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But if you made the pile of bodies too big, wouldnt you just crash?
either that or just use the pile as a ramp...
either that or just use the pile as a ramp...
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well, this is a mod we will see in Half-Life 2 at some point; every possible idea will be implemented that are half-decent; just look at Half-Life and 1000-fold the possibilities, then you've got a real game worthy of 5 years of gameplayOriginally posted by *HEL*Karri
Speaking of Doom3... reading through this topic (especially the bits about bodies falling into a pool) made me think of a cool bit of horror scenery.
Think "Hell". A bit like in the DooM/Quake games. You're in a demonic scenery, advancing toward the citadel of a minion of Belzebub (sub-boss or something and from a cave you finally emerge onto a ledge at the edge of a rather large chasm. In front of you is a bridge leading to the citadel on an 'island' in the middle of the pit. Look up - the rocky and jagged side walls of the cavern and a dark red sky. Look down - a pool of - BLOOD (how's that for a shocker!) And on the sides, bodies constantly falling in to the blood. Maybe 5-10 different models chosen randomly, maybe abt 10 (or less if required by hardware) bodies visible at a time. They fall from a randomly selected place, some silent, some screaming. When they reach the pool, they might either sink instantly or come back up to float for a few seconds and then sink down. Finally, when they would be completely under the blood the models would disappear and a new one would be spawned high up.
yeah.. i hope the game comes out at 4th november