NO NO AND YES YES(let's clear out some things!)

J

J Hater

Guest
let's clear some missunderstood things!
1 CS2 it is not going to be the MP of HL2, HL2 it is going to have it's own mp! which like hl1 rocked and it will also rock!
2 They said that they'r going to redo CS with the SOURCE engine! WELL OF COURSE they are going to change some things about it, add some new stuff and think about it! the gameplay cannont be the same!! how dumb can some ppl be? Just think about how many things are going to change that are going to affect the gameplay!! + there are going to be physics so! they will rethink the maps in order to take advantage of the physics and all the new stuff!
3 + HL 1 redone it will be very nice! think again u have the best singleplayer game of all times redone with a BOMB ass looking like engine!! Don't u ppl have any imagination at all???

Oh and i'm sorry if i made u think so damn much but y'all have to relax! it's going to come out soon enough!
 
oh and i forgot! was it necessary that they had to put a message like THE GAME is % complete it does not reflect the quality of the final product!?
Couldn't u figure it out u'rselves?
 
Thanks for the quick info.

I am waiting in the line to get the full demo. :(

Did u get it, and how was it ?
 
Do you think they shall make the buildings all breakable because if the assault main building is the same as that little shack in the video it would be awesome....cs people pepper potting the building to pieces while t's shoot the vents into tiny bits.
 
i'm in line too though i saw the hl2 cs2 movie and it's obvious that what i said it's true, people need to relax and don't belive everything they read !
 
As for point 1, we don't know this yet. Gabe's statement throws everything into doubt.
 
Rupertvdb :

:) i don't think they;'r going to make them all breakable cuz then we'd be playing WORMS :D :p :)) , but imagine with the new engine when u walk through the vents and someone shoots them what nice effects u are going to see!!! a lot of sparks and bullets everywhere....and then the adrenaline 100% up ;)
 
G0rgon said:
Thanks for the quick info.

I am waiting in the line to get the full demo. :(

Did u get it, and how was it ?

You will love it :D If you're anything like me, it will completely blow your mind, and you'll have this silly grin on your face for the next couple hours (I'm still wearing mine proudly :thumbs::))
 
Apos:

ain't it obvious? why would they want to do that? HL 1 MP had millions of fans!!! Why would they want to take that away from us?? + it's more profit for them so it's also a marketing strategy :D
 
No, it isn't obvious. I can see how it might work the other way as well. We just don't know yet, and even have little with which to speculate.
 
his statement didnt mean anything, he just said that they ported CS to the Source engine...he even said theyre not thinking on making a CS2...so....we'll just have to wait and see what the real MP will be :D
 
J Hater said:
Rupertvdb :

:) i don't think they;'r going to make them all breakable cuz then we'd be playing WORMS :D :p :)) , but imagine with the new engine when u walk through the vents and someone shoots them what nice effects u are going to see!!! a lot of sparks and bullets everywhere....and then the adrenaline 100% up ;)

Assault is one of my favourite CS maps and having see through bulletholes in the vents/walls would be awesome! I can just imagine the sparks flying if you're going th rough the vent and the T's lay into it. One thing that does worry me is that if you make too many holes then it'd be easy for the T's to see if you're in the vent and it's hard enough if you're CT already.
 
ferd said:
his statement didnt mean anything, he just said that they ported CS to the Source engine...he even said theyre not thinking on making a CS2...so....we'll just have to wait and see what the real MP will be :D
CS2 exists, there have been statements on it.
 
I was at the Demo at E3, they said that the Multiplayer of Half-Life 2 will be Counterstrike, and they showed the Aztec level done w/ the Half-Life 2 demo.
 
J Hater said:
let's clear some missunderstood things!
1 CS2 it is not going to be the MP of HL2, HL2 it is going to have it's own mp! which like hl1 rocked and it will also rock!
2 They said that they'r going to redo CS with the SOURCE engine! WELL OF COURSE they are going to change some things about it, add some new stuff and think about it! the gameplay cannont be the same!! how dumb can some ppl be? Just think about how many things are going to change that are going to affect the gameplay!! + there are going to be physics so! they will rethink the maps in order to take advantage of the physics and all the new stuff!
3 + HL 1 redone it will be very nice! think again u have the best singleplayer game of all times redone with a BOMB ass looking like engine!! Don't u ppl have any imagination at all???

Oh and i'm sorry if i made u think so damn much but y'all have to relax! it's going to come out soon enough!

1) CS2 is going to be a seperate retail product.

2) I doubt they'll touch the gameplay if they can help it. If you change it, people aren't going to like it.

3) Don't expect Valve to have redone all of HL to fit in Source. It's far more likely that they just ran a conversion tool to update the textures, models etc. There's too much work there to totally redo it.
 
I don't think see-through bulletholes are in the works.
 
