pirating steam games bad idea

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BabyHeadCrab

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Gabe_Newell
The one and only.


Joined: Jul 06, 2004
Posts: 2


PostPosted: Fri Jul 23, 2004 7:20 pm Post subject: Reply with quote
We're pretty sure that pirating Source games will be a bad idea. Nick Shaffner is ... creative.

taken from a certain censored site I think it's good that they may have found a solution to all this
 
Nothing will stomp out the problem, but at least Valve seems to have a plan to minimize it. It sounds like a very interesting plan too... :devil:
 
The Mullinator said:
Nothing will stomp out the problem, but at least Valve seems to have a plan to minimize it. It sounds like a very interesting plan too... :devil:

There may be some "1337 h4xx0rz" who find ways around it to play online on Steam, but this is too much hassle for the casual gamer and will just buy it. I know people who usually warez everything but bought HL and CZ cause it's just too hard to warez it.
You can never ban it, you can however, make it so annoying you don't want to.
 
PvtRyan said:
There may be some "1337 h4xx0rz" who find ways around it to play online on Steam, but this is too much hassle for the casual gamer and will just buy it. I know people who usually warez everything but bought HL and CZ cause it's just too hard to warez it.
You can never ban it, you can however, make it so annoying you don't want to.

by the time they've found out how to pirate it they masewell have just bought the game, and with the release of one patch by VALVe all their efforts could have been in vain!
 
The Mullinator said:
Nothing will stomp out the problem, but at least Valve seems to have a plan to minimize it. It sounds like a very interesting plan too... :devil:

in my opinion all those securom, safedisc, etc. protections are just stupid and pointless. They only prevent the game being run.

Steam and cd-keys are protection enough.

But i do like the Tagés protection.

Do you remember XIII? If you made a copy of it, it would block you from entering keyevents.

I would like something similar to Half-Life 2.
 
Some companies are trying to use special CDs to stop pirating of software
 
h4vvok said:
Some companies are trying to use special CDs to stop pirating of software

...that half the people who buy it can't read, either. Generally that's where these schemes fall flat, and it can cripple the game for a lot of players. It doesn't even stop piracy to any significant degree, since generally, if you can read it then you can find ways to copy it. If Valve does this, it'll be a bad move.
 
Pirating any game is bad, its stealing well earned money from game developers and encourging publishers to charge even more for there service.
 
bAbYhEaDcRaB said:
Gabe_Newell
The one and only.


Joined: Jul 06, 2004
Posts: 2


PostPosted: Fri Jul 23, 2004 7:20 pm Post subject: Reply with quote
We're pretty sure that pirating Source games will be a bad idea. Nick Shaffner is ... creative.

taken from a certain censored site I think it's good that they may have found a solution to all this

Yea I saw Gabe posted that on hl2-World
 
maby the hl² disck will turn into a saw blade and when you open the cd-drive it wil fly out and shop off your head :)
 
Most likely if Steam catches you pirating a game then it will ban your Steam account, and possibly IP address. That means that all the games you bought legally, as well as any game you intend to buy legally, will not run on Steam. In all likelihood though, the hackers will get it to where the programs run completely independently, there's always a way around copy protection.

Of course it would be great if Valve really could prevent piracy of their games, but I doubt it's going to happen.
 
EVIL said:
maby the hl² disck will turn into a saw blade and when you open the cd-drive it wil fly out and shop off your head :)
Worse. Valve are in cahoots with Father Christmas, and if you pirate the game then it's coal in your stocking and naught but coal...
 
smwScott said:
Most likely if Steam catches you pirating a game then it will ban your Steam account, and possibly IP address.
What about also banning your Hardrive id number? Doesn't punkbuster do that these days? So if you want to cheat again you have to get a new HDD. Oh well there's probably a way to hack your hdd id number.
 
