PvtRyan
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Neutrino said:Also if you look at the right side of his chest plate it looks as if the individual feathers on the bird are being modeled, which would be completely unecessary for an in-game model. So like I said, I'm willing to accept that it's in game, there were just a few things that seemed odd about it.
That's most likely a mix of poly modeling and virtual displacement mapping/parallax mapping. Some extra polies for the outline of the feathers/chestplate and for the extra detail a normalmap + heightmap.