kazsymonds
Spy
- Joined
- Dec 10, 2007
- Messages
- 931
- Reaction score
- 1
Hey guys.
Since the city in the new world is now built (and nearly full!) I was rather hoping we could turn on the monsters!
With the gates and drawbridges implemented, there should be no trouble fending them off from our castle walls!
Does anyone have any problem with the mobs being on? It adds more dimensions to the game (taking damage = need food = need farm etc)
Post below if you have thoughts for or against monsters.
Current protection measures are;
1. Monsters can't spawn in the city, or within 20 blocks of it (unless there is a spawner+ dungeon).
2. Gates and drawbridges are available now (see front gate of city), these could be closed at night.
I could also disable creepers / restrict their numbers if it was felt that this would be required.
Since the city in the new world is now built (and nearly full!) I was rather hoping we could turn on the monsters!
With the gates and drawbridges implemented, there should be no trouble fending them off from our castle walls!
Does anyone have any problem with the mobs being on? It adds more dimensions to the game (taking damage = need food = need farm etc)
Post below if you have thoughts for or against monsters.
Current protection measures are;
1. Monsters can't spawn in the city, or within 20 blocks of it (unless there is a spawner+ dungeon).
2. Gates and drawbridges are available now (see front gate of city), these could be closed at night.
I could also disable creepers / restrict their numbers if it was felt that this would be required.