Puzzlemaker
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I wasn't going to be bothered playing CS:S with the update, considering I don't play it much anyway, but after reading all these posts I think I will.
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Yeah same for me, pretty colors :imu:It's alsmot exactly the same as the old radar except you can see where the enemy is/was.
It makes the game more tactical and enjoyable tbh...
But it keeps distracting me when I play
after playing it for a while my maion problem with it is just that the increased detail makes it much harder to just quickly glance at and know straight away where every1 is, now i spend longer studying it to figure out wtfs going on. i wouldnt have minded enemies popping up for a second or 2, i just think putting a detailed map in clutters it up too much
[edit] and i mean, really, showing exactly where the bomb is is taking things too far, if youre that shit that you cant find the bomb you shouldnt be allowed to play.
Now the game sometimes crashes and that NEVER happened to me before.
after playing it for a while my maion problem with it is just that the increased detail makes it much harder to just quickly glance at and know straight away where every1 is, now i spend longer studying it to figure out wtfs going on. i wouldnt have minded enemies popping up for a second or 2, i just think putting a detailed map in clutters it up too much
i agree with you, the new update is stupid and it ****ed up my skin and all the mods on cs.
I think what he's saying is that because there is so much detail, it takes longer to proccess that information and less time looking ahead ready to shoot. So there is a bigger chance of an enemy coming around the corner and popping you in the head while you are looking at the radar.So your saying that by actually showing the map it makes it somewhat harder to see where your team mates are and the enemy is?
So your prefered it with just the red dots in empty space?
Hm..k.
So your saying that by actually showing the map it makes it somewhat harder to see where your team mates are and the enemy is?
So your prefered it with just the red dots in empty space?
Hm..k.
the radars fine...valve should adjust the dmg for the god damn awp
yes because red dots on empty space are a lot easier to see than dull coloured dots on a multi-oloured background. and from knowledge of the map and communication you can tell where teammates are on that simple radar and not need a radar with every little detail of the map on it. i just don't think the radar needs to show all the static unchanging stuff thats always gonna be there no matter what.
Agreed. I'm looking forward to them changing the prices of the weapons. I hope they make the awp like 10 g's. The awp would actually become a weapon you would charish and there would be so much less of them it would be excellent. Maybe some people will have to get some skill and use a scout. I'm tired of playing aztec walking through the double doors and getting capped. Or trying to cross the bridge. It's just ridiculously hard somtimes if you got a bunch of awpers.
IMO AWP is for N00bs.
Agreed. I'm looking forward to them changing the prices of the weapons. I hope they make the awp like 10 g's. The awp would actually become a weapon you would charish and there would be so much less of them it would be excellent. Maybe some people will have to get some skill and use a scout. I'm tired of playing aztec walking through the double doors and getting capped. Or trying to cross the bridge. It's just ridiculously hard somtimes if you got a bunch of awpers.
All pub servers should have AWP banned and leave it to the people who have the skill to use it properly without plonking their ass on the ground and just picking off people from CT Spawn.
Refering to Dust2