Polykarbon said:
If you code it, it can be cracked. -- Warez 101

But if it's constantly updated over steam, it'll be difficult, or even not worth it.
 
i have a feeling it will be if you pirate the next few days there will be a law suit on your doorstep.. (provided if they are allowed to track your IP depending on the country you are in)

however, there is a law: if you code it, you can break it...

just a matter of time. and effort.. a motivated hacker will do anything. ex: Half life 2 leak... thats some smert hacking lol

or they could wipe out your hd.. but that would allow me to counter sue them.. lol

i am all for anti pirating but at the same time i don't wanna pay rediculas amounts of money for a shitty game that looks good thru reviews and box art... you know what i mean? like ground control 2, max payne 2. perimeter, splinter cell 2, painkiller..

i soo regret buying these games,
 
Citizen 1150421 said:
i have a feeling it will be if you pirate the next few days there will be a law suit on your doorstep.. (provided if they are allowed to track your IP depending on the country you are in)

however, there is a law: if you code it, you can break it...

just a matter of time. and effort.. a motivated hacker will do anything. ex: Half life 2 leak... thats some smert hacking lol

or they could wipe out your hd.. but that would allow me to counter sue them.. lol

i am all for anti pirating but at the same time i don't wanna pay rediculas amounts of money for a shitty game that looks good thru reviews and box art... you know what i mean? like ground control 2, max payne 2. perimeter, splinter cell 2, painkiller..

i soo regret buying these games,

You sort of have a point, but it's up to you to decide how to spend your money. If you read a review and decide to buy a game, then find that you dislike it or it was a waste; then that's your fault, not the company's. The games you play must be of messianic quality if you thought those were a waste of money.

The rest I agree with. The 'person' who hacked Valve wrote upwards of THREE pieces of software to do so. That's what I call effort (even if it's not for the best cause).
 
mortiz said:
by the time they've found out how to pirate it they masewell have just bought the game, and with the release of one patch by VALVe all their efforts could have been in vain!

yeah.. this is why i really like the idea of Steam :)
plus updating Valve games is as simple as restarting Steam.. no more patch confusion, no more downloading.. no more un-zipping this-that.. its easier now :thumbs:
 
Word pirated games help people know what the game is like better than any demo. most people of they like enoguh will still buy the game
 
I just wish it was like in the good old AOE days, when 1 CD could be used for a 2-3 person LAN link-up. Pity .......
 
Citizen 1150421 said:
i am all for anti pirating but at the same time i don't wanna pay rediculas amounts of money for a shitty game that looks good thru reviews and box art... you know what i mean? like ground control 2, max payne 2. perimeter, splinter cell 2, painkiller..

i soo regret buying these games,

So, what are the 4 or so games that you actually like enough to pay for?
Because those games could hardly be considered close to bad.
Play an actual bad game like 'Dark Summit', and then complain.

And if the game is shitty, why would you pirate it?
That's like the complaining that the candy tastes bad, and then eating the entire bowl. :dozey:
 
How could anyone in their right mind think Max Payne 2, GC2 and SC2 (I assume he means Pandora Tomorrow) suck!?
 
Oh, the problem will be stopped. Be afraid, be very afraid!

Seriously, I'm glad to see a strong stand being taken against pirating, hacking, cheating, and general behaviour as such.
 
I think, if you're caught with a pirated version of HL2 on Steam, a picture of Janet Reno will pop up..

should be enough to stop ANYONE from pirating VALVe's games :O
 
Mr-Fusion said:
What about also banning your Hardrive id number? Doesn't punkbuster do that these days? So if you want to cheat again you have to get a new HDD. Oh well there's probably a way to hack your hdd id number.

wow, really? my hard drive id number can be tranmitted via steam? what other information about my system can it access? i'm against pirating quality games, but i like my privacy too.

edit: not to mention buying of used hardware.. what if i was to buy a had drive off ebay that was banned from CS servers? i think I would be the one that got cheated then.
 
Shuzer said:
I think, if you're caught with a pirated version of HL2 on Steam, a picture of Janet Reno will pop up..

should be enough to stop ANYONE from pirating VALVe's games :O

that harsh? :O
may god have mercy on the souls.. :rolleyes:
 
Shuzer said:
I think, if you're caught with a pirated version of HL2 on Steam, a picture of Janet Reno will pop up..

should be enough to stop ANYONE from pirating VALVe's games :O


There are lines man. There are lines.
 
With the 'master' Steam servers at VALVe's offices being involved in the advertising and hookup of client/server games, they are bound to have a variety of tricks up their sleeve with regard to detecting hacked games.

