Vertigo
Newbie
- Joined
- May 18, 2003
- Messages
- 316
- Reaction score
- 0
I know what you're thinking: "What the hell is this guy talking about? There's a huge fanbase for Half-Life!". While this is true, many mod makers lost faith in Half-Life soon after Op4, as Valve largely ignored mod makers thereafter.
Look at The Opera, a quality HKBO mod, for example. Practically the entire staff resents Valve for ignoring their own fanbase (I'm talking about later on in Half-Life's life, not soon after the release). As Nighthawk, project leader of TO, said, "I understand what they did on a business level, but as a gamer and a mod maker, it's unacceptable".
And, quite honestly, I agree to a certain extent. While it's a smart business move, it leaves many gamers and mod makers in the dark. As such, many of the *good* and dedicated mod makers from Half-Life went on to other engines that they trust will be constantly updated (UT2003, etc.).
Furthermore, much of the fanbase are just regular gamers, or regular gamers with ideas that, while they may be cool, may be hard/impossible to execute without a top-level team to work with. Many of the mod makers seem to have gone to UT2003, and I doubt they'd switch back over to another engine so soon.
So, I'm just wondering...after reading this, do any of you think there will be fewer quality mods to come out for Half-Life 2 right off the bat or not? I mean, sure, we're seeing a lot of mods pop up now, but let's be honest: most mods never get finished, or just downright stink (no offense to the mod makers who post on this forum, it's just the truth, in my mind). It may just be me, being a pessimist and all, but I'm not so sure...
-Vert
P.S. Don't flame me for my opinion. It's just that -- an opinion. And I have a right to it. Thank you.
P.P.S. Yes, I know I could be completely wrong. Yes, I know I'm probably wrong. Yes, I know it's almost a certainty that I'm wrong, but, hell -- it's something to worry about.
EDIT: Also, if this seems that I'm trying to say "Mod makers suck", I'm not. If I convey that, please accept my deepest apologies. Ambition with mod makers is what powered Half-Life and what, I believe, will power HL2.
Look at The Opera, a quality HKBO mod, for example. Practically the entire staff resents Valve for ignoring their own fanbase (I'm talking about later on in Half-Life's life, not soon after the release). As Nighthawk, project leader of TO, said, "I understand what they did on a business level, but as a gamer and a mod maker, it's unacceptable".
And, quite honestly, I agree to a certain extent. While it's a smart business move, it leaves many gamers and mod makers in the dark. As such, many of the *good* and dedicated mod makers from Half-Life went on to other engines that they trust will be constantly updated (UT2003, etc.).
Furthermore, much of the fanbase are just regular gamers, or regular gamers with ideas that, while they may be cool, may be hard/impossible to execute without a top-level team to work with. Many of the mod makers seem to have gone to UT2003, and I doubt they'd switch back over to another engine so soon.
So, I'm just wondering...after reading this, do any of you think there will be fewer quality mods to come out for Half-Life 2 right off the bat or not? I mean, sure, we're seeing a lot of mods pop up now, but let's be honest: most mods never get finished, or just downright stink (no offense to the mod makers who post on this forum, it's just the truth, in my mind). It may just be me, being a pessimist and all, but I'm not so sure...
-Vert
P.S. Don't flame me for my opinion. It's just that -- an opinion. And I have a right to it. Thank you.
P.P.S. Yes, I know I could be completely wrong. Yes, I know I'm probably wrong. Yes, I know it's almost a certainty that I'm wrong, but, hell -- it's something to worry about.
EDIT: Also, if this seems that I'm trying to say "Mod makers suck", I'm not. If I convey that, please accept my deepest apologies. Ambition with mod makers is what powered Half-Life and what, I believe, will power HL2.