synth
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- May 14, 2003
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more good info here...
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23:32.25 <synth> ERIK: if we buy off steam and it "downloads" the game instead of shipping a box, what happens if we want to reinstall?
23:32.40 <ErikJ> synth - You redownload.
23:33.11 <synth> erik: so steam would already know we bought the game?
23:34.07 <ErikJ> synth - Right. The product is tied to your account, not your machine. For instance, if you wanted to got to a cyber cafe and play, you would just enter in your account name and you'd be on your way,
23:35.19 <stigmata> ErikJ -- if the products are tied to you account and not your computer, doesn't this mean that someone could give his account email + password to 10 other people and they could download the game as well?
23:35.40 <ErikJ> stigmata - Yes, it does. But they won't all be able to play at the same time.
23:37.41 <|Oz|FlyingMonkey> Erik, will there be any Dual proccessor support for HL2?
23:38.02 <ErikJ> FlyingMonkey - You really don't get a good performance increase by doing that.
23:37.57 <SiNergY> ErikJ - Any ideas on how much room this game will take, how many cd's it comes with?
23:38.17 <ErikJ> SiNergY - Not sure yet. It's going to be quite large.
23:39.30 <ErikJ> There is a limit on models you can build using the free version of XSI we'll be releasing. There isn't a limit in the engine itself. XSI is a pretty high end modeling suite, I think MOD makers are really going to like it.
23:41.00 <stigmata> ErikJ -- You said only one person can play Steam-downloaded games at a time, does this mean you have to log onto Steam before playing? And if so, what happens if your internet is down?
23:41.24 <ErikJ> stigmata - If your internet connection is down, you're out of luck.
23:42.03 <[AoL]Renshai> erikj - what about lan based games...they will need an internet connection to play then?
23:42.22 <ErikJ> Renshai - We're debating that internally quite a bit right now. Not sure yet.
23:42.53 <Headless> ErikJ - GabeN has been noted as saying that valve will be working on some more 'fun' projects to wind down from HL2. Are Valve considering furthuring the HL plot (or sub plots), through the much hyped (within the industry), episodic content, via steam
23:43.32 <ErikJ> Headless - That is pretty dead on. There will be a whole bunch of things we'll be doing.
23:44.40 <upbeat27> ErikJ - if we buy HL2 at a store... will we be able to play withough internet connection?
23:45.08 <ErikJ> upbeat - Yes.
23:47.10 <cstone> ErikJ: what's to keep people from sharing a single player account via Steam?
23:47.43 <ErikJ> cstone - Nothing really I guess. It's the same as sharing a CD-Key now.
23:48.10 <cstone> ErikJ: will single player need to be connected to the net to validate the key?
23:48.29 <ErikJ> cstone - If you purchase it via Steam, yes.
23:48.41 <Headless> ErikJ - What do you think about Jason Rubin's comments at the recent GDC which suggested improvements in graphics will no longer shift titles?
23:49.14 <ErikJ> Headless - Didn't catch the comment, but clearly graphics are an important piece of telling a story.
23:48.58 <Efficient> Erik, is valve planning on making games other than the HL Series?
23:50.07 <ErikJ> Efficient - There are a number of games that people at Valve want to make.
23:52.35 <[TNT]Zor> Erik: does HL2 have a heavy reliance on actual hdd performance for loading content on the fly?
23:52.54 <ErikJ> TNT - That isn't where we're bound by performance.
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23:32.25 <synth> ERIK: if we buy off steam and it "downloads" the game instead of shipping a box, what happens if we want to reinstall?
23:32.40 <ErikJ> synth - You redownload.
23:33.11 <synth> erik: so steam would already know we bought the game?
23:34.07 <ErikJ> synth - Right. The product is tied to your account, not your machine. For instance, if you wanted to got to a cyber cafe and play, you would just enter in your account name and you'd be on your way,
23:35.19 <stigmata> ErikJ -- if the products are tied to you account and not your computer, doesn't this mean that someone could give his account email + password to 10 other people and they could download the game as well?
23:35.40 <ErikJ> stigmata - Yes, it does. But they won't all be able to play at the same time.
23:37.41 <|Oz|FlyingMonkey> Erik, will there be any Dual proccessor support for HL2?
23:38.02 <ErikJ> FlyingMonkey - You really don't get a good performance increase by doing that.
23:37.57 <SiNergY> ErikJ - Any ideas on how much room this game will take, how many cd's it comes with?
23:38.17 <ErikJ> SiNergY - Not sure yet. It's going to be quite large.
23:39.30 <ErikJ> There is a limit on models you can build using the free version of XSI we'll be releasing. There isn't a limit in the engine itself. XSI is a pretty high end modeling suite, I think MOD makers are really going to like it.
23:41.00 <stigmata> ErikJ -- You said only one person can play Steam-downloaded games at a time, does this mean you have to log onto Steam before playing? And if so, what happens if your internet is down?
23:41.24 <ErikJ> stigmata - If your internet connection is down, you're out of luck.
23:42.03 <[AoL]Renshai> erikj - what about lan based games...they will need an internet connection to play then?
23:42.22 <ErikJ> Renshai - We're debating that internally quite a bit right now. Not sure yet.
23:42.53 <Headless> ErikJ - GabeN has been noted as saying that valve will be working on some more 'fun' projects to wind down from HL2. Are Valve considering furthuring the HL plot (or sub plots), through the much hyped (within the industry), episodic content, via steam
23:43.32 <ErikJ> Headless - That is pretty dead on. There will be a whole bunch of things we'll be doing.
23:44.40 <upbeat27> ErikJ - if we buy HL2 at a store... will we be able to play withough internet connection?
23:45.08 <ErikJ> upbeat - Yes.
23:47.10 <cstone> ErikJ: what's to keep people from sharing a single player account via Steam?
23:47.43 <ErikJ> cstone - Nothing really I guess. It's the same as sharing a CD-Key now.
23:48.10 <cstone> ErikJ: will single player need to be connected to the net to validate the key?
23:48.29 <ErikJ> cstone - If you purchase it via Steam, yes.
23:48.41 <Headless> ErikJ - What do you think about Jason Rubin's comments at the recent GDC which suggested improvements in graphics will no longer shift titles?
23:49.14 <ErikJ> Headless - Didn't catch the comment, but clearly graphics are an important piece of telling a story.
23:48.58 <Efficient> Erik, is valve planning on making games other than the HL Series?
23:50.07 <ErikJ> Efficient - There are a number of games that people at Valve want to make.
23:52.35 <[TNT]Zor> Erik: does HL2 have a heavy reliance on actual hdd performance for loading content on the fly?
23:52.54 <ErikJ> TNT - That isn't where we're bound by performance.