If steam has the ability to download a chunk of code required to play each game and that code together with the out-of-the-box codebase produces a checksum that the hacker couldn't possibly predict then you have one way of detecting a hacked game.

Notice how each new game of CS downloads a 'security module'. Well I suspect this is along the lines of the above, ie: basically a 'per-game' security check on the integrity of the code running in memory.

I'm sure the new version of VAC is going to kick some Hax0R arses !

Another thought would be imbed the security system so deep and wide across the program that all areas of the engine are effected subtley. Ie. if they detect a hacked game then maybe introduce graphic artifacts into the rendering pipeline, or run the game a little slower in random places, etc.

Basically do things to the game as it's running that would not raise the suspicion that you've been found out, but instead makes the gaming experience of a hacked copy not very good.
 
Shuzer said:
I think, if you're caught with a pirated version of HL2 on Steam, a NAKED picture of Janet Reno will pop up..

There! that should be a great detterent.
 
Well it sounds like a good idea to me. *shrugs* Hl2 is a single player block buster. WHo isn't going to steal it from the printing plants?

I laugh at the nieve. Hl2 will be stolen before it hits the shelfs. LIKE ANY GOOD GAME IN HISTORY.

It's not cool but you can't plug your ears and deny it. No software is safe. XP was stolen before it was out.

"welcom to the real world"
 
wonkers said:
Well it sounds like a good idea to me. *shrugs* Hl2 is a single player block buster. WHo isn't going to steal it from the printing plants?

I laugh at the nieve. Hl2 will be stolen before it hits the shelfs. LIKE ANY GOOD GAME IN HISTORY.

It's not cool but you can't plug your ears and deny it. No software is safe. XP was stolen before it was out.

"welcom to the real world"

Indeed, I stole a copy of Doom 3 from my uncle, who works in Activision CD manufacturing, if such a thing exsists.
 
FISKER_Q said:
But i do like the Tagés protection.
Even though it has a more appropriate and harder to test "restult", it still works by screwing over your CD, and, as with all copy protections, the CDs are far less durable. CD protections stink, every last one of them. It's pretty much the only reason I make backup copies.
 
lans said:
Indeed, I stole a copy of Doom 3 from my uncle, who works in Activision CD manufacturing, if such a thing exsists.

I realise that a bunch or retarded 7th graders say that their uncle works in the biz. Seriously, Those stamping factories make extra copies to send to reviewers like gaming mags and sites. They just make their own copies for themselfs and no one is the wiser. They don't use the high speed assembly line for the Review Cd's.

So. again. welcome to the real world.
 
You're a hypocrite if you believe good anti-piracy measures will be good for sales. I guarantee no-one will buy the game because they can't find a pirated version. Either you have the money for it and buy it, or you don't. Banning piracy doesn't magically conjure up money.
 
Here is an example of how somebody who really, really wants to can get round the anti H4x0r measurements. Say it has a cd key protection, couldn't you brute force the thing until it accepts a cd key? Brute force is much like those little devices you see in movies when they want to break into somebodies house and they have a password protected security. They hook their little device which tries random numbers until one clicks. Now a game is going to have many, many valid keys, it should eventually click.
 
i dont even bother with warez ever since i started to do 3d modelling and stuff and just beginning to realize how stinking hard it is to actually amke a game... even crappy games have lots of work that go into them... so i am no longer a pirate... of games that is :)

-merc
 
merc said:
i dont even bother with warez ever since i started to do 3d modelling and stuff and just beginning to realize how stinking hard it is to actually amke a game... even crappy games have lots of work that go into them... so i am no longer a pirate... of games that is :)

-merc

Stilla pirate of the seas? ARRR ME MATEY!
 
i know that in farcry if you had CD copying software on your HD that it wouldn't load, or a certain type of CD copying software. I know it probably cut down on pirating but I don't want to have to delete other programs to load a game. Also, do CD keys really work anymore? i mean, everyone knows it is easy to get a CD key and i'm not condoning it either. Also, about banning an IP address, what if you're on dialup? your IP address changes, so wouldn't that render the banning of an IP null and void? just curious.
 
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