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^ LOL I was wondering how you'd react to this trailer, knowing how excited you get over EVERY new game announced.
Looks fantastic, love the design of the gun. The only problem is that is the gun always going to be blurred? I personally find myself looking down at my weapons to admire their design and the lighting (gravity gun the burning Citadle was breathtaking).
Portal is set within this Half-life universe - this was confirmed by Doug Lombardi whom I emailed concerning the matter. So yes, it is.
ho ho ho let's completely copy prey and make it seem like it's a new "technology"
Well I was exaggerating, but I estimate that the first 10 or 20 levels will be really cool and interesting. Then the novelty will wear off, the puzzle variety will diminish and I'll be bored.
ho ho ho let's completely copy prey and make it seem like it's a new "technology"
I believe Gamespot mentioned this in one of the articles, but I think they used the wrong description.
I have to say I dont like the fact that they are working on 5 things(maybe more) at the same time. Both CS:S and DOD:S still need some updates, they have to work on the episodes to finish the hl2 story, they are working on TF2 and now they are working on portals to.
Well to date everyone had implemented them differently to prey thats where the comparisons come in. Preys implementation was originally shown by 3d realms 10 years ago so it certainly was their idea and definetly beat valve. At the time (96/97) everyone else had simply used teleporters which while taking you from point A to point B were not capable of such interaction between the 2 locations. That said such issues arent even worth discussing, everyone uses ideas from one another and its a great thing. Just remember that Prey is 10 years old and it was shown again at E3 last year which would have been easily enough time for Valve to jump on the idea having seen it then.And what's with people saying valve ripped prey off anyway? It's not like portals had never been used in a game before prey. It's not like valve was not even developing this game for a longe time before prey came out, and just rushed it in a couple of weeks since prey came out and they "stole" the idea. And the portals in Prey are nothing special really, most of them work pretty much like a door, you walk through them in order to get into another room. Valve is doing something completely different, and much more creative.
Steam News said:Portal is a new type of single player game that changes how players approach, manipulate, and surmise the possibilities of any given environment in a manner similar to how the Gravity Gun changed our approach to how an object may be leveraged in any given situation.
View the first Portal trailer
That shouldn't really matter because Valve has basically hired new separate teams for each of these projects. For instance, the Narbacular Drop team was hired to make Portals, so it shouldn't slow down production of any of the other games being made. It can only help by having more assets being made and more talented programmers/artists.
No offence to them, but I doubt the ND team created the art assets for portal. They probably worked on coneptual stuff and programming, but Portal probably ate up some time for Valves content creators.
How small do you think Valve is? Valve is a massive development house - and most big development houses are working on several projects at once. It's very unlikely this game is pushing any other release chedules significantly.
A few questions.
Is it confirmed that this is being released alongside EP2 and TF2?
If so, any ideas how much the EP2, TF2 and Portal package is going to cost?
I didn't bother buying Ep1, that should cause no issues, should it?
Is it confirmed that this is being released alongside EP2 and TF2?
Valve said:Team Fortress 2 and Portal will be included with all retail and Steam versions of Episode Two for the PC.
If so, any ideas how much the EP2, TF2 and Portal package is going to cost?
I didn't bother buying Ep1, that should cause no issues, should it?
If only they managed to squeeze this out before Prey, this would've been revolutionary. Pretty amazing gameplay opportunities in Portal.... can't wait to play it.
What else could eclipse another Valve game, except another Valve game?!
I'll be willing to shell out €50,- for just Portal with Hammer support
Asking 50 bucks for EP2 + TF2 + Portal is fully justified imo, and wouldn't hold it against Valve.
No offence to them, but I doubt the ND team created the art assets for portal. They probably worked on coneptual stuff and programming, but Portal probably ate up some time for Valves content creators.