Leeching and stuff?

jverne

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Hello!

I'm new so pls have mercy on me!!

Are there any plans for dealing with the illegal copying "problem", like doom3 had?
I've heard that 2 million dollars were lost because of the illegal sharing of doom3!

Bye
 
Steam will help counter-act this. Some sort of steam validation system will probably be put in place.
 
KagePrototype said:
Steam will help counter-act this. Some sort of steam validation system will probably be put in place.

For a while.. wont be long untill crackers cracked it for SP.
 
SP warez is inevitable.

Atleast Steam will be more secure than D3 in the respect that there are tons and tons of people using warezed Doom 3 online.
 
alright, is it an absolute fact that you need steam to play sp, or is there a non steam required version of hl2 so you can play sp without haveing steam on, i'm still confused on this matter.
 
Downloading HL2 for the SP is good if you're satisfied with playing the game without multiplayer. I wouldn't even consider that because I'm dying to play CS:S and any of the other mods that get converted or come out with HL2.
 
alright hl2 sp is going to pirated, that's a fact now
 
since u get actual decent mutliplayer with hl2... people will buy it
 
guise said:
since u get actual decent mutliplayer with hl2... people will buy it
How good the game is won't change a thing. A lot of people warez games for the hell of it.
 
Chris_D said:
How good the game is won't change a thing. A lot of people warez games for the hell of it.
I think he meant that people will buy the game just for the MP, because it will difficult to play over Steam if you have a pirated version of HL2.

I think that's what he meant, anyway. :)
 
Well, I'm definitely buing the SP and MP package! CS1 was great, CS2 will be much better (well, I hope)! I also think SP will be pirated! It was really pathetic seeing thousands of people downloading doom from suprnova! The three package solution will help alot, because 20 bucks for the HL2 experience isn't much if we compare it to doom3 for 50 dollars!!!
 
How on earth do they quantify an amount that they never received? Where does this $2 million come from? Is it like the $7.19 trillion that the RIAA claim to have "lost" through mp3 sharing?
 
manny_c44 said:
You can play SP without steam at all. Mp requires it.
Actualy steam is a must for Single player just as it is for MP.
The only diffrence is that with single player you dont have to be online, but you do need to be loged in.
 
AgentXen said:
Actualy steam is a must for Single player just as it is for MP.
The only diffrence is that with single player you dont have to be online, but you do need to be loged in.

Depends. If it's like CZ, you'll be able to install it without Steam.
Especially if they release a SP only version.
 
Jimlad said:
How on earth do they quantify an amount that they never received? Where does this $2 million come from? Is it like the $7.19 trillion that the RIAA claim to have "lost" through mp3 sharing?

Well its kind of simple. They just monitored all the warez sites traffic related to Doom 3(People downloading it). Then they just did whatever the number is times it by 50-55 and whatever number came out was all the money they lost.

Same goes for the RIAA. They just looked at all the P2P programs traffic then they probably calculated out how much each song would probably be worth.
 
Chris_D said:
How good the game is won't change a thing. A lot of people warez games for the hell of it.

If they did it for the hell of it then, it wouldn't matter. As long as they don't get the full experience. People that know the game is good and want the full experience or the awesome multiplayer in HL 2 for example, will buy the game. Unless they can find a working CD key generator that works for multiplayer, we're okay.
 
Well, CD-Key generators will work. Number 1 - you can make a steam account with a key generated from a program. You just have to make sure that you were the first one.
However, do you guys understand that you will get caught if valve decides to contact the FBI on you when the real person that bought the game sues valve for their key not working.
 
Dedatorv said:
Well its kind of simple. They just monitored all the warez sites traffic related to Doom 3(People downloading it). Then they just did whatever the number is times it by 50-55 and whatever number came out was all the money they lost.

Same goes for the RIAA. They just looked at all the P2P programs traffic then they probably calculated out how much each song would probably be worth.


thats impossible ... ALOT (thousands) of people downloaded it over bittorrent, they cannot calculate that, especially considering the hundreds of trackers sharing it, ALOT of people downloaded it over LAN.. the day it was released i was at a 3 day lan and doom3 was going around like crazy, over 150 people there. not to mention the private ftps that ID dont know about, thus making it impossible to know how many ftps there are, let alone how many people downloaded off them, plus the usual p2p like kazaa, emule, etc. people could give them to their friends on cds, etc.. lots of things that make it impossible to calculate how much was lost.
 
to johnyksjdf324, steam will verify that the cdkey you input is an original one, not a generated one.
 
Warez guys will be problem for sure, hope they wont ruin MP community.

Now I need aks: When this will be released for now? *runs*
 
none, we have no clue.. sometime september most probably according to valve
 
noluck said:
none, we have no clue.. sometime september most probably according to valve

I want know because what I´m heard that Doom3 sucks and look like plastic. HL2 looks really nice and there is CS:S, well just hope that it will come out before xmas.
 
actually they removed the plastic look from doom3, so it looks really nice graphics wise, and the sounds are great!.. its just too bad i find the gameplay a bit dull after the first 3 hours worth, but there are mixed opinions about this, some people like the gameplay, some people dont, some people love it, some people rather eat their face than play it over again. personally i am somewhere between the dont like and eat my face part.
 
Steam will help counter-act this. Some sort of steam validation system will probably be put in place.
There'll be 3 versions: One SP only (no internet required.)
One SP+MP = You HAVE to unluck it via Steam
One Collector's Edition: Probably the same as above, as it's said to contain the Source ports.


