Piracy Discussion

We do... you didn't get the email?
 
I once borrowed and cracked my friends copy of Need For Speed Underground. Back when those games were cool.
 
NO! Nobody buys PC ports because anyone that wanted to play the game already has on a console.

Speak for yourself. I would have bought the game for PC, and I don't own a console.

I know I'm not the only one, several people here said the same thing.


Kyorisu said:
If you don't release simultaniously your products will fail.
One gaming insider who is someone like you or me claimed this and it becomes an infallible fact?

I think it's bullshit. Off the top of my head, how about a Metal Gear Solid 4 port to PC or 360?

Think the product will fail? Of course you don't, so you might want to stop saying it.

Kyorisu said:
Console piracy is just as easy
Really? Because if I do a torrent search for it, I see evidence of ~1,000,000 illegally distributed copies of Call of Duty 4 for Windows, but 0 for PS3.


Why do you stick up for PC pirates all the time. If you only play console games, then you have nothing to gain right?
 
Is it ok to pirate a game if it has been pulled from store shelves indefinitely? I am speaking of Limbo of the Lost in this case; the game that made a splash by stealing most of its assets from other games like Oblivion, Thief, etc. I would really love to see how they mashed it all together and since it will likely NEVER be out in retail channels, does anyone think this would be wrong?
 
Victim, I would say since you own oblivion and Thief, then nobody can really say anything to ya. :)'

Plus, if they stole all the assets to make the game, they don't deserve the money for it, IMO.



Back on to the main topic of digital piracy -

It's copying, not stealing - first off.

I just have a problem with pirating PC games. That's it. That's because, while there is still money to be made, it seems to be in serious trouble, and it just happens to be the gaming platform of choice for me, and choices of games aren't nearly what I could hope for.


If you want a game really bad, you can always wait until the price comes down. The latest games usually require the latest computer anyway.
 
Hmm, I guess some people haven't heard of anti virus/spyware programs.

Which funnily enough they pirated and happened to be infected with viruses and root kits.

Really? Because if I do a torrent search for it, I see evidence of ~1,000,000 illegally distributed copies of Call of Duty 4 for Windows, but 0 for PS3.

Who the hell buys a PS3 to play games? I'm talking about Xbox, NDS, PSP, etc. The PS3 is a special case but it won't last forever.

One gaming insider who is someone like you or me claimed this and it becomes an infallible fact?

No it's my opinion. An opinion I've formed after watching many late PC ports flop around like fish.

I think it's bullshit. Off the top of my head, how about a Metal Gear Solid 4 port to PC or 360?

Think the product will fail? Of course you don't, so you might want to stop saying it.

Random AAA title to the rescue eh? What about the other hundred fail games?
 
What in the ****. I had a whole response typed up... and either I closed the window or it was deleted. I can't remember if I actually sent it through or not!

ARGH!
 
if deleted and window still there, ctrl +z or ctrl + y may fix.
 
Who the hell buys a PS3 to play games? I'm talking about Xbox, NDS, PSP, etc. The PS3 is a special case but it won't last forever.

Even if you were to discount the PS3, 360 and Wii piracy cannot measure up to the amount of PC downloads, even though the Wii and 360 have a huge hold of the entire game market.

Console piracy is almost non existent, while PC game piracy is rampant.


Hand helds are not consoles. They also don't have a PC game equivalent (cross-platform), so I'm not going to compare it.
 
No it's my opinion. An opinion I've formed after watching many late PC ports flop around like fish.
But it wouldn't have anything to do with the fact that these games came out many years after their prime?

Look, I didn't say that a direct port of a console game could come out 5 years later and make a huge splash, but - for example, a grand theft auto game, coming out roughly 1 year after a console release will still sell incredibly well. And I think Condemned Criminal Origins 2 would be a best seller if it came to the PC. I also think it would be pirated like crazy, unfortunately.

Resident Evil 4
was game of the year, and it came to the PC as a direct port, maybe 4 or 5 years later, including a control configuration menu that used a gamecube controller as the background graphic. However, it probably still sold fairly well, and I doubt it would be considered a failure to Capcom.

