Krynn72
The Freeman
- Joined
- May 16, 2004
- Messages
- 26,095
- Reaction score
- 926
Hello hl2.netters! I am wondering if you all would be interested in following my work as I progress through my Computer Animation course at my University.
A little backround on me first. I had an interest in Computer Animation since I was a freshman in High school. The interest grew in me until I was ready to graduate from the High school, and during my last year there I had started learning Alias's Maya on my own through tutorials and other online resources.
As graduation came closer I began looking for schools that could teach me Animation. I found that all the ones I like were very expensive. Now I dont like even asking for twenty bucks, so having my parents dish out that kind of money for me was something I didnt really want to do, so I ended up choosing to go to a local state university. I figured that while I was really into computer animation, I might find that I have more interest in some other category. At any rate, I tried to stay as close as possible to animation so I started off with a Computer Science degree. After a year of that, I knew it wasnt even close, so I switched to graphic design. Quickly I realized that this wasnt going to get me anywhere either, so I dropped out for after just one semester in GD.
So here I was working part time as at a retail store, no longer in school. Now I felt like I had wasted my parents money (and a bit of my own). I had come to the conclusion that computer animation was the only thing I really wanted to be doing. So I took the plunge, and with my parents support I enrolled in the computer animation course at Full Sail.
Which brings us to the present. I am now in my third month of the course (a 2 year bachlors degree). The first month was general education, so I had English Composition and "Historical Archtypes and Mythology". I was able to transfer out of English Comp, because I had already taken it at the state university. The mythology class was pretty interesting though, we got to learn of some myths from all over the world and the idea's behind each culture's mythology. It was pretty interesting. I ended up getting a 94 for the class. Aparrently you need a 95 or higher to get an A, so I was sad
The second month was Object Perspective (a two month class) and 3D foundations. Object perspective is an OK class. We basically sit in the class for 8 hours, two times a week and draw stuff. Its not that great of a class since the teacher rarely teaches us anything, and in fact she usually goes home within the first 45 minutes. I dont blame her, since she already had another 8 hour class before us, but it usually means we get left with Lab Instructors ("Labbies") who dont teach us really.
3D Foundations was a blast though. We started using maya, and learned pretty much the basics of everything in Maya. Now I had some experience in Maya from my own self-teaching, but most of the people had no idea. We were all in a group of 6 people, and at the end of the month we all had to have a 6 second animation. Everyone had to model two props, a character, a "puppet-style" character, then rig their character, then animate their character, then light their scene, then set up their camera, then render their scene, and finally combine it all into a .mov. Thats not including any if the 5 other individual projects we had to do either.
So after a few all-nighters and a lot of work I got all my stuff done. At the bottom of this post I will post links to some of my work so far. Check out my Final render.
This month I am taking Model Creation, which is a NURBS based modeling class. Its all modeling, which is what I really like doing so its been really fun so far. Im a week into the class and almost done with all the tutorials we have to do, so soon I will begin work on my Final model. I plan on doing my computer headset. Only mine doesnt have a mic.
Also this month in Object perspective we are going to the zoo to draw animals, which we will then take 3 and morph them into one creature. Should be pretty interesting. Also, we will be making maquette sculptures. Ive never done any sculpturing in my life, so mine will be pretty god awful, but it will be cool none-the-less.
Alright then... my hands are getting tired, so im going to bring this post to a close. Ill post some of my work thus far for you guys to see and comment on. Also please tell me if you guys are interested in me continuing this, I will not take offense.
Final group project for 3D Foundations: 32megs!
Story line: Two Guards escort two prisoners to come before the king. The prisoners attack the guards, one is able to steal the spear from a guard. The prisoner throws the spear and kills the king, then the two prisoners escape by climbing a tree and exiting via the rooftop.
My stuff: I modeled the guard on the right, and made him into the puppet style character. I also modeled the torch holders and the tree on which the prisoners escape. I animated my guard, and set the camera to focus on him (a requirement for the project), so its hard to see what happens to the king. Also, I had to light and render my own scene.
Individual projects for 3DF:
High Res Character: Poly limit 2000 quads. Smoothed and unsmoothed.
http://img.photobucket.com/albums/v325/turkeyslapper/highres.jpg
My own Personal projects:
Guitar: Made as a logo for Ren Fiction's contest in general discussion. Not technically a "Logo" heh. I just wanted to practice my 3d.
http://img.photobucket.com/albums/v325/turkeyslapper/tar.jpg
http://img.photobucket.com/albums/v325/turkeyslapper/RenderedGuitar.jpg
Speaker: Same as above. Again just for practice and not really a logo.
http://img.photobucket.com/albums/v325/turkeyslapper/883da4cc.jpg
Helmet:
http://img.photobucket.com/albums/v325/turkeyslapper/Helmet.jpg
CPU Heatsink:
http://img.photobucket.com/albums/v325/turkeyslapper/HeatsinkWeb.jpg
Sword:
http://img.photobucket.com/albums/v325/turkeyslapper/Sword_Submit_Render-1.jpg
Modern Roman Swat Character: This is a WIP that I started WAAAY before coming to school. I dont think I am going to finish it, because now that I look at it... the topology is all sorts of messed up. I might redo it at some later point (probabaly for my character modeling class) and take it all the way to finish.
http://img.photobucket.com/albums/v325/turkeyslapper/romanSwatRend.jpg
Weapon for that character: Also a WIP that is probably as far as its going to get. I made it to go with the roman swat character. Kinda too futuristic I think to fit in with him.
