Tagaziel
Party Escort Bot
- Joined
- Jul 10, 2006
- Messages
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So, I've been browsing through my collection lately and decided to replay a few games. Funnily enough, they're more playable than many modern games.
So, which games do you replay oft enough, not out of nostalgia, but pure enjoyment?
Mine so far:
Syndicate
Back when Molyneux was still a genius, he gave birth to Bullfrog. And Bullfrog gave birth to Syndicate. A low-level tactical game, it's set in the dark, cyberpunk future, where the titular syndicates fight for global domination, using every asset and tactic at its disposal.
The graphics of the menus look dated by today's standards, but in-game they're crisp and smooth. Unless (for some reason) you loathe pixel art. Then shame on you.
Gameplay is pretty simple and the AI about as complex as a Midwest hillbilly. But this is the strength - the game boils down to pure, unmitigated combat, with the occassional persuadetron job. Some missions are pathetically easy if you know how to maneuver and abuse your agent's Int/Per/Adr levels properly in conjunction with the minigun. Some are hard.
Like the Atlantic Accelerator, which makes Ninja Gaiden's hardest mode look like kindergarten. Outnumbered several times, you start on an open platform, almost instantly pelted by rockets, explosives, miniguns, enemy agents and the kitchen sink.
There's no better example of a suicide mission, believe me.
Theme Hospital
A seemingly innocuous tycoon, TH is set apart by its brilliant graphics (2D 640x480 TH beats most 2009 1600x1200 games due to its fantastic art direction) and incredibly addictive gameplay.
As the title suggest, you are the manager of a hospital. The game's presented with an uniquely British sense of humour, but under that hilarious exterior it's a seriously challenging sim, where creating a well working money making hospital takes a lot of time and patience.
Crap, need to play moar TH. BRB
So, which games do you replay oft enough, not out of nostalgia, but pure enjoyment?
Mine so far:
Syndicate
Back when Molyneux was still a genius, he gave birth to Bullfrog. And Bullfrog gave birth to Syndicate. A low-level tactical game, it's set in the dark, cyberpunk future, where the titular syndicates fight for global domination, using every asset and tactic at its disposal.
The graphics of the menus look dated by today's standards, but in-game they're crisp and smooth. Unless (for some reason) you loathe pixel art. Then shame on you.
Gameplay is pretty simple and the AI about as complex as a Midwest hillbilly. But this is the strength - the game boils down to pure, unmitigated combat, with the occassional persuadetron job. Some missions are pathetically easy if you know how to maneuver and abuse your agent's Int/Per/Adr levels properly in conjunction with the minigun. Some are hard.
Like the Atlantic Accelerator, which makes Ninja Gaiden's hardest mode look like kindergarten. Outnumbered several times, you start on an open platform, almost instantly pelted by rockets, explosives, miniguns, enemy agents and the kitchen sink.
There's no better example of a suicide mission, believe me.
Theme Hospital
A seemingly innocuous tycoon, TH is set apart by its brilliant graphics (2D 640x480 TH beats most 2009 1600x1200 games due to its fantastic art direction) and incredibly addictive gameplay.
As the title suggest, you are the manager of a hospital. The game's presented with an uniquely British sense of humour, but under that hilarious exterior it's a seriously challenging sim, where creating a well working money making hospital takes a lot of time and patience.
Crap, need to play moar TH. BRB