M
mikado
Guest
Hey everybody, I've been browsing various forums for awhile looking at all the up and coming mods for Halflife 2. I'm at a point that I'd like to pursue a career in game development and I feel that one of the best ways to accomplish this is to have a finely tuned mod developed for a popular game engine. With the recent arrival of the Source engine I'm eagerly anticipating the power game developers could soon have. I'd like to find a team that has a solid focus on what they want to create, a team who's serious about their development and looking to produce a commercial quality product. Now here's my background.
I'm a Computer Science major with four years of C++ application programming experience. I'd like to add a finished mod to my portfolio so that I can present it to a design studio in the future. The downside is that I've never worked with Halflife or it's SDK. Just recently I picked it up and starting reading articles at the Verc, Wavelength, and Fixxer. The position I'd like to fill on a team would be that of an assistant coder. I'd like to find someone with extensive experience in the Halflife SDK so that they could help me along my road of discovery.
Pentium seemed to have some success with his post, so that gave me a reason to go ahead and register. If any of you guys would be interested in taking on an "apprentice" I'd like to hear from you. You can contact me at [email protected]. If you'd be so kind to include some details on your mod, your team, and your past experience I'd appreciate it. Thanks for everyone's time.
Sincerely,
Mikado
I'm a Computer Science major with four years of C++ application programming experience. I'd like to add a finished mod to my portfolio so that I can present it to a design studio in the future. The downside is that I've never worked with Halflife or it's SDK. Just recently I picked it up and starting reading articles at the Verc, Wavelength, and Fixxer. The position I'd like to fill on a team would be that of an assistant coder. I'd like to find someone with extensive experience in the Halflife SDK so that they could help me along my road of discovery.
Pentium seemed to have some success with his post, so that gave me a reason to go ahead and register. If any of you guys would be interested in taking on an "apprentice" I'd like to hear from you. You can contact me at [email protected]. If you'd be so kind to include some details on your mod, your team, and your past experience I'd appreciate it. Thanks for everyone's time.
Sincerely,
Mikado