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Originally posted by Styloid
hey, is motion blur and depth of field going to be in HL2? or is it only capable in Source but not used? they aren't in the vid though... i think.
Does anyone else find that the roof is too shiny? I almost feel like the tiles are wet and slippery.
*Londoner talking* No it bloody doesn'tLook like London to me.
Originally posted by @bel
where did you people get the leak/beta then?
so i can judge for myself...
Originally posted by Nuclear_Gerber
It uses everything
the lightmap, bumpmap, the distent rendering, aa, everything.
a lightmap isn't a "good" thing. dynamic lightning would be better-
Originally posted by rollthedise
i want to play hl2 on that one unclassified super computer that has 2000 intel 64bit itanium processors, and 500 terabytes of ram...and uhh...we ight have to buy a couple hundred 9800 pro 256 meg cards....just to make it so we can play hl2 at 1000000000 fps
Originally posted by asd
a lightmap isn't a "good" thing. dynamic lightning would be better-
What in the same way that a 16 wheeler is 'better' than a Ferrari?a lightmap isn't a "good" thing. dynamic lightning would be better-