can purchase their next damn summer homes that year.
On a positive note though, I didn't pay for Fable 2. I borrowed it. :|
The lamest excuse I've heard was because games have gotten so big and complicated in it's development that glitches and bugs are inevitable. I say that's BS. I've played through many games with tons of content that don't seem to have so many bugs with Mass Effect being one of them. Also, even though I haven't played it yet, I hear word on the street that Fallout 3 suffers from innumerable bugs as well and as always, people blame it on the scope of the game. (which is nothing but excuses)
I think the biggest culprit is that the damn producers bully and pressure devs into releasing games within a certain time frame, and the direct consequence being that a half-baked game is released. If this is the case, then why don't they just boot them out and get their own damn in-house producers? EA games, 2K games, just to name a few, are the biggest offenders.
I'm getting fed up with it all. I mean shit. I have some C++ and Python experience, maybe I should join a dev house and show them HOW THE GAME IS F**KING SUPPOSED TO BE!!! DAMN!!!
Also, if I was a gazillionaire, I'd buy out producers like EA and throw em' to the dogs and invest in more competent administration for the devs.
It's like they don't care about the gamers opinion anymore because they know they are stupid enough these days to eat anything up with big and popular IPs like cotton candy even if it's bug riddled. So long as they get the game out the door in time so they can purchase their next damn summer homes that year.
On a positive note though, I didn't pay for Fable 2. I borrowed it. :|