My gun

ray_MAN

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I have finally finished a model of some gun I created in my head. I hope you guys like it.

P.S. I would give you a better view but 3Ds Max is being problematic with rotation.
 

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erm is this a joke?

it looks 2D... like something done in mspaint.

If it really is 3D i would say that it is below average even for a first model, i have posted a pic of my first model.... u need to read more tutorials etc...
 

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No its not a joke or 2D, atleast I don't think so.. Looks like its just got bad smoothing errors or something.
 
actually, the model doesnt look THAT bad. i think hes just done some bad textures, when he should have just left it unskinned.
 
ray_MAN, no offecne but i think that you should hold out on the buying of a full 3D product.

the model looks like its made in three parts, the top ( slider and sights ), the handle and then the magazine. the slide bit doesnt even attach to the main bit, its sticking into it. the gun has no depth, im guessing the extrude tool ??

as eddie said, read the tutorials, dont go off on your own straight away. learn how to use the tool, before you start hammering away.
 
It's the view that makes it look bad. And this is WIP. Just cut me some slack this is my third model ever. And I am reading tutorials.
 
Originally posted by ray_MAN
It's the view that makes it look bad. And this is WIP. Just cut me some slack this is my third model ever. And I am reading tutorials.

3rd model? no offense m8, but this was about my 3rd model:

http://members.lycos.co.uk/st4tic/bmw_scene_6.jpg

I did a high polgon alein first off and then did something else which i can't remember

Well These where my models that I made and I would only say they are above average because before that I spent about 1 week watching 3dbuzz VTM's learning about the UI and how to minipulate objects. It looks to me like u have skipped all the theory and started doing a tutorial on making something straight away. I was playing with boxes and cutting them up and extruding races before I even start to model anything significant. I played with the UI finding out what buttons did what and seeing how to render objects and also what effects you can have in rendered objects. O no. I just remembered my 2nd model was an underwater scene done with the 3dbuzz vtm's The BMW was my 3rd model and thats the first model I did by my self (no tutorials except I used the joan of arch tutorial to see how to spline model (everyone has done the joan of arch tutorial, its so easy and good :D) all that only took me about 2 weeks of using 3dsmax, on and of a bit but still only 2 weeks. You could proberly pack it into about 1 week if u are good. Then a nissan syline:

http://members.lycos.co.uk/st4tic/skyline_scene_5.jpg

After that I made the tachkama bot:

http://members.lycos.co.uk/st4tic/AI_Girl_1.jpg

then an audi TT:

http://members.lycos.co.uk/st4tic/audi_TT_Beta1.jpg

then a mercedes:

http://members.lycos.co.uk/st4tic/mercedes_material_3.jpg

then a desert eagle ( i learn about smooth groups at this stage):

http://members.lycos.co.uk/st4tic/DEagle_shaded.jpg

then my first pror player model:

http://members.lycos.co.uk/st4tic/Police_Armored_Final.jpg

I have missed out about 2/3 models but look back on the stages where i have kinda experimented with different things. You can tell the stages I have gone through and what I was trying to achive with my work. Hopfully this might guide u into something a little easier.

Also u really need to download the 3dbuzz vtms, I have told u to do this before but u still havn't listened so this is the last time. Go to www.3dbuzz.com and sign up and login. Then go to the downloads section and download all the VTm's do not do anything with 3dsmax until u have watched them all. Well what I mean by that is do not do your ownj thing because u will never learn. Follow them and play with what buzz and his class are showing u.