From Shacknews.com

Well we just got back from the HL2 show and there are a few things to note that I'll put in courier just to annoy everyone:
- Half-Life 2 multiplayer is Counter-Strike on the Source engine and will be available at the same time as when Half-Life 2 ships. Counter-Strike gameplay doesn't seem to have changed much, if at all. Graphics of course, are much improved.
- Half-Life 1 is also ported over to the Source engine and will be available at the same time as when Half-Life 2 ships.
- During the presentation, Gabe Newell reiterated that Half-Life 2 is shipping this summer, although no specific date was given.
- Team Fortress 2 was not mentioned at all.
 
CS:Source is not HL2 multiplayer--and I could back this by information from the stolen beta...but I won't

Also, HL2 and CS:Source have to be entirely seperate clients. If you guys don't understand this, then you don't understand basic programming.

For CS:Source to be HL2s multiplayer it would have to be released as a SIDE Client, and would have nothing to do with Half-Lifes 2 main code and entities. Its a mod, and you cannot simply rewrite a stand-alone mod client to run inside of Half-Life 2. It's impossible. Hammer will still be using forms of .fgs that will be handle all entities inside your map. The config files and variable attributes would mess up singleplayer. Why you ask? Steam uses gcs and file system dll files, which are seperate for each games cache. This is set in stone, and cannot be changed without a complete re-write.

HL2's multiplayer is HL2. In what form, we don't know. I am going to assume it will just be basic deathmatch/team deathmatch[which is supported by the stolen build[, with some maps and game types. I expect CS:Source to be the meat of "A" multiplayer, but it is not THE multiplayer. [stolen]Valve isn't going to just throw away the MP player model and dll place holders for multiplayer, and trash the excellent player weapons and manipulator just for Counter-Strike. The idea isn't even in the ball park.

To say we don't know is stupid. We do know, and this is supported by common logic.
 
Polykarbon! exactly my point! i don't know what's wrong with those ppl they just don't seem to get it! They keep saying that cs is going to be hl2 mp. how dumb can u be?
 
Wait if HL2 is gonna have a DM or TDM...why is there no multiplayer option on HL2's front screen? (at 11:46 and 22:02 of vid)

Edit:I took a pic....
nomultiplayer.JPG
 
Some1 give me Gabes or dougs email address.

and would people quit trying to give off their opinion as fact!


This community has gone to hell in the last 24 hours, Valve if you read this please explain what the f*ck is going on.

you dont have to explain everything about MP.... Just a rough idea of what will be included in the standard HL SP and MP package.

thats all, it would take like 10 seconds to answer it.
 
mabye they where using the cheapest version without mp tron ;)
 
Heres what I am trying to argue. I am saying, that there is no way at ALL, that CS:Source could be INSIDE Half-Life 2. You see this from the video, and for people to say it is Half-LIfe 2's core multiplayer, is just not possible. Notice how he had to quit the HL2 client out to launch CS:Source.

If you want to say that HL2 won't have any basic multiplayer in it at all, that is great, and could be debated.

Even if Valve wants to call CS:Source HL2s multiplayer[doubt it...don't know of any companies that have done this], it is still its own stand alone file. When you browse for games, you arn't going to double click Half-Life 2 and expect to play CS:Source. Your going to have to launch CS:Source on its own. Which is why I firmly believe it isn't HL2s multiplayer. Talk about marketing suicide...
 
CS:source will not be improved. It will be CS but with better graphics! No reason to improve it because no-one would buy CS2 when it arrives.

Thing likes ragdolls and physics will be implemented but wont really cahnge the dynamic of the game - its merely eye candy.
 
I took a pic for you dumbasses out there...and yes it was paint. :D Anyways Bio you might be right, but like Dougy said we need to email valve about this.
 
yes Tr0n mainly because that was an aplha version and that maybe had no mp, or maybe it has 2 .exe just like many many games an exe for sp and an exe for mp ;)
 
Heres what I am trying to argue. I am saying, that there is no way at ALL, that CS:Source could be INSIDE Half-Life 2.

Look, you're wrong. They could do it. It's technically possible to just have other entities and so forth in the same client. It's just not real likely at all: that's where I agree with you.
 
Not in steam, unless they re-write portions of it. If they do, then great, I will change my statement. As of now games use seperate .gcf listings and config files. If Valve wants to change this, good luck to them.

You cannot have two different singleplayer/multiplayer entity and config variables. You either have Half-Life 2 and its singleplayer entities/config variables that work with Multiplayer...or you have nothing at all. That would cause serious freakish problems...especially with cheats.

If you don't believe that look at the video. He has to exit out of HL2 to launch CS:Source as a SEPERATE game.

If you still don't believe it then whatever...

I don't know how any of you question some of this technical stuff without[what seems...not saying you don't] any programming knowledge with Steam and its client/mods.
 
Tr0n said:
Wait if HL2 is gonna have a DM or TDM...why is there no multiplayer option on HL2's front screen? (at 11:46 and 22:02 of vid)

Edit:I took a pic....
nomultiplayer.JPG


They probably made that build exclusively for E3, not multiplayer.
 
