Multi player "one shot kill" games a failure?

Ruben

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I stopped playing Rainbow six 3 multi play for the PC because i got tired of getting my ass whooped and being called a noob every time i went into a server. It was pretty lame with all those "1337" claners out there that kept haunting me and behaving like morons. That is why i think that multi player is to some parts a failure in these kinds of games.

There are too many out there that spend so much time with this and play on servers so that noobs like me don't stand a chance. And they treat us like idiots just because of this. So the new guy quits, unless they want to see failure on a highly regular basis and staying after defeat after defeat just to get good so they can rape someone else thats noob to the game. Thats why you basically have to be game right when the demo hits the net to stand a chance in these sort of games.

I'm quite good at BF1942. I even played in a clan in the US for a while, and we were at the top 5 in one of the US ladders for a while. And i was one of their leaders for a while too, that game is just so forgiving to the new guy and its easy to learn. So that kind of MP is much better in my mind. I quit that clan, didn't have time to be "1337" anymore. So now I'm not that good anymore.

What do you think?
 
ur so n00b ;)

But yeah you're right, newbies are mocked until they get good and then they're accused for cheating. :p
 
Ahhhh Raven Shield... the biggest flop to leave the UBI Soft development stages :D

My mate was round me house one day, on a 64K/s IDSN Raven Shield lags like your mum, and he had never played it before. I set him up in an average looking server, plenty of folk, goo enough ping.

He spent the first 5 rounds getting to grips with the fact that you can not shoot at someone unless you are stationary, they are stationary and god is on your side. Ofcourse this ment that the tother team AND his team were mooking him to shit. Im telling you now, every single little prat that you thought played CS a couple of years ago has now growen up about 2 years and become twice the ass hole that they were.

Anyway after about 5 rounds, hes quick at learning he does play FPS alot, he killing the odd guy here and there and staying alive generaly. BUT the little prats still are dissing the hell out of him. Logged in as me he sees it fit to crease him entier team right at the start of the round, not caring if he gets banned, and then proceded to take out the entier opposing team. Quite funny to watch conidering the first guy raped him down to 1/2 health.

Ach, glad to get that off my chest. I hate Raven Shield online, lags like a bitch as i mentioned before :)
 
LOL, my ass getting whooped every time I play CS.

But I am not A noob, bad fuking pings and luck.
 
Depends on how one mean failure. Savage can be one hit kill if you are good enough (Level 4 Predator with tier 3 upgrades fighting a Nomad at level 1), and its good because of one reason: You have to go to melee range to do it. That's why the stupid 'realism' games fail. You can hit to much, to fast, to accurate, at to long ranges. It isnt fun to be sniped by a M16 at 300m distance just because *someone* decided it should be very accurate, like in real life, when only one hit is needed for kill. No game I have ever seen simulate the real combat experience, just accuracy and hit damages.
 
it's impossible to simulate actual combat because of all the different circumstances. in fact the most important part of actual combat that'll never be implemented into games is the fear of dying. when you die in real life you lose everything, you don't get a second chance, you don't get to see your family ever again, it's all gone. but if you die in a computer game, oh well i can respawn in 5 seconds or 10 minutes or whatever stupid rules the game has. even a game which makes you pay a huge penalty will not create the fear of dying experience because the game will be boring and you'll be like "screw this" and just leave. hell, even paintball doesn't create it because you come back in a half hour and that's about as close to reality as you're going to get without using real guns (ok they've got the miles laser system and airsoft but you get the idea). at least in paintball you get heroes and adrenaline rushes, something which is very hard to do in computer games because it's so hard to create random human emotions.
 
Originally posted by Ruben
I stopped playing Rainbow six 3 multi play for the PC because i got tired of getting my ass whooped and being called a noob every time i went into a server. It was pretty lame with all those "1337" claners out there that kept haunting me and behaving like morons. That is why i think that multi player is to some parts a failure in these kinds of games.

There are too many out there that spend so much time with this and play on servers so that noobs like me don't stand a chance. And they treat us like idiots just because of this. So the new guy quits, unless they want to see failure on a highly regular basis and staying after defeat after defeat just to get good so they can rape someone else thats noob to the game. Thats why you basically have to be game right when the demo hits the net to stand a chance in these sort of games.

I'm quite good at BF1942. I even played in a clan in the US for a while, and we were at the top 5 in one of the US ladders for a while. And i was one of their leaders for a while too, that game is just so forgiving to the new guy and its easy to learn. So that kind of MP is much better in my mind. I quit that clan, didn't have time to be "1337" anymore. So now I'm not that good anymore.

What do you think?


Basically......dont pay attention to them......its really not that hard.

Dont play a game if its not fun........
 
I'm not a total noob, but I'm a noob to certain games. And one shot kill games basically don't let you learn those maps fast, like in other games, and that is a major key to success, to learn the maps. I like the idea of realism in games but sometimes the maps are so complicated that its very hard to see the enemy. And only the guy that have the patience to stick around and learn those maps by varying degrees of success in hours upon hours of playing can be good, very good.

So in the end its a narrow crowd that play these games, and these guys are unforgiving. Its not all bad, its been fun many times, but some people (namely me) don't have the patience to stick around that long. Its just not very satisfying or forgiving.

How about this for a Multiplay game or a more realistic game: - if you die, the whole game Dir gets deleted from the hard drive. Game over.
 
Yeah that ruled, but sometimes it sucked when a sniper killed you from 2km away :/
 
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