And except the collector's edition stuff, this is confirmed info :D
 
You know... it's kind of odd. I've been waiting for HL2 for a long time now, and I have yet to even LOOK at Steam yet. Perhaps I should start looking...... nahhh.
 
Lol. The only thing Steam did was make the console much prettier :D
 
Hmmm... Eon Blue and I have the same birthday. I can say in all honesty that he is slightly insane now. :)

Anywho... Steamsounds to be a good theory. Only time will tell if it pans out as they hoped. These things usually take a few months to get rolling. Maybe I'll look into it then..... nahhhhh. :)
 
Anywho... Steamsounds to be a good theory. Only time will tell if it pans out as they hoped. These things usually take a few months to get rolling. Maybe I'll look into it then..... nahhhhh.

The one good thing Steam did for me was introduce me to Day of Defeat. And Opposing Force. And TFC. And CS. And C:G. And... well. I downloaded all the stuff they offered. Maybe steam isn't so bad...

Slightly insane? Way past that :D
 
Ya... any medium that gets you to explore other options is a good thing. Especially if it's free, hehe. I will actually look into it later on, but right now I'm feeling too lazy to lean forward in my chair, so......

As for the insanity... I was being gentle as I don't know ya that well. hehe
 
jverne said:
Hello!

I'm new so pls have mercy on me!!

Are there any plans for dealing with the illegal copying "problem", like doom3 had?
I've heard that 2 million dollars were lost because of the illegal sharing of doom3!

Bye
Not really. With internet would be impossible. Thats why we get the priveledge of shelling out a fortune for a game, to make up for lost revenues due to piracy. Notice price goes up but not necessarily quality.

What you can do though, I have, is when looking at sites such as ebay, if it appears to be a copy, ask the seller. Most are actually bright enough to let you know that "yup, its a copy, thats why theres no case or manual". Then take that email along with auction number and forward to the game company that created it, heck, they may even say thanks. I have a growing collection of doodads from game companies now.

And ya know what, screw the pirates, I have to work my ass off to purchase a game and make up the diff because some putz thinks he being "kewl" by downloading, bust em all.

Oh yea

Welcome to the forums!
 
Dedatorv said:
Well its kind of simple. They just monitored all the warez sites traffic related to Doom 3(People downloading it). Then they just did whatever the number is times it by 50-55 and whatever number came out was all the money they lost.

Same goes for the RIAA. They just looked at all the P2P programs traffic then they probably calculated out how much each song would probably be worth.

In that case, how do we know that they lost any money? The numbers that they generate using this sort of method won't correlate to "lost revenue", because it tells you practically nothing about who would or wouldn't have actually bought a legitimate copy.

As far as I can see, it's impossible to come up with a sensible figure. IIRC, I believe there have been studies that reached the conclusion that people were actually buying more, because people who were downloading music were also buying more as a result of being better able to "try out" new songs.
 
jverne said:
Are there any plans for dealing with the illegal copying "problem", like doom3 had?
Probably but they won't work.

HL2 will be pirated to the shisenhausen, as Doom 3 was/is.
 
jverne said:
Hello!

I'm new so pls have mercy on me!!

Are there any plans for dealing with the illegal copying "problem", like doom3 had?
I've heard that 2 million dollars were lost because of the illegal sharing of doom3!

Bye

How odd... The only way you'll get me to play it is if it's free. That said, I'll try the demo first.
 
I would be suprised if most of the people that pirated games would buy them anyway if they could not pirate, so I dont see how the company can claim about lost money. And saying that if there was no piracy then games would be cheaper is rubbish IMHO. If the gaming companies are correct in saying that piracy actually does result in lost income and those that pirated the game would buy it if they could not pirate it (which I do not believe is true) then basic economic law is that higher demand = higher prices (a tried and tested theory). There would be no other way for gamers to acquire games, and so nothing would stop developers/publishers/retailers from jacking up prices even higher to make more money (which they would). Interestingly in the western world Australia has some of the highest piracy rates, but games are more expensive here than America and Europe (eg Doom 3 is AU$99.95, currently the exchange rate is almost 70c US to the AU$, which gives a figure of about US$69 for Doom 3). I think that both need to be in balance - not too widespread piracy which MAY rob developers of income but there definately needs to be some to act as an alternative to retail if retail gets too greedy.
 
main reason most people in the UK/europe downloaded doom 3 was because we arent happy waiting 10 days after the US get it ..

im still buying it when it comes out here next friday .. will do the same with HL2 if it isnt worldwide release.
 
its really not that big of a deal. online "warezing" isn't really all that new of a thing. before people could do that, they just went over to their friends to see a new game. or the friend would let them borrow it and install it to play for a few days. if the person liked the game, he would buy it. if he didn't, he wouldn't buy it. i'm basically just saying that warez isn't taking that big of a chunk out of profits, because it was essentially the same way before fast (cable/dsl) connections. the only difference was you had to have a friend who had the game, rather than irc or bittorrent.
 
Dedatorv said:
Well its kind of simple. They just monitored all the warez sites traffic related to Doom 3(People downloading it). Then they just did whatever the number is times it by 50-55 and whatever number came out was all the money they lost.

Same goes for the RIAA. They just looked at all the P2P programs traffic then they probably calculated out how much each song would probably be worth.

That is the way they do it. But there is no guarante that the pople that downloaded the game would buy it anyway. and some people that downloaded it will buy it. the fact that the game is not yet realesed in the rest of the world is a big reason so many downloaded it. So it is a smaller income not a loss of money.
 
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