Life After Death
This is a mod basically you avoid death, while at the same time roleplay with whatever job or profession you choose. You eat and drink at restaraunts to prevent dieing of natural causes, but you can be killed by other things like zombies, or falling objects. When you die that way you can become a ghost or a banshee, the only difference is you can wail and freak out people as a banshee.
There is going to be a code to cause day and night to switch over a period of ten minutes. Me and the well known jimstr (creator of popular fy_houses_source, can be found on 68.226.68.64:27015 in Counter Strike Source) have talked about it and he's going to help. The idea is part of the city is lively, have shops, a police station, gun shop, vehicle garage, and that sort of thing, while the other side of the city is rubbled up, destroyed and when night comes the ai headcrabs come into the good section of the city and start taking over players. The player then becomes that kind of zombie depending on that kind of headcrab and has all of the powers that that kind of zombie.
Anyhow there are quite a few undead type of creature, and a few living. If you're accepted you get a full thing about the creatures and everything. This is a multiplayer mod. I know by fact that this doesn't push the limits of the source engine much and I know this because jimstr knows the limits of the engine on account he is paid for a lot of his maps, he knows a lot more about the engine than a lot of people.
LIST OF NEEDED PEOPLE
!A WEBSITE CREATOR!-Yes, in fact we do need a website badly. I am afraid I am not the best at creating websites, and I barely know how to create backgrounds in html. In order to fill this position you must give a quick example and I will pick the best one given. The graphics will be given after they are created, so you may be on standby for a little bit.
2 beta testers-Though we will need beta testers for more than testing the final beta of the game, beta testers are still handy for testing parts of the code, models, and whatever else needs testing.
A concept artist-Well, some concept media could help pull people into the mod. If you private message for this you must be good at drawing because not only will I use it for people pulling, but also concept for the model ers
Two texture artists-Yeah, I would really rather not use a bunch of old half life 2 textures, so I need a few dedicated texture artists (I have high standards for this!)
Two mappers-I require two well expirienced mappers that know almost all the entities in hammer, what they do, and are willing to perhaps learn how to use new entities. Must also know how to put models into hammer!
Two creature/player modelers-This project needs a few modelers for various things. Must know how to uv wrap and texture your own models!
Two weapon modelers-This project will have quite a few new weapons for view and world models, for example, zombie claws
A creature/player model animator-I need a very expirienced animator with the basic idea of how things move realisticly.
A weapon model animator-I also need a very expirienced weapon animator with the basic idea of how things would strike or kick.
Two sound artists-I need two sound artists that are very expirienced and have a good program to use in order to create the sounds. Note that these sounds are not music and are ambience.
Two coders-I require coders with a knowledge of C++ and know they have the ability to create an advanced RPG code, menus, and work well with other coders as both coders may be put to one part of the mod.
A builder-To compile everything coded, modeled, and everything else into the whole thing and make it ready to be beta tested. (Will not be needed for a long long time. Will be put on standby.)
That pretty much covers it. Private message if there's a position you wish to take, and in the website case, it is a contest, whoever creates the better website, or shows the best work on it wins and will get to create a website for this, and perhaps paid well.
(PS: You must private message me an example of your work in order to show me you should be able to fill the position.)
Thanks for reading,
-TigerStar
This is a mod basically you avoid death, while at the same time roleplay with whatever job or profession you choose. You eat and drink at restaraunts to prevent dieing of natural causes, but you can be killed by other things like zombies, or falling objects. When you die that way you can become a ghost or a banshee, the only difference is you can wail and freak out people as a banshee.
There is going to be a code to cause day and night to switch over a period of ten minutes. Me and the well known jimstr (creator of popular fy_houses_source, can be found on 68.226.68.64:27015 in Counter Strike Source) have talked about it and he's going to help. The idea is part of the city is lively, have shops, a police station, gun shop, vehicle garage, and that sort of thing, while the other side of the city is rubbled up, destroyed and when night comes the ai headcrabs come into the good section of the city and start taking over players. The player then becomes that kind of zombie depending on that kind of headcrab and has all of the powers that that kind of zombie.
Anyhow there are quite a few undead type of creature, and a few living. If you're accepted you get a full thing about the creatures and everything. This is a multiplayer mod. I know by fact that this doesn't push the limits of the source engine much and I know this because jimstr knows the limits of the engine on account he is paid for a lot of his maps, he knows a lot more about the engine than a lot of people.
LIST OF NEEDED PEOPLE
!A WEBSITE CREATOR!-Yes, in fact we do need a website badly. I am afraid I am not the best at creating websites, and I barely know how to create backgrounds in html. In order to fill this position you must give a quick example and I will pick the best one given. The graphics will be given after they are created, so you may be on standby for a little bit.
2 beta testers-Though we will need beta testers for more than testing the final beta of the game, beta testers are still handy for testing parts of the code, models, and whatever else needs testing.
A concept artist-Well, some concept media could help pull people into the mod. If you private message for this you must be good at drawing because not only will I use it for people pulling, but also concept for the model ers
Two texture artists-Yeah, I would really rather not use a bunch of old half life 2 textures, so I need a few dedicated texture artists (I have high standards for this!)
Two mappers-I require two well expirienced mappers that know almost all the entities in hammer, what they do, and are willing to perhaps learn how to use new entities. Must also know how to put models into hammer!
Two creature/player modelers-This project needs a few modelers for various things. Must know how to uv wrap and texture your own models!
Two weapon modelers-This project will have quite a few new weapons for view and world models, for example, zombie claws
A creature/player model animator-I need a very expirienced animator with the basic idea of how things move realisticly.
A weapon model animator-I also need a very expirienced weapon animator with the basic idea of how things would strike or kick.
Two sound artists-I need two sound artists that are very expirienced and have a good program to use in order to create the sounds. Note that these sounds are not music and are ambience.
Two coders-I require coders with a knowledge of C++ and know they have the ability to create an advanced RPG code, menus, and work well with other coders as both coders may be put to one part of the mod.
A builder-To compile everything coded, modeled, and everything else into the whole thing and make it ready to be beta tested. (Will not be needed for a long long time. Will be put on standby.)
That pretty much covers it. Private message if there's a position you wish to take, and in the website case, it is a contest, whoever creates the better website, or shows the best work on it wins and will get to create a website for this, and perhaps paid well.
(PS: You must private message me an example of your work in order to show me you should be able to fill the position.)
Thanks for reading,
-TigerStar