jamiefearon
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- Jun 15, 2008
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As you know Valve have said they will introduce a new technology to the source engine in each episode. In episode 1 we had improved npc interaction, and HDR. In Episode 2 we had improved shadows, improved outdoor graphics and vegetation etc. What do you think will be introduced into episode 3? I personally think more improved shadowing including penumbra, and improved textures.