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anybody who has dailup and plays on line isn't going to bother to cheat, the thrill of actually being able to shoot your gun and your computer not explode is going to keep you away from cheating.
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Joeyslucky22 said:Well thanks to HL2WORLD.c0m, you guys now have this info.
I'm suprised the original poster never gave the site any credit... :angry:
iamaelephant said:But I think if it's actually breaking CDs you have some issues.
Its a censored siteJoeyslucky22 said:Well thanks to HL2WORLD.c0m, you guys now have this info.
I'm suprised the original poster never gave the site any credit... :angry:
iamaelephant said:ASnogarD, that wasn't The Journeyman Project was it? I had the same problem - only thing was, I had a legit copy of the game that came with my computer! Just never came with a manual!!
I'm all for copy protection and anti-pirating protection as long as it doesn't get in the way of legit users. Truth is, it IS a deterrent. You'll never stop the hardcore crackers from trying...but you can stop the script kiddies and the ones with less ambition. The developers deserve their money. They work hard on this stuff.
Honestly, I think most of those groups have slogans like that to cover their butts.The groups all have "Like the game, buy the game" type slogans
Falcon(Nate) said:A company like Valve isn't the "big bad guy" that we should steal from like Robin Hood. They've put a lot of work and time and money into the game they're creating. They deserve their money for that.
ACLeroK212 said:you know, in the time it takes people to hack these games, they could just put those hours into an actual "job" maybe, and actually use that money to, oh i don't know, "buy" the game. christ, it probably takes more time to hack a game than it would to just work the 4-10 hours, depending on the job, to get money to buy the game. and as an added bonus you don't have to worry about authorities busting down your door and seizing your computer as evidence.
Yeah, that's Meryl and it was MGS1. Frequency is 140.15 I think.reektan said:similar on metal gear solid 2 - had to contact some broad on the intercom and her frequency was on the back of the cd case !
JimmehH said:Yeah, that's Meryl and it was MGS1. Frequency is 140.15 I think.
Funny thing about that is that it wasn't meant to be a copy protection device. It was just a gimmick to draw the player in to the game. A bit like the torture scene with Ocelot where you had to keep hammering a button to stay alive.
"Don't even think about using autofire. I'll know."
The second my comp can't do what I ask of it, I'm switching OSes. They can only go so far with this nonsense. And if you think this is only going to affect pirates...well...lol.poseyjmac said:yes, but only while software is involved. software developers will be victorious when palladium and longhorn are released
Well there you go, that's exactly the wrong way of thinking. His comp probably meets all the specs on the box, his CD-Rom doesn't have any kind of notices it's a piece of junk, etc...iamaelephant said:Breaks the CDs? Dude, maybe you need to invest in a slightly higher quality CD-ROM drive?
Shuzer said:Oh boy, back to Palladium.. lol, didn't we have a 30 page argument on this posey?
But I agree, palladium will be hacked and cracked in no time once it's out..
Rygir said:The second my comp can't do what I ask of it, I'm switching OSes. They can only go so far with this nonsense. And if you think this is only going to affect pirates...well...lol.
Try and put up some evidence to convince me, I don't believe a word coming out of the mouths of the same people trying to shove DRM down our throats.poseyjmac said:legitimate consumers have nothing to fear. software companies have nothing to fear, the pirates who pirated thier games didnt' contribute any $ in the first place. its going to work out very well actually.
Legitamate customers are already having to fear current copy protection technologies. When I bought Call of Duty and installed the game, it simply wouldn't run (it could install but couldn't be played), turns out my $200 DVD burner couldn't read it properly because of the copy protection and as a result I had to get a No CD key to play it.poseyjmac said:legitimate consumers have nothing to fear. software companies have nothing to fear, the pirates who pirated thier games didnt' contribute any $ in the first place. its going to work out very well actually.
Rygir said:Try and put up some evidence to convince me, I don't believe a word coming out of the mouths of the same people trying to shove DRM down our throats.
That aside, there WILL be software that works with that hardware. Fool that hardware into what software you are, and you're back where you started. I'm no expert, but as long as there's a way in, there's a way out. *points to the DVD encryption*
The Mullinator said:Legitamate customers are already having to fear current copy protection technologies. When I bought Call of Duty and installed the game, it simply wouldn't run (it could install but couldn't be played), turns out my $200 DVD burner couldn't read it properly because of the copy protection and as a result I had to get a No CD key to play it.
If the copy protection that is applied to normal CD's and can cause this much of a problem then I would hate to see what integrating such a huge security system that has never been done before right into the OS. Current copy protection is already beggining to hurt legitamate users and I fear what will happen when such drastic measures such as Palladium will be taken.