F
fusedgore
Guest
Hi i am a modeler and i have made some vietnam style shacks and i was wondering how do i get them into the editor to be able to place into a map i am making for half life 2 DM .
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This is the right section, this section is for mappers modellers only make the models do animations, textures and some extra things with it.Crispy said:Best to wait until a mod moves this to the modeling section. Most mappers don't know how where to put all the right files for a custom model (including myself, for HLDM).
Even as mapper you must do alot with models, like characters npc's you gotta set his waypoints, order them to do sequences (animations), load scripts and we can go on...Crispy said:Modellers should know how to import a model to Source to see how it looks in-game, so I beg to differ.
Mappers simply use the models as resources, they don't (as a basic requirement) need to know what files are needed for a model, where they all need to be put, etc. because there is already a lot of stuff already in the right places for them to use.
True True but he didn't asked this if he's really a modeller he should know this.Crispy said:You've said where you need to put the model, but you haven't said what file format the model needs to be in, what other supporting files are needed, etc.. If he's saved the model in a certain format it may not be readable in Source until he converts it to a different format (MDL iirc). This is why I said a Source modeller would be better suited to answering the question, and you'll find more of them in the Modeling section.
hehe like you said/rests case.
next time you say your a modeller make sure you know how it worksfusedgore said:Hi i am a modeler and i have made some vietnam style shacks
yeah fusedgore just makes models using AC3D i believe thats the program. He is trying to make models for me so I can use them to put in my mod that i've just begin to develop. I am relatively new in terms of game programming and feel this is a good way to get familiar with things. I am a software developer so I do have coding background, so its not purely from scratch lol.
wow wow don't harash on me.. you didnt told us this was your first time building an model for the source engine... next time be more precisely what kind of "modeler" you are.AC3D is a modeling program like max or lightwave .I am a modeler and yes i know how modeling works .Though i dont know how the Valve engine works cause i never worked with it or with the Hammer editor .So back up a a little Tyron and give me a break .