Polykarbon with your argument you state that DoD, CS, DMC, TFC, Ricochet and all those are individual games? Then sure it's probably as you say it will be.

But anyway, when they have this great steam thingy, why wouldn't they make separate ways of coming into hl2multiplayer/singleplayer even if it's not CS:S I'd say you'd have to choose another "executable", as you'd like to call it (it's still within steam), to start the MP part.
 
sigh...no not at all. I am saying that you cannot boot up Half-Life 1 on steam and play Natural Selection or Counter-Strike IN IT.

Sure...you could double click HL2 in the steam games list and play single player. When you are done, and want to play CS:Source[or what people might call HL2 multiplayer], don't expect to ever be able to just click Multiplayer inside of HL2 and find servers and play. That isn't possible. Exit out of HL2[your now back the desktop], go to your steam games list, find CS:Source, double click, launch, find server >> play. If thats the idea of HL2 multiplayer...then sure...that is possible.
 
Then I can't see why you post this at the first place.

This is common knowledge within steam. If HL2 comes with CS:S then it IS considered the genuine multiplayer of HL2 not "Another game shipped within the box just because valve thinks it's fun to ship two games in it". Who cares if it's another game in the games-list or not.
 
I think what Polykarbon said makes a hell of a lot of sense. Plus, even it WAS inside HL2, there would still be separate icon in your games list. For example, Firearms, which is a non retail HL mod, used to either launch from a shortcut or with the custom game list INSIDE HL. (pre steam) Now, There is no way you can start Firearms without exiting HL and going into your games list and selecting Firearms.

Another point that I'm reitterating, when HL was poted into steam, they made one cache file and executable for it, because of reasons polykarbon stated above. If HL2 has deathmatch/TDM or whatever with HL2 weapons and whatnot (like in HL1) it will be possible to launch that while within HL2's main menu. CS:S only uses the engine that HL2 does, almost none of the actual content is the same. As such, you need to lauch a separate executable from the games list or from a shortcut.

CS:S is CS with better graphics and physics. Same gameplay
CS2 is the next iteration of CS, with gameplay changes and whatnot. It will cost money.
 
ok i agree CS:Source isnt going to be the multiplayer portion of HL2 for a few reasons.

Mainly that this wouldnt cut it with most people. When peeps plonk their money down for HL2 they want a totally new gameplay experience, for both SP and MP. If the MP is just going to be CS:Source then a lot of people will be disappointed because the only thing that has changed is the eye candy.

Most likely, what will happen is that HL2 will ship with some form of DM/Team DM/CTF/Assault and other game modes.
All the updated HL1 stuff will be re released as a budget compilation - say 35 pounds for like 'Half-Life Classic' or something, including:
HL: Source, TFC: Source, CS: Source, DoD:Source, OpFor: Source and Blueshift: Source (not sure if theyll include DMC or Ricochet.).
Finally TF2 will be a standalone game, as they have always said it will. Not sure about CS2 because Valve has never said anything about it.
 
J Hater said:
let's clear some missunderstood things!
1 CS2 it is not going to be the MP of HL2, HL2 it is going to have it's own mp! which like hl1 rocked and it will also rock!
2 They said that they'r going to redo CS with the SOURCE engine! WELL OF COURSE they are going to change some things about it, add some new stuff and think about it! the gameplay cannont be the same!! how dumb can some ppl be? Just think about how many things are going to change that are going to affect the gameplay!! + there are going to be physics so! they will rethink the maps in order to take advantage of the physics and all the new stuff!
3 + HL 1 redone it will be very nice! think again u have the best singleplayer game of all times redone with a BOMB ass looking like engine!! Don't u ppl have any imagination at all???

Oh and i'm sorry if i made u think so damn much but y'all have to relax! it's going to come out soon enough!

This guy think he is black! :LOL: You know, i think it would equally as good if they would do a remake of Opposing Force too.
 
J Hater said:
yes Tr0n mainly because that was an aplha version and that maybe had no mp, or maybe it has 2 .exe just like many many games an exe for sp and an exe for mp ;)
im pretty sure it will have two exe's, remember, there are more than one version of the game coming out, and one happens to be just sp. this means it is easier to make them separate exe's, then to change the menu for for each version.
 
We already have the Steam launcher. Why would they have to cram the multiplayer game into the HL2SP game menu? The FP video shows the HL2SP game menu, do you see PLAY MULTIPLAYER anywhere on there?
 
If CS:S is HL2s multiplayer I'm going to be seriously pissed off. When I throw down $100 for a game, I expect a totally new experience, not a better looking version of a free game!
 
dscowboy said:
We already have the Steam launcher. Why would they have to cram the multiplayer game into the HL2SP game menu? The FP video shows the HL2SP game menu, do you see PLAY MULTIPLAYER anywhere on there?

It might also be gone since this is an E3 build of the engine.
 
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