I still can't believe u are trying to make a mod, good luck ( i think its u anyway).

crap I nearly forgot, hold your mouse curser over your perpective view and hold down your left alt+mouse3 then move your mouse. u will find that it moves your perpective view. Now activate this view by clicking in it (the outer rim will go yellow) and then render a quick production. There u go u have a 3d view view port :D
 
umm ichi we all know about the quality of his model but u didnt have to show us urs .
the model isnt that good at all this is for 2 reasons
1) the gun is smooth where as most guns are flat
2) the model is fairly basic it lacks detail
3) the model is mostly just primitives and not much modeling involved
 
Originally posted by mindless_moder
umm ichi we all know about the quality of his model but u didnt have to show us urs .
the model isnt that good at all this is for 2 reasons
1) the gun is smooth where as most guns are flat
2) the model is fairly basic it lacks detail
3) the model is mostly just primitives and not much modeling involved

I wasn't showing u my work. I was showing ray_man, I did this to show him how I progressed and how i experimented with different things. At the moment he is doing everything completely wrong. His way or learning is wrong and evern the way he experiaments with the program is wrong. Thats why I showed them.
 
Seriously, IchI, I've been waiting to say this for the longest time: Shut up.

From what I can see, you have not made any constructive comments for the whole time you have been here. Your incoherent babbling about how good you are and rampant spelling and grammar mistakes are getting on my nerves. At first I thought you were typing like a fool because you were from a non-English-speaking country, but then I learned that you are in the UK. Who do you think you are? As far as I can tell, you must be around 10 years old because you seem to not be able to spell "polygon." Please, stop your flaming (Yes, this is very hypocritical of me, but I don't care).

As for the model, it looks like a very amateur model. Play around more with 3dsmax and see if you can come up with some better models. Remember, a clean and organized mesh will usually look better than a dirty one. It is very important to stay precise in modelling, whether it be lining up two edges that should be parallel, having a clean curve with proportionally sized edges, or anything else. Another suggestion, if you do not know how to use smoothing groups correctly, it is a good idea to turn them off when showing the model to people. The way you do this is either apply a Smooth modifier so that all the smoothing groups are cleared, or go into the Material Editor and check the "Faceted" box.

I'd also recommend looking at those Video Training Modules at 3dbuzz.
 
what does it matter if it's his 50th model...just help him out dammit.

Ray_man ok ill say it once again
www.3dbuzz.com ...create a user and press download in the left menu. Go to the bottom and find the progrma you are using and download the videos, and play them and follow them from the start...that way you'll bea 3d genious in a couple of days.
 
Originally posted by ankalar
Seriously, IchI, I've been waiting to say this for the longest time: Shut up.

From what I can see, you have not made any constructive comments for the whole time you have been here. Your incoherent babbling about how good you are and rampant spelling and grammar mistakes are getting on my nerves. At first I thought you were typing like a fool because you were from a non-English-speaking country, but then I learned that you are in the UK. Who do you think you are? As far as I can tell, you must be around 10 years old because you seem to not be able to spell "polygon." Please, stop your flaming (Yes, this is very hypocritical of me, but I don't care).

As for the model, it looks like a very amateur model. Play around more with 3dsmax and see if you can come up with some better models. Remember, a clean and organized mesh will usually look better than a dirty one. It is very important to stay precise in modelling, whether it be lining up two edges that should be parallel, having a clean curve with proportionally sized edges, or anything else. Another suggestion, if you do not know how to use smoothing groups correctly, it is a good idea to turn them off when showing the model to people. The way you do this is either apply a Smooth modifier so that all the smoothing groups are cleared, or go into the Material Editor and check the "Faceted" box.

I'd also recommend looking at those Video Training Modules at 3dbuzz.

go **** your self u stupid ****. I am sick of dickheads like u saying I didn;t say anything constructive and that it was all flames, U gave him the same advise as me and told him to go to 3dbuzz, Also I was telling him that he needs to do more theory on 3dsmax and learn about extruding edges which also somone else had already mentioned. Stop been such a ****ign twat and since when has my gramma and spelling had anything to do with it. I did not flame him and compared to what other people said I thought I was quiet simpathetic to him.

