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Oh man, I want my old Ghost avatar now.
:<
Dragon sechs of course.
Back on topic too btw.
This article is worth a read if you have that quesiton.
http://en.wikipedia.org/wiki/StarCraft_professional_competition
"The computer game StarCraft has an active professional competition circuit, particularly in South Korea. The two major game channels in South Korea, Ongamenet and MBCGame, each run a Starleague, viewed by millions of fans. Starting in about 2002, pro-gamers started to become organized into teams, with large South Korean companies like SK Telecom and KTF sponsoring them. StarCraft is also the most popular game competition in the annual World Cyber Games, the largest computer game competition."
Also worth a read:
http://en.wikipedia.org/wiki/Lim_Yo-Hwan
"He is the most popular Starcraft player with a fan club of almost 600,000 members and a DVD compilation of his greatest games released in South Korea."
"This success has brought him the highest salary of professional gaming, exceeding an annual income of 300,000 US Dollars per year, excluding prize money and endorsements."
To get 300k a year to play a video game throw in prize money and endorsements. Suck my balls and call me a bitch.
Wanna know how serious every second is on a tournament level?
http://en.wikipedia.org/wiki/Kang_Min
During a live match, he suddenly asked the game observers to pause the game. The problem with Kang Min was that he had to blow his nose and asked for a tissue. Not surprisingly, the commentators laughed out loud because of this incident. Ever since that incident, he has been affectionately known as 'Snot Toss'.
btw I was reading Wikipedia some more, and theres on Blizzard Game I never new about.
http://en.wikipedia.org/wiki/Shattered_Nations Was cancled early in development I guess. Sounds similar to Warzone 2100.
You made a good purchase. It's the best RTS ever made and there will probably never be another one as good. Unless they make a StarCraft 2
Very true. Starcraft will remain for probably many years to come the greatest RTS ever created. However hopefully Starcraft 2 will still be a very good game. Blizzard doesn't know how to make bad pc games, with every pc game being an absolutely mind blowing success.They will, but SC2 will never be seen as being as good as SC becuase SC has that one advantage no advancement in technology or game play can overcome, nostalgia. SC is fondly remembered as the best RTS ever by many, and I doubt even its sequil can even wrestle that crown from it.
Very true. Starcraft will remain for probably many years to come the greatest RTS ever created. However hopefully Starcraft 2 will still be a very good game. Blizzard doesn't know how to make bad pc games, with every pc game being an absolutely mind blowing success.
While I never played any of there old Atari games, I heard they were pretty good. I remember they ported them to Game Boy Advance.Ahhh, The Lost Vikings. That was a badass game.
While I never played any of there old Atari games, I heard they were pretty good. I remember they ported them to Game Boy Advance.
Wow thats pretty cool.It was also for the PC though. It was a great game.
www.blizzard.com/blizzclassic/vikingsdemo.shtml
PS Google apparently wants us to download games!
The main thing with TA is...lets take a look at Diversity and Balance between the Races.I think that Total Annihilation was technically a better game, although I have fond memories of both.
Gamespy.... yuck...I had to download Gayspy arcarde, guh.
I was actually a very good creator at maps. Using several programs such as X-tra, Starforge, and Scmdraft 2. Creating some very complex maps consisting of easily over 700+ triggers on a map that was designed to use the least triggers as I could for it.The biggest reason StarCraft is still alive is the UMS maps. The map creator was easy *hell, I made some maps, not great ones, but maps none-the-less.* The complexity and fun of some of the UMS maps are..just mind boggling. And just downright fun.
Gamespy.... yuck...
It stops responding every other minute for me.
I was actually a very good creator at maps. Using several programs such as X-tra, Starforge, and Scmdraft 2. Creating some very complex maps consisting of easily over 700+ triggers on a map that was designed to use the least triggers as I could for it.
I know Specs for the format on creating maps(Editing maps with a hexadecimal program). I've created programs to edit maps. Hell I know the MPQ specs to create my own MPQ archivers.
I learned a lot cuz of UMS map making.
Another big reason would be how big Starcraft has been in WCG.