Kyorisu said:
Random AAA title to the rescue eh? What about the other hundred fail games?
you are just making statistics up? If any game fails, it's probably due to the fact that the game wasn't great to begin with.

and I'm not sure why we are only discussing ports of console games.

I'm talking about the lack of games on the PC in general, due to piracy.

The fact that the 360 and the PC are incredibly similar to develop for just pretty much ends any argument you have that PC game piracy has not severely damaged PC gaming.

All those hundreds of Xbox 360 games and how many have come to Windows? The ones made by Microsoft and it's affiliates, in the interest of boosting Windows sales.


If you look at the PC games that are thriving, it's [possibly] always the ones that require online services or authentication that are a huge success.

If you fail to see the connection, that piracy is killing PC game success, please take off your blindfold.
 
By a mod I mean. I can't think of why it would be deleted by a mod though.

None of your posts in this thread have been deleted, it might have gotten lost on the way to the server or you closed the window without sending it.
 
None of your posts in this thread have been deleted, it might have gotten lost on the way to the server or you closed the window without sending it.

Yeah that's what I'm thinking. I wasn't accusing the mods of deleting it, I was at a moment where I was thinking to myself... WHERE THE **** DID IT GO!? And there were only two possibilities... I posted it, and it was deleted, and I forgot to click submit and closed the window. :LOL:

It was pretty lengthy, but I can't be bothered trying to type it up again.
 
I'm not going to admit to pirating because of the all-pervasive orwellian provost-esque mods.


However, pirating is wrong.












Even though it's the only way I can get some games (banned or no inventory available). Come on, the companies aren't losing anything if I pirate GTA, which I wouldn't have been able to buy anyway.




Not that I pirated GTA. Ahem.
 
NO! Nobody buys PC ports because anyone that wanted to play the game already has on a console.

This is only true for console owners. For me (and all of my friends) is: PC only. You know, console owners aren't equally distributed around the world, and the age counts.
 
Even though it's the only way I can get some games (banned or no inventory available). Come on, the companies aren't losing anything if I pirate GTA, which I wouldn't have been able to buy anyway.




Not that I pirated GTA. Ahem.

Grant Theft Auto 1 and 2 are free.
 
I'm talking about the lack of games on the PC in general, due to piracy.

No. Just no. Consoles are easier to develope for and cost a whole lot less in regards to support issues and nonsense DRM. If you're going to blame something blame the bullshit DRM that doesn't bloody work and causes legit customers to seek cracks.

If you fail to see the connection, that piracy is killing PC game success, please take off your blindfold.

PC gaming apparently has been dying for years . Give me a call when there's some actual proof to back up such silly claims.
 
How do you pirate console games? :S

1. Pay random guy in paper $150 odd for chip and install.
2.* Pay random asian dude $10 a game for legit looking burnt copies.
3. Stick in disc.

*Or download and burn yourself.


This thread is pointless and a waste of time.
 
A magic little device you can attach to a consoles DVD rom to bypass the check for a legitamate disc.
 
Before I ever heard about how to pirate PC games, I knew shitloads moar about getting PSOnes chipped and buying dodgy CDs from vendors in Malaysia.

These days they've cleaned up quite a lot though. Most game stores I see in Malaysia are legit and therefore just as expensive as in Australia. Ah for the days you could buy FFVIII in a store in a high-tech mall in Malaysia, take it home, put it in the PSOne, and it wouldn't work because it was pirated.

Not that I did that, or anything.
 
No. Just no. Consoles are easier to develope for and cost a whole lot less in regards to support issues and nonsense DRM.
I constantly hear that it is easy to port from 360 to PC. So where are all the PC ports of 360 games?

They don't even want their games on PC apparently. It's a pirate haven. world wide.

Console piracy may be a problem in China, (and apparently Australia?) but in the US, it's all but unheard of.


Kyorisu said:
If you're going to blame something blame the bullshit DRM that doesn't bloody work and causes legit customers to seek cracks.
As much as I don't like having the disc in my drive, it's no different than a console game.

