knut
Party Escort Bot
- Joined
- Feb 24, 2005
- Messages
- 7,431
- Reaction score
- 20
my overall impression of the demo is that they really haven't achieved the whole 'earth under invasion' thing very well. there's just something about the atmosphere of the setting - the sudden call to conference - that just feels so astute and a part of it might be down to the bland, sterile environment of the earth high command. it's like... a big massive desk in an empty room. perhaps it'll be a little more detailed in the final build? but of course, it makes a perfect setting for a alien entrance what with it's massive windows but it's all a little too coincidental for me. again, perhaps there will be a little more gameplay or narrative before we see shepherd looking down upon the boy playing with his model, but by the way the demo sets things up, it doesn't seem likely.
so is this it? is this the invasion of earth, told right from the very first minutes of the game? some ships come crashing down and we see a glimpse of two downed soldiers who are priority one evacuation importance and a couple of faceless civilians crammed into a dropship - that's the crushing blow? in relative terms, the whole of mass effect 3 looks to be you leaving the planet and continuing a (hopefully) ME1/2 length game that will end in the return to earth as it's rescue; will there even be anything left of the planet after i've spent the good end of twenty four gaming hours exploring planets, getting into arguments and chatting up female aliens? i don't quite understand how they are going to possibly give the games priority importance any urgency when i, knut, want to sit down and fully explore the new content at my own pace. at least with ME2 there was a genuine reason for not rushing into main quest - you had to build up a reliable, strong, trustworthy team before you went seeking destruction.
i can't help but feel, upon departing earth in the normandy at the end of the demo, a real sense of relief at leaving the planet and the opportunity to actually go out and enjoy the rest of the game but obviously that feels quite wrong when the games marketing seems so focused on saving earth. to reference an article posted earlier in the thread - why should i give a shit? earth has played no role in the games until... now. aren't the reavers going to be ****ing finished with this rock in like a weeks time anyway? the size of their fleet and destructive capabilities says as much.
so is this it? is this the invasion of earth, told right from the very first minutes of the game? some ships come crashing down and we see a glimpse of two downed soldiers who are priority one evacuation importance and a couple of faceless civilians crammed into a dropship - that's the crushing blow? in relative terms, the whole of mass effect 3 looks to be you leaving the planet and continuing a (hopefully) ME1/2 length game that will end in the return to earth as it's rescue; will there even be anything left of the planet after i've spent the good end of twenty four gaming hours exploring planets, getting into arguments and chatting up female aliens? i don't quite understand how they are going to possibly give the games priority importance any urgency when i, knut, want to sit down and fully explore the new content at my own pace. at least with ME2 there was a genuine reason for not rushing into main quest - you had to build up a reliable, strong, trustworthy team before you went seeking destruction.
i can't help but feel, upon departing earth in the normandy at the end of the demo, a real sense of relief at leaving the planet and the opportunity to actually go out and enjoy the rest of the game but obviously that feels quite wrong when the games marketing seems so focused on saving earth. to reference an article posted earlier in the thread - why should i give a shit? earth has played no role in the games until... now. aren't the reavers going to be ****ing finished with this rock in like a weeks time anyway? the size of their fleet and destructive capabilities says as much.