Well These where my models that I made and I would only say they are above average because before that I spent about 1 week watching 3dbuzz VTM's learning about the UI and how to minipulate objects. It looks to me like u have skipped all the theory and started doing a tutorial on making something straight away. I was playing with boxes and cutting them up and extruding races before I even start to model anything significant. I played with the UI finding out what buttons did what and seeing how to render objects and also what effects you can have in rendered objects. O no. I just remembered my 2nd model was an underwater scene done with the 3dbuzz vtm's The BMW was my 3rd model and thats the first model I did by my self (no tutorials except I used the joan of arch tutorial to see how to spline model (everyone has done the joan of arch tutorial, its so easy and good ) all that only took me about 2 weeks of using 3dsmax, on and of a bit but still only 2 weeks. You could proberly pack it into about 1 week if u are good
[/B]

This ius advise u stupid ****. Its not be inflating my head. I was telling him how I started to help hims tructure the way he starts with 3dsmax (he is still at the starting stages)

I have missed out about 2/3 models but look back on the stages where i have kinda experimented with different things. You can tell the stages I have gone through and what I was trying to achive with my work. Hopfully this might guide u into something a little easier.

Also u really need to download the 3dbuzz vtms, I have told u to do this before but u still havn't listened so this is the last time. Go to www.3dbuzz.com and sign up and login. Then go to the downloads section and download all the VTm's do not do anything with 3dsmax until u have watched them all. Well what I mean by that is do not do your own thing because u will never learn. Follow them and play with what buzz and his class are showing u.

crap I nearly forgot, hold your mouse curser over your perpective view and hold down your left alt+mouse3 then move your mouse. u will find that it moves your perpective view. Now activate this view by clicking in it (the outer rim will go yellow) and then render a quick production. There u go u have a 3d view view port
[/B]

If thats not ****ing helping him out then I am jesus him self. Stop been such a ****ing tit wank complaining about me not saying anything usful when most of it was me trying to direct him and give him ideas on where to get tutorial from. I didn't mention anything to do with the gun mainly because its already been mentioned. There is no point mentioning it because most of it is done wrong.

Also thats the first time I have said any of my model where above average, not once have i said i was this l33t modeller u seem to making out that I always saying. Which I can't recall ever saying and would really like some profe of why u seem to think this. So u shut up and u **** off.
 
Originally posted by ankalar
Seriously, IchI, I've been waiting to say this for the longest time: Shut up.

From what I can see, you have not made any constructive comments for the whole time you have been here. Your incoherent babbling about how good you are and rampant spelling and grammar mistakes are getting on my nerves. At first I thought you were typing like a fool because you were from a non-English-speaking country, but then I learned that you are in the UK. Who do you think you are? As far as I can tell, you must be around 10 years old because you seem to not be able to spell "polygon." Please, stop your flaming (Yes, this is very hypocritical of me, but I don't care).

I would say that was seriously uncalled for. He was trying to offer criticism and suggestions on how the person's modeling could be improved. Your the one who seems to be acting like a ten year old, in randomly attacking somone who was trying to help.
 
Fight Fight Fight Fight...

Pulling up my chair and ive got my PoPcorn Ready..

My money is on ankalar

LOL..Sorry i couldnt resist..By the way the modle isnt that bad acctualy ray_MAN
bit of work here and there and it will look ok :)

Tutorials Tutorials Tutorials..Thats my advice for what its worth ;)
 
Originally posted by IchI
go **** your self u stupid ****. I am sick of dickheads like u saying I didn;t say anything constructive and that it was all flames, U gave him the same advise as me and told him to go to 3dbuzz, Also I was telling him that he needs to do more theory on 3dsmax and learn about extruding edges which also somone else had already mentioned. Stop been such a ****ign twat and since when has my gramma and spelling had anything to do with it. I did not flame him and compared to what other people said I thought I was quiet simpathetic to him.



This ius advise u stupid ****. Its not be inflating my head. I was telling him how I started to help hims tructure the way he starts with 3dsmax (he is still at the starting stages)



If thats not ****ing helping him out then I am jesus him self. Stop been such a ****ing tit wank complaining about me not saying anything usful when most of it was me trying to direct him and give him ideas on where to get tutorial from. I didn't mention anything to do with the gun mainly because its already been mentioned. There is no point mentioning it because most of it is done wrong.

