operative lm
Spy
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Since I haven't seen anything on this yet, I decided to make a thread for it; a place where all the new info can be viewed. I'll start first with the Characters section then move on to the Enemies. I remember reading something about the new info being written by Marc Laidlaw, so I'm pretty sure everything's nice and canon-ized or whatever you want to call it.
Now, I'll only be listing the new info the guide gives (for the characters, it's mostly just a paragraph tacked onto the end). The other stuff can be found in the vanilla HL2 guide.
Needs moar after-Citadel-explody info.
Breen lives rofl?
No mention of his Ep2 whereabouts here, unfortunately. Must've found a real nice place to nap if the guide can't find him. :d
Meh, nothing we didn't already know.
Nice to see they tied the real-world naming of Uriah into the game's story. =P
Now for whatever enemy info I think is interesting and new:
At least we know they aren't "natural."
zomg stole Eli's knowledge.
Mutated Strider > Mutated Houndeye
Also of random interest:
-I've seen a couple instances of Eli being "apparently" dead. Well, he's dead. Book says so.
-Also, book has another G-Man sighting I haven't seen reported here yet. [Screen]
[On the Portal side of things...]
-Chell was indeed brought to Aperture during the "Aperture Science Bring-Your-Daughter-to-Work-Day." Looking around, most people have accepted that already, but I'm just restating it.
-Apparently, GLaDOS did indeed back herself up somewhere (again, just restating).
-And finally, "In what state will you find the world once you've mustered the energy to rise from your groggy repose?" suggests the Combine have already invaded, or at earliest the Portal Storms just started (once more, just restating).
That's enough forum space wasted. If anyone has a specific thing they want me to scan Ep2's walkthrough for, I will, though I don't think anything else of major importance is revealed there.
EDIT: Completely random, but I saw something on Wikipedia and had to check to see if it was true. During G-Man's speech, right after he says "nay-sayers", a distorted image of Breen appears in the static transitioning to the Arctic base image. Is it just a random image that was part of the static effect they used? Or was it intentional, implying Breen was one of whom G-Man referred to?
Now, I'll only be listing the new info the guide gives (for the characters, it's mostly just a paragraph tacked onto the end). The other stuff can be found in the vanilla HL2 guide.
The Combine
From further infiltration into a Citadel, it appears that the armies of the Combine are governed by giant, slug-like beings known as Combine Advisors, although it isn't known how many it takes to command a Citadel Spire. The heroic actions of one Gordon Freeman and the bravery of many of humanity's resistance forces seem to have turned the tide against these oppressors. Combine forces are currently in disarray throughout the City, and their monument is critically unstable.
Needs moar after-Citadel-explody info.
Gordon Freeman
An epic struggle lasting days pitted Gordon against the increasingly alarming and tactical forces of the Combine on a journey across the blasted countryside, eventually through City 17 itself, and into the Citadel. With the help of colleagues both old and new, Gordon was able to bring about a chain of events that opened the possibility of the complete destruction of eldritch forces in the area. Except of course, for the bond Gordon unwillingly shares with the G-Man.
The G-Man
Now keenly aware of Gordon Freeman's abilities, the so-called "G-Man" seeks to utilize his servant's powers, until that time comes when he learns that sometimes, you can't always have what you want.
Wallace Breen
After a career dive of epic proportions, the Combine's servant on Earth pleaded with his alien masters to deliver him away from the planet; a request that was duly carried out. His current whereabouts are unknown.
Breen lives rofl?
Barney Calhoun
After helping to lead the resistance forces during the Street Wars, Barney has been rounding up City 17's remaining inhabitants and battling remaining Combine forces to the city's train stations in a valiant attempt to evacuate the area.
No mention of his Ep2 whereabouts here, unfortunately. Must've found a real nice place to nap if the guide can't find him. :d
Alyx Vance
With Mossman making a sacrifice to Alyx's father and most of humanity, Alyx has tempered her attitude to her, and instead is keenly focused on the complete destruction of the Combine forces. Although never actively seeking the role of freedom fighter, her skills with computers and firearms, coupled with her level-headed nature, make her a true companion.
Professor Isaac Kleiner
Pulling back from his laboratory in City 17, Kleiner appears to have retreated back to Black Mesa East to join his more level-headed colleague, Eli. Although unenthusiastic about a new role as "face of the resistance" (a reluctance shared by many of those in the resistance), Kleiner has hacked into the Combine's public address systems (also known as "BreenScreens") to further the public's knowledge as the tide turns against the Combine, before retreating to a Forest Base to work on a variety of ways to combat the Combine.
Doctor Eli Vance
Currently Eli Vance has stayed in the secretive lair known as Black Mesa East to help control operations and worry about the safety of his only daughter, before moving into the Outlands to a secondary base known as White Forest.
Doctor Judith Mossman
After making a supreme sacrifice in the face of mounting pressure to help the forces of humanity, Mossman fled the Citadel with resistance forces, and is currently in parts unknown, although there is some speculation she is being helpd north of the Outlands, near a vessel named the Borealis.