*will upload later*
A little backround on me first. I had an interest in Computer Animation since I was a freshman in High school. The interest grew in me until I was ready to graduate from the High school, and during my last year there I had started learning Alias's Maya on my own through tutorials and other online resources.
As graduation came closer I began looking for schools that could teach me Animation. I found that all the ones I like were very expensive. Now I dont like even asking for twenty bucks, so having my parents dish out that kind of money for me was something I didnt really want to do, so I ended up choosing to go to a local state university. I figured that while I was really into computer animation, I might find that I have more interest in some other category. At any rate, I tried to stay as close as possible to animation so I started off with a Computer Science degree. After a year of that, I knew it wasnt even close, so I switched to graphic design. Quickly I realized that this wasnt going to get me anywhere either, so I dropped out for after just one semester in GD.
So here I was working part time as at a retail store, no longer in school. Now I felt like I had wasted my parents money (and a bit of my own). I had come to the conclusion that computer animation was the only thing I really wanted to be doing. So I took the plunge, and with my parents support I enrolled in the computer animation course at Full Sail.
Which brings us to the present. I am now in my third month of the course (a 2 year bachlors degree). The first month was general education, so I had English Composition and "Historical Archtypes and Mythology". I was able to transfer out of English Comp, because I had already taken it at the state university. The mythology class was pretty interesting though, we got to learn of some myths from all over the world and the idea's behind each culture's mythology. It was pretty interesting. I ended up getting a 94 for the class. Aparrently you need a 95 or higher to get an A, so I was sad
The second month was Object Perspective (a two month class) and 3D foundations. Object perspective is an OK class. We basically sit in the class for 8 hours, two times a week and draw stuff. Its not that great of a class since the teacher rarely teaches us anything, and in fact she usually goes home within the first 45 minutes. I dont blame her, since she already had another 8 hour class before us, but it usually means we get left with Lab Instructors ("Labbies") who dont teach us really.
3D Foundations was a blast though. We started using maya, and learned pretty much the basics of everything in Maya. Now I had some experience in Maya from my own self-teaching, but most of the people had no idea. We were all in a group of 6 people, and at the end of the month we all had to have a 6 second animation. Everyone had to model two props, a character, a "puppet-style" character, then rig their character, then animate their character, then light their scene, then set up their camera, then render their scene, and finally combine it all into a .mov. Thats not including any if the 5 other individual projects we had to do either.
So after a few all-nighters and a lot of work I got all my stuff done. At the bottom of this post I will post links to some of my work so far. Check out my Final render.
This month I am taking Model Creation, which is a NURBS based modeling class. Its all modeling, which is what I really like doing so its been really fun so far. Im a week into the class and almost done with all the tutorials we have to do, so soon I will begin work on my Final model. I plan on doing my computer headset. Only mine doesnt have a mic.
Also this month in Object perspective we are going to the zoo to draw animals, which we will then take 3 and morph them into one creature. Should be pretty interesting. Also, we will be making maquette sculptures. Ive never done any sculpturing in my life, so mine will be pretty god awful, but it will be cool none-the-less.
Alright then... my hands are getting tired, so im going to bring this post to a close. Ill post some of my work thus far for you guys to see and comment on. Also please tell me if you guys are interested in me continuing this, I will not take offense.
Final group project for 3D Foundations: 32megs!
Story line: Two Guards escort two prisoners to come before the king. The prisoners attack the guards, one is able to steal the spear from a guard. The prisoner throws the spear and kills the king, then the two prisoners escape by climbing a tree and exiting via the rooftop.
My stuff: I modeled the guard on the right, and made him into the puppet style character. I also modeled the torch holders and the tree on which the prisoners escape. I animated my guard, and set the camera to focus on him (a requirement for the project), so its hard to see what happens to the king. Also, I had to light and render my own scene.
Individual projects for 3DF:
High Res Character: Poly limit 2000 quads. Smoothed and unsmoothed.
http://img.photobucket.com/albums/v325/turkeyslapper/highres.jpg
My own Personal projects:
Guitar: Made as a logo for Ren Fiction's contest in general discussion. Not technically a "Logo" heh. I just wanted to practice my 3d.
http://img.photobucket.com/albums/v325/turkeyslapper/tar.jpg
http://img.photobucket.com/albums/v325/turkeyslapper/RenderedGuitar.jpg
Speaker: Same as above. Again just for practice and not really a logo.
http://img.photobucket.com/albums/v325/turkeyslapper/883da4cc.jpg
Helmet:
http://img.photobucket.com/albums/v325/turkeyslapper/Helmet.jpg
CPU Heatsink:
http://img.photobucket.com/albums/v325/turkeyslapper/HeatsinkWeb.jpg
Sword:
http://img.photobucket.com/albums/v325/turkeyslapper/Sword_Submit_Render-1.jpg
Modern Roman Swat Character: This is a WIP that I started WAAAY before coming to school. I dont think I am going to finish it, because now that I look at it... the topology is all sorts of messed up. I might redo it at some later point (probabaly for my character modeling class) and take it all the way to finish.
http://img.photobucket.com/albums/v325/turkeyslapper/romanSwatRend.jpg
Weapon for that character: Also a WIP that is probably as far as its going to get. I made it to go with the roman swat character. Kinda too futuristic I think to fit in with him.
*will upload later*