Hello all,
Just dropping a quick line to introduce 'National Crisis' to the Half Life 2 community. We are a new TC realism mod for Half Life 2. You can find our site over at http://www.nationalcrisis.net/. lease don't expect much content as currently we are working on all the concept for the mod. We want to get the game design fully complete before we start work. I personally feel this is vital to the completion of a mod - a good concept and design document. Once this is done I will (attempt to) hire a development team.
However I am introducing the website now in an attempt to get other people's ideas on the mod. There's no point us designing a modification that no-one will play! I would appreciate people's ideas and input, preferably on our forums but this thread would do perfectly.
I am personally new to the Half Life community despite playing the game for a fair few years. However i have experience in UT mod making and so understand the basics of how to get a mod project off the floor. I look forward to becoming a member of, what seems, a fantastic and supportive community.
Thanks very much
sonofagun
Just dropping a quick line to introduce 'National Crisis' to the Half Life 2 community. We are a new TC realism mod for Half Life 2. You can find our site over at http://www.nationalcrisis.net/. lease don't expect much content as currently we are working on all the concept for the mod. We want to get the game design fully complete before we start work. I personally feel this is vital to the completion of a mod - a good concept and design document. Once this is done I will (attempt to) hire a development team.
However I am introducing the website now in an attempt to get other people's ideas on the mod. There's no point us designing a modification that no-one will play! I would appreciate people's ideas and input, preferably on our forums but this thread would do perfectly.
I am personally new to the Half Life community despite playing the game for a fair few years. However i have experience in UT mod making and so understand the basics of how to get a mod project off the floor. I look forward to becoming a member of, what seems, a fantastic and supportive community.
Thanks very much
sonofagun