R
Rawmassen
Guest
Mouse sensitivity is relative to your XP settings and mouse drivers, so there really is no point stating your CS:S sens without your PC sens, because someones '6' may be the same as your '11'.
A golden rule I've always told people is to have a sens in which you can do a quick 180 degree turn. If you can do that, you can pull off quick reflex turns (shots) in one motion. It will also allow you to do small movements (i.e. aiming at head).
Note that the 180 turn (either way) is the max distance you can turn your wrist, so you know a sharp wrist movement as far as you can go will get you facing backwards. This helps you judge angles < 180 also.
I've done this since Quake1 and its never failed me. Far too many people use a low sensitivity and reply on strafe aiming. This is all good with someone infront of you, or sniping (pff), but in a close firefight you'll lose, because an able aimer will strafe round you quickly and kill easily while you struggle to turn to face him with 2 (or more) complete wrist movements.
I use default mouse drivers, on sens 7/11 (no accel), and CS:S sens 5.
Also, before anyone mentions mouse accel to me, don't because your reflex shots wont be half as good with it turned on, because with it off, your aiming is all down to the *consistent* movements of you wrist.
Try it, with accel OFF, do a sharp, full movement, and you'll always face 180 degress (as long as you have set it properly).
With accel ON, do the same. Because you're not moving your wrist at the *exact* same speed each time you'll find the angle you turn varies (by quite a lot). This is the sole reason your reflex shots will suffer using accel.
A golden rule I've always told people is to have a sens in which you can do a quick 180 degree turn. If you can do that, you can pull off quick reflex turns (shots) in one motion. It will also allow you to do small movements (i.e. aiming at head).
Note that the 180 turn (either way) is the max distance you can turn your wrist, so you know a sharp wrist movement as far as you can go will get you facing backwards. This helps you judge angles < 180 also.
I've done this since Quake1 and its never failed me. Far too many people use a low sensitivity and reply on strafe aiming. This is all good with someone infront of you, or sniping (pff), but in a close firefight you'll lose, because an able aimer will strafe round you quickly and kill easily while you struggle to turn to face him with 2 (or more) complete wrist movements.
I use default mouse drivers, on sens 7/11 (no accel), and CS:S sens 5.
Also, before anyone mentions mouse accel to me, don't because your reflex shots wont be half as good with it turned on, because with it off, your aiming is all down to the *consistent* movements of you wrist.
Try it, with accel OFF, do a sharp, full movement, and you'll always face 180 degress (as long as you have set it properly).
With accel ON, do the same. Because you're not moving your wrist at the *exact* same speed each time you'll find the angle you turn varies (by quite a lot). This is the sole reason your reflex shots will suffer using accel.