M
Mailman
Guest
Our modeler Chimera has chosen to show off a work in progress of his player model. This shot shows off a fully textured and normal mapped head. Normal mapping allows low polygon models to appear high poly on video cards that support shaders.
Click the picture below for a larger version:
We also have a short video clip showing off the face with a moving light source.
Click here for the video.
This video requires the DivX 5.05 codec.
In addition we are looking for an extra modeler and skinner. If you are interested, please email examples of your work to [email protected]
Click the picture below for a larger version:
We also have a short video clip showing off the face with a moving light source.
Click here for the video.
This video requires the DivX 5.05 codec.
In addition we are looking for an extra modeler and skinner. If you are interested, please email examples of your work to [email protected]