Point_Camera?

K

Kateye

Guest
According to info_camera_link, to set up a camera monitor I need an entity with a material that has _rt_camera somewhere in it, an info_camera_link that targets the entity and a point_camera, and finally a point_camera to look out of. Okay, fine. I have the entity that has the material, a info_camera_link, but I can't find a point_camera entity, neither in the entities or brush entities (I doubted it was there but better safe than sorry). Can I use something else?
 
There is a new fdg that some guys put together...I can't remember where you can get it. But it has the camera stuff in it along with the weapon entities. If you don't want to go searching you can just wait until the Full SDK is released
 
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