I never had a problem with DRM causing my game not to work. Have you? And you can thank Piracy for the fact that they even have to use DRM.

So in your opinion, DRM is a bigger problem for companies than piracy is? That's ridiculous, just stop. If that was the case, they wouldn't use DRM.
 
I constantly hear that it is easy to port from 360 to PC. So where are all the PC ports of 360 games?

Almost every 360 game you care to name is on PC with the exception of halo 3.

I never had a problem with DRM causing my game not to work. Have you? And you can thank Piracy for the fact that they even have to use DRM.

Yes Starforce cos my dvd drive on my old computer to fail.

So in your opinion, DRM is a bigger problem for companies than piracy is? That's ridiculous, just stop. If that was the case, they wouldn't use DRM.

True but I bet you EA wouldn't be getting the same backlash on spore as they are now and as such more people would buy it. I haven't played spore yet but I refuse to buy any game with this crappy installation limit on it. Even if Chaos Theory broke my old piece of **** pc dvd drive at least I can still play it without having to beg EA after 3 times.
 
Almost every 360 game you care to name is on PC with the exception of halo 3.
I guess there are more than I first thought, but it doesn't seem that way. Where is forza....PGR, PD, blah blah etc.

~400 games weren't ported.

Yes Starforce cos my dvd drive on my old computer to fail.
Good thing you've got a good old reliable 360 now. :p:p:p
 
My 360 is from launch and it's still fine :p

Besides I use my PC mostly for gaming now.
 
True but I bet you EA wouldn't be getting the same backlash on spore as they are now and as such more people would buy it. I haven't played spore yet but I refuse to buy any game with this crappy installation limit on it. Even if Chaos Theory broke my old piece of **** pc dvd drive at least I can still play it without having to beg EA after 3 times.

Unless EA is a masochist company, I think that they have much to gain than to lose having the SecuROM stuff on their games. Don't ask me how and why, but the pros have to be more than the cons in their greedy point of view. Maybe SecuROM stops first days piracy, and that's all they want (because SecuROM is a piece of software that they are actually *paying*).
As for the installation limit, it's usually dropped after a while.
The only DRM that really did some harm to my system (dvd burner) was Starforce.
 
hmm...i ussualy dont pirate stuff,but only when i need it really bad!
 
what ever happened to hijacking a boat, killing the crew, raping the women, and stealing the valuables?

Just saying, if I was a pirate i'd be pretty pissed off that my bad ass lifestyle loses merit :rolleyes:
 
The vast majority of customers (especially for mass market games like Spore) don't know the first thing about piracy. If I had to guess, I would say that companies like EA take a far greater hit with legitimate customers purchasing the game and then simply letting their friends install and play it, especially with single-player games like Spore, than they do with online piracy. The people who are "borrowing" the game are probably more likely to have bought it than the pirates. This install limit pretty much kills that.

Think about it, how the hell does an install limit combat online piracy? It doesn't. It's aimed purely at the legitimate customers as a way of preventing them from sharing the game. Whether or not this will make them money in the long run, I don't know. They certainly lost my sale, but they'll probably make up quite a few in word of mouth sales that would typically have just resulted in a borrowed game.

But once again, they're creating a situation where the pirate receives a better end-user experience than the legitimate customer because of DRM. Maxis was on the right track with crafting a feature like the Sporepedia that only benefits paying customers (the only way to convert pirates to customers), but then EA turned around and pushed them ten steps back with their ridiculous DRM policy.
 
what ever happened to hijacking a boat, killing the crew, raping the women, and stealing the valuables?

Just saying, if I was a pirate i'd be pretty pissed off that my bad ass lifestyle loses merit :rolleyes:

We're not that far off. Now we hijack a game shipment, kill the profits, rape the DRM, and steal the tears of newborn children.
 
what ever happened to hijacking a boat, killing the crew, raping the women, and stealing the valuables?

Just saying, if I was a pirate i'd be pretty pissed off that my bad ass lifestyle loses merit :rolleyes:

Lol

lolchar
 
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