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Hahaha. Yeah, because nobody had the name Yahtzee before the zeropunctuation guy. And Yahtzee totally isn't a game either.
Still look who I'm talking to here.
Given that it's sold globally and that it was invented by Canadians, I'd say you were wrong.
I seriously doubt you guys play it the way we do though. Take a look at that video again. Tell me whats different about it compared to how you guys play it.
Thats right. We play it while dressed like we're in the 80s.
That kind of supports my argument. I've got a name almost everyone knows is from DBZ but everyone still knows who the hell you're talking about if you say Vegeta.
I don't know I kind of think he has a point. Also you're a cartoon, where as Yatzee is a person.
Given that it's sold globally and that it was invented by Canadians, I'd say you were wrong.
Thousands of years ago, by Canadians.Isn't Yahtzee just a title slapped on a game that was invented thousands of years ago?
Episode 3 will be shown at this year's E3.
Given the long assed delay between episodes my suspicion is that Valve have either abandoned the episodic format in favour of making a full HL sequel, or are also working on a multi-player element (CS2 for example) to bundle with it. I also wouldn't be surprised if they release a major update to the Source engine. One that not only makes it a lot more commercially competitive Vs other game engines in terms of feature set (far larger map extents for example), but also adopts a real time WYSIWYG map editor.
"'Do you want us to do more episodes? Do you want us to really tighten down the time frames and look at the scope of what we're doing so that that's possible, for us to go back to the large monolithic projects?'"
Gabe did say word for word:
So don't count on episode 3 - I think it's back to "Monoliths" - or, judging from L4D2 and Portal 2, what I consider totally uninteresting sequels to rather gimmicky games with almost no replay value. Flame away.
How about a major Source update or new engine? Perhaps a new IP or Half-Life multiplayer game with actual depth? I just hope Valve has some undisclosed projects that actually pertain remotely to my interests.
How about a major Source update or new engine? Perhaps a new IP or Half-Life multiplayer game with actual depth? I just hope Valve has some undisclosed projects that actually pertain remotely to my interests.
I'd say Counter-Strike 2 would be a likely contender.
Pleasing the existing CS player base is probably the least of their concerns, Vs making a game that will be competitive with the Halo, CoD & GoW multi-player games.
Actually, I think its the opposite. Pleasing the existing / former CS player base (only a fraction of the people who used to play still do today) is probably by far their most important goal - let us remember that CS is the most popular PC shooter ever, by a very large margin. They aren't going to alienate that core playerbase.