Also thats the first time I have said any of my model where above average, not once have i said i was this l33t modeller u seem to making out that I always saying. Which I can't recall ever saying and would really like some profe of why u seem to think this. So u shut up and u **** off.
K.

Originally posted by Neutrino
I would say that was seriously uncalled for. He was trying to offer criticism and suggestions on how the person's modeling could be improved. Your the one who seems to be acting like a ten year old, in randomly attacking somone who was trying to help.
Have you read any of his other posts?

EDIT:
icHi duude, ur so fukin stupit im gona ****ing be liek jesus himself and i remeber wen i usd 2 be tiis crapy but den i loke at tutorlas an im betr tan u
 
Originally posted by GOoch
Fight Fight Fight Fight...

Pulling up my chair and ive got my PoPcorn Ready..

My money is on ankalar

LOL..Sorry i couldnt resist..By the way the modle isnt that bad acctualy ray_MAN
bit of work here and there and it will look ok :)

Tutorials Tutorials Tutorials..Thats my advice for what its worth ;)

lmfao, u TRAITOR! :D

mine was a bit uncalled for but he is pissing me off just like everyone else crying about when I am a bit harsh on my critasism, I will admit yes I am hard on some people but other times I am not and u still say it. Its pathetic.
 
Originally posted by IchI

I still can't believe u are trying to make a mod, good luck ( i think its u anyway).

Thank you so much. Your encouragment will really help me in the future.:hmph: :|
 
ray_MAN, even though some of the things IchI posted seemed rather harsh, I wouldn't totally reject everything he said. He had some good points and good advice, in my opinion.
 
No I'm not disregarding what IchI said. I am very angry at the way he is saying it. He is comapring his work to mine when he is obviously more talented.
 
IchI is not because you're a "bit hars" it's because ou are constantly putting yourself up on a pedestal, trying to be better than everyone else. admit it, you need to improve on you C&C giving...tone down the attitude, and stop admiring your own greatness.
 
Its not bad but I can tell it was rushed. Im sure you can do 10 times better if you spent a little more time on it. You will get better with time. Some people just take more time to learn then others and there is nothing wrong with that, im one of those who take longer to learn. Dont let anyone tell you different. Goodluck!!
 
i am going to ignore the arguement...for now, and just say to ray...spend more time on your models. the more time you spend on the model, the more things you see thats wrong with it, and also, plan ahead.



ok, back to the arguement :p
on this one, i actually agree with Ichi...for once :) sometimes hes harsh, but if you cant take harsh critisisms, then you may as well stop right now. most people out there arnt as nice as us guys, we know how it is, sometimes you spend aforever on a model but it just doesnt look right. i remember my first serious model, it was a trike, sposed for BF1942. i thought it was great, then i showed it to my mate ( who doesnt know the first thing about models, he just plays the games ) he actually laughed, and said whats up with that. i just ignored him, but i think that actually helped me.

ok, enough of the boring story :p

anklar, telling someone to shut up isnt very nice, i can understand why ichi gets angry. if you read his post, he puts in some good stuff for ray to look over.
 
Originally posted by Majestic XII
Stop flaming or I will call your moms.

NOOOOOO!!!!!!! EVIL MAJESTIC, EVIL I TELL U! :p
 
Originally posted by random.hero
i am going to ignore the arguement...for now, and just say to ray...spend more time on your models. the more time you spend on the model, the more things you see thats wrong with it, and also, plan ahead.



ok, back to the arguement :p
on this one, i actually agree with Ichi...for once :) sometimes hes harsh, but if you cant take harsh critisisms, then you may as well stop right now. most people out there arnt as nice as us guys, we know how it is, sometimes you spend aforever on a model but it just doesnt look right. i remember my first serious model, it was a trike, sposed for BF1942. i thought it was great, then i showed it to my mate ( who doesnt know the first thing about models, he just plays the games ) he actually laughed, and said whats up with that. i just ignored him, but i think that actually helped me.

ok, enough of the boring story :p

anklar, telling someone to shut up isnt very nice, i can understand why ichi gets angry. if you read his post, he puts in some good stuff for ray to look over.