Vortigaunt Allies
It is interesting to note that the true power of the Vortigaunts hasn't been witnessed; their abilities to warp and astrally converge, and a group droning sound they utter as a preamble to their more impressive abilities may be used during times of near-hopelessness.
DOG
Dog proved himself invaluable during the Street Wars assault on City 17, working with Resistance forces under the control of Officer Barney Calhoun. Although unable to be firmly controlled by anyone except his mistress Alyx, Dog seems to be self-aware to the extent that he helps rather than hinders. He is currently located somewhere deep within the White Forest.
Doctor Arne Magnusson
Another survivor of Black Mesa, the gruff Magnusson has an egotistic and domineering personality, which manifests itself most sharply in his interactions with Kleiner. A driven man whose last ten years have been devoted to a rocket project with little hope of getting off the ground, Magnusson's sense of self-importance has not diminished even in the face of devastating setbacks. He believes that whatever task he takes on, he can do it better than anyone else. Fortunately, his first priority is to drive out the Combine and ensure humanity's survival.
Griggs and Sheckley
Think post-Holocaust Abbott and Costello. Griggs isn't green, he's as war-scarred as any of them--but he hasn't lost his naivet?. Maybe it's because he's a little thick. He's not afraid to state the obvious or ask dumb questions, or drive his bluff companion Sheckley up the wall. Sheckley is a no-nonsense type, although he takes quite a lot of nonsense from Griggs. He has infinite patience when it comes to his partner, although under pressure he's not above screaming at his buddy. They're a team through thick and thin--and Griggs can be pretty thick.
Meh, nothing we didn't already know.
Uriah
"Uriah" is Magnusson's pet name for his Vortigaunt assistant (known more affectionately to other White Forest personnel as "Labby"). Vortigaunts, of course, are a race of hive-minded creatures with no specific individuality. This bothers Magnusson sufficiently that he has begun to give the Vortigaunts around him nicknames. Apparently Labby's obsequious pose initially struck a sour note with Magnusson, who dubbed him "Heepish," in honor of a servile Dickens character. Even so, Labby's continual praise of Magnusson means this Vortigaunt and Magnusson get along famously.
Nice to see they tied the real-world naming of Uriah into the game's story. =P
Now for whatever enemy info I think is interesting and new:
Antlion, Worker (aka Acid Lion)
Workers in the larval chambers, and a genetic mutation of the Antlion, Worker Antlions are rumored to have burrowed near the many toxic waste dumps scattered across the countryside. The resulting beast is a luminous animal with antlike features and less-developed mandibles. What it lacks in close assault power, it makes up for with a devastating poisonous spit attack and extreme speed. If this mixture of secretions and bile hits you, expect sizable damage and a slight poisoning.
At least we know they aren't "natural."
Combine Escape Pod
Although it is only conjecture to label these floating airships as Escape Pods, they appear during the final stages of a Combine Citadel core meltdown. It is thought that these vessels, which stream from a doomed Citadel spire, are container pods that house Combine Advisors, although this theory is yet to be proved. The Combine Escape Pod shares many similarities with the Dropship and Gunship, but doesn't carry exterior payloads or have armaments that have been spotted. They remain an enigma.
Combine Advisor (aka Overseer)
Behold the real face of the Combine. A giant, green, sluglike entity with the gift of telekinesis appears for the briefest of moments on Breen's computer monitors within the Citadel. One known attack pattern Advisor's seem to employ (although this hasn't been independently verified) is a powerful psychic blast that causes headaches and hallucinations. If this occurs, vacate the area. Recent combat has indicated that Advisors are extremely dangerous. Advisors use scenery to shield themselves, and their telekinesis is incredible: Advisors can immobilize multiple human-sized objects against their will before "feeding" on their memories, courtesy of a brain-stem savaging that is too disgusting to contemplate.
zomg stole Eli's knowledge.
Hunter
The unknown entity that attacked Dr. Mossman has now revealed itself to be the latest Combine creation: a mutated Strider bred for closer assault work and assassination missions, as well as bodyguard duties. [The rest of the entry lists it's attacks and what weapons to use against them]
Mutated Strider > Mutated Houndeye
Also of random interest:
-I've seen a couple instances of Eli being "apparently" dead. Well, he's dead. Book says so.
-Also, book has another G-Man sighting I haven't seen reported here yet. [Screen]
[On the Portal side of things...]
-Chell was indeed brought to Aperture during the "Aperture Science Bring-Your-Daughter-to-Work-Day." Looking around, most people have accepted that already, but I'm just restating it.
-Apparently, GLaDOS did indeed back herself up somewhere (again, just restating).
-And finally, "In what state will you find the world once you've mustered the energy to rise from your groggy repose?" suggests the Combine have already invaded, or at earliest the Portal Storms just started (once more, just restating).
That's enough forum space wasted. If anyone has a specific thing they want me to scan Ep2's walkthrough for, I will, though I don't think anything else of major importance is revealed there.
EDIT: Completely random, but I saw something on Wikipedia and had to check to see if it was true. During G-Man's speech, right after he says "nay-sayers", a distorted image of Breen appears in the static transitioning to the Arctic base image. Is it just a random image that was part of the static effect they used? Or was it intentional, implying Breen was one of whom G-Man referred to?