Cheomesh
Newbie
- Joined
- Aug 18, 2007
- Messages
- 2,972
- Reaction score
- 19
Back in middle school I was first introduced to this game. It was 2000, 2001ish I think, and it was a new game for me.
I loved it, as it was a nice hobby, and fun to pass the time at lunch or whatever. Decks where interestingly built around creatures or spells and each colour was super distinctive.
I was never really "into" it, because I really couldn't afford to buy cards and stuff. I did borrow decks and all, though.
But then in high school, the Mirrodin set came out. That set made me see a rise of sickly build decks formed around some cheap combo to get invincible creatures, or getting infinite tokens, or to quickly make you lose the game in some "unsportsmanlike" way. No matter what I tried I always ended up playing this type of deck. So I stopped following it.
After graduation I sort of played it here and there, and I do have a collection of cards that I occasionally screw with. The game itself was fine, but since Mirrodin each release block seemed kind of lame, and they always discovered some freaky combo of cards they had to go and ban. Around here it sort of died as games became really convoluted and really...not fun unless you where a prick that justified yourself through winning a game.
Really, to be honest, it's the only TCG that's ever been really well done IMO. All the ones I've played since where bland, or derivative, or whatever.
Personally, I think with the older sets and stuff, its still a fun game as long as someone doesn't make a retroactive twisted combo that makes it totally unwinnable for the other guy. Sadly it's pretty much died out and I was wondering who else here use to be a fan of the game?
I loved it, as it was a nice hobby, and fun to pass the time at lunch or whatever. Decks where interestingly built around creatures or spells and each colour was super distinctive.
I was never really "into" it, because I really couldn't afford to buy cards and stuff. I did borrow decks and all, though.
But then in high school, the Mirrodin set came out. That set made me see a rise of sickly build decks formed around some cheap combo to get invincible creatures, or getting infinite tokens, or to quickly make you lose the game in some "unsportsmanlike" way. No matter what I tried I always ended up playing this type of deck. So I stopped following it.
After graduation I sort of played it here and there, and I do have a collection of cards that I occasionally screw with. The game itself was fine, but since Mirrodin each release block seemed kind of lame, and they always discovered some freaky combo of cards they had to go and ban. Around here it sort of died as games became really convoluted and really...not fun unless you where a prick that justified yourself through winning a game.
Really, to be honest, it's the only TCG that's ever been really well done IMO. All the ones I've played since where bland, or derivative, or whatever.
Personally, I think with the older sets and stuff, its still a fun game as long as someone doesn't make a retroactive twisted combo that makes it totally unwinnable for the other guy. Sadly it's pretty much died out and I was wondering who else here use to be a fan of the game?