You make a good point :)

I remember some gamedesigns i wrote for like 5 years ago, i though the idea was the bomb... but people didnt like it.... so i got mad... and didnt do it :)

Now i thank those guys because the design really sucked.

Like someone said before, some people take a little longer to learn things then others, just look at me, ive mapped and written gamedesign for about 8 years and im still not so good as im suppose to be after 8 years :)
 
Originally posted by random.hero
anklar, telling someone to shut up isnt very nice, i can understand why ichi gets angry. if you read his post, he puts in some good stuff for ray to look over.
Yes, I know this. I have already PMed IchI in order to make up (and maybe even make out? ;)) with him. Another thing I forgot that you guys were bringing up is the time factor. Models don't just happen overnight. I can take up to a month to finish a model and it still won't be perfect (but then again, people don't call me the king of procrastinators for nothing).
 
all hail, king of procrastinators
notworthy.gif
, we are not worthy.

hehe, i'd say im about at prince level :cheers:
 
One huge re edit:-----------------

In this space i had some crude letter to IchI, i have since then decided that would be a bad choice, :p . But a small note : stop the flaming! Your first work could only be what you named because you were looking at tutorials the whole way and didn't know what you were doign besides that (not a bad way to learn). You also need to learn how to present your opinions (which i no longer care about) in a better more *encouraging* way. Bringing people down is just bulying. Not exactly cool. You've gotta remember, this is the kids 3rd model, and he's 13 years old.
later
snow :dozey:
 
IchI, what a show off. The only way you cold make those models as your first would be looking at tutorials, so don't take all the credit. Also, *cough* don't be such an *ASS*.... wow, i hate fricken flaming idiots who think they're all great stuff... lol, your not hot sh*t my freind, just another kid on the block who enjoys picking on people and showing off. well f*ck off bud. Later
snow

LMFAO! u are so stupid. Do u not read what has been happening in this thread? Somone said exactly what u have said because u have obviasly did not read a single thing of my posts, but I was actually helping him. I am not going to argue because I have done nothing wrong except for a couple of comments that where a bit rash. Just please shut up and read and stop starting pointless arguments.
 
you guys need a stickied disclaimer in this forum that says "IchI is harsh. He is only trying to help....we think."
 
lol, crabcakes, very true....
To IchI, yes i read the whole thread, i'm not dumb. When I state something, I don't talk as if adding onto other comments posted. I post my full oinion from the first post of the Thread. No matter what other people said. I don't see how your harsh comments help. And basicly thats all i'e ever seen from you (unless its a thread you start). I won't argue about it anymore in here, cuase i'm right, i know it, and like, tons of other people here know it too!
power to the non-flamers!
peace
snow
 
ye it does look very nice, very clean and looks very well done. Good work Jeremy When its optamised it should be alright.

I have to disagree with u there. It looks shit loads better with the skin on. Also the high density of lines on the back end of the gun nearly looks 3d. The 3d parts added to the gun are not even skinned yet... so dunno how its classed as 2d with a skin on? Good job and it looks wicked. Except i still don't understand that jaged edge opn the back on the handle

ye looks ****ing amazing and such a nice polgon amount. The skin does look a bit cartoony though. Is this guy part of a mod? because i could see cororate anarchy wanting him if he isn't taken. Anyway very nice work and i really respect the polgon count.

that is very nice, maybe add it to a scene and make a wallpaper from it. Some people might like it. Some parts are a bit out of preportion but sack that it looks better than the hl2 one

when making renders try to get in close in different areas and have about 5 renders of different locations it makes it a lot easier to judge your model. If some times u have smoothing problems like most models do without a skin then nm, its better to show people exact details and apart from 1 render I can't tell anything really with your model. It looks nice from what I can see. But looks like it could have more detail. Good work though.

they look very nice and u can skin a lot better than me thats for sure

with your trousers be more iratic with your verts. You are keeping it very neat and if u want a baggy aperance u have to have them all over the place. Where ever there is a crease of some sort of thing holding up the trousers have 2-4 layers of verts just for this. Then keep the flow of the verts going out so they are not densley packed. This is exactly how my model start out and after a bit of C&C it progressed, It also looks better than mine started so it should be wicked by the time its finished. Ow also add another layer to the boots. They kinda stop abruptly. Also its a good idea to keep things like boots and hands seprate from the model until the end. Well if u are doing clothes anyway.

----------------------------

if thats not helping people or giving people good comments then I must be Jesus him self.
 
snowguy_2006 said:
I won't argue about it anymore in here, cuase i'm right, i know it, and like, tons of other people here know it too!

If you form an actual argument in support of your own opinions it is unecessary to boast that what you think is perfect. A solid argument will stand on its own merit. Only an argument that is flawed or in someway unclear or lacking in facts requires such comments as this.

While I agree that IchI can be rather harsh at times, he has also given very helpful responses numerous times. Plus, sometimes a harsh critic can make a person work even harder to make their project perfect.

Just so I don't go completely off the topic: ray_MAN, like any new endeavor, your model can use some improving, but for just starting out it's not bad. Just try to do as many tutorials as you can and you'll certainly improve a great deal. If you keep at it you should be extremely good by the time you finish high school.
 
IchI said:
At the moment he is doing everything completely wrong. His way or learning is wrong and evern the way he experiaments with the program is wrong. Thats why I showed them.

...you didn't flame him?
 
...you didn't flame him?

I never said I didn't flame him. I never said I havn't flamed anyone before and I know I have done. But in my opinion It seemed to me like he had been doing nearly everything wrong and I think a person should know this if they are going to be modelling for a mod.
 
In reply to #1, since I don't want to get involved in this flame war, I'll get right to the point.

1) Did you base it off a real pistol? To me, it looks as if the slide non-existant.

2) The whole thing overall just looks like its been jammed into a pool of lava and jerked out. It just looks.. what can I say... melted.

3) You should observe more pictures and hell, even a real one if you can get a hold of one. Play with it a little, AND NO DON'T SHOOT IT THOUGH...

4) Also, most if not all guns are not that smooth. You'll notice a little more blockyness.

5) Best if you drew it out / planned it out first. Remember 3 there are 3 basic components when drawing it, the handle, the frame and the slide.
 
Ok, some arguments have been that people in the gaming industry ain as nice as the guys on some guys on this forum, well wow, honestly i dont think Ray_Man is goig to search for a job in the gaming industry right away..!


IchI you have a serious problem as i see it.
You obviously are aware of the fact that ray_man ain't the oldest most mature, and most of all skilled modeller in the world, and yet you persist to bash him with a lot of awkward, and really lame excuses for whowing off your own work.
For one this really does NOT encourage him to continue...it might encourage you, but not him... think twice about to whom you are posting, and what you are posting. I beg you...and no I don't like you, but if you maybe, just maybe became a tad more mature, maybe i would respect you'r eopnions, but as it is now... you aren't worth 2 pennies....not that you care but wtf :)
 
thanks for bring that to my attention Nostradamus....
 
This behaviour is what makes people quit doing something they love. Although I have to say that the model doesn't look quite good. First of all, you should spend more time checking out the referance material. Even if you didn't intend to make a replica of a real gun and took this one out of your head, this looks way off. No mather what kind of gun you're making there are some ground rules.
The one you have here is way too smooth. It doesn't look mechanical enough. You should study wires. They give away alot useful info. I almost always ask for a wireframe if I see a model I like.

What do you mean, max has issues when it comes to rotating? Are you sure you are in perspective? That just sound too odd to be true. Even though you aren't able to rotate in it, it's always in some sort of perspective mode. The render you have here is without doubt in an